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EA stands behind Mirror's Edge and Dead Space, calls them 'successful' photo

And they should. Sure, both of their new IPs didn't sell as well as they hoped, but EA Europe's VP Patrick Soderlund thinks that they've done a good job with the titles, and says that they will be seen as successful for their lifetime performance.

In an interview with Gamasutra, Soderlund admits that their release timing could have been better:

They're both new IPs; it's hard to break new ground with new IPs, especially in that Q3 window, when you have games like Gears of War 2, Call of Duty 5, and a bunch of other really strong products with a 2, or 3, or 4, or 5 on it. So, I think that we could have done a better job as far as ship timing on, probably, both of those. 

I really think that Dead Space was totally an issue of bad timing. In my mind, it was a polished game, and definitely a strong new IP. Soderlund says that EA "executed well on our quarter targets; probably better than we could have hoped for."

As for Mirror's Edge, it may have needed a bit more polish. Soderlund: "Is it perfect? No. Are there things in there that we will address for future versions? Absolutely. Was it a good first attempt? Yes! That's kind of how I summarize it."

EA, keep on keeping on. New IPs is where its at. Oh, and more Dead Space, please.


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27 comments | showing # 1 to 27

Grimhound's Avatar
Grimhound at 03/04/2009 12:29
Passed over all EA titles this year due to the DRM. Even when I was able to get Dead Space for PC for $20 at the Circuit City closing, I tossed it back and walked away.
Diomeneus's Avatar
Diomeneus at 03/04/2009 12:32
I thoroughly enjoyed dead space... a lot more than expected. I need to make my avatar work again :(
retroNutZ's Avatar
retroNutZ at 03/04/2009 12:34
This topic has been brought up by EA so many times. I would say it matters how successful a game is as it reinsurance the chances for a sequel, but that isn't really the case with EA. So then, why do we really care about EA titles being successful?
the Golden Avatar's Avatar
the Golden Avatar at 03/04/2009 12:38
Dead Space would have sold more if it controlled like Resident Evil 5.
Sup3rt3d's Avatar
Sup3rt3d at 03/04/2009 12:50
Dead Space was awesome, sequel ftw
mix's Avatar
mix at 03/04/2009 13:06
I LOVED Dead Space and would eat a sequel up like candy!

I want Mirrors Edge but I am waiting for a price drop as a game I can beat in ~5 hours with little replay value didn't sit well with a full purchase.
vexed alex's Avatar
vexed alex at 03/04/2009 13:12
I'm glad they're pushing forward with these IPs. I'm super stoked to see a improved version of Mirror's Edge.
Holyetheline's Avatar
Holyetheline at 03/04/2009 13:18
Dead Space was one of the best games I played last year. I loved every second of it. We need more Dead Space!!!
Count Grishnack's Avatar
Count Grishnack at 03/04/2009 13:22
Good for EA. These games both deserve to sell well and I plan on buying Dead Space once I have the cash dollars.
Iron Dragon's Avatar
Iron Dragon at 03/04/2009 13:34
I really thought Dead Space was one of the best games I played last year. Right up there with Fallout 3. As far as sales go didn't Dead Space sell better than EA had expected?

Mirror's Edge was a fantastic game. It never frustrated me nor did the mechanics cheat me resulting my death. I think there was one real reason why Mirror's Edge sold poorly...

<RANT>

A 4 hour game for $60? Really? You're shitting me right? At least it has multiplayer chases and races... Ohh wait no it doesn't. What does it have? Time trial runs that REUSE the god damn areas I already played through? Weak. Some people may enjoy the time trials but there are a lot of other people who probably won't give a ****.

You're probably giving me that look now. The "Not every game needs multiplayer you idiot" look. The simple fact is there needs to be something to draw me back into the title after I've played in once. Fantastic single player games will get multiple plays from me (Wind Waker, Resident Evil 4, SM Sunshine, etc). Most games however I'm probably not going to be replaying anytime soon. Now I don't expect a game like bioshock to have multiplayer but damn it give me something beyond the 6 hours.

As graphics improve the problem just gets worse. Games get more expensive and at the same time shorter in length. Soon we'll reach the point where 5 hours will be the norm for $70. Then 4 hours for $80. It's no wonder people demand more these days.

For example Mass Effect had to be the shortest RPG I've ever played at about 15 hours (Doing side quests too). Also had the most repetitive content I might add. All the side planets you can explore look identical and share a set of 4 rooms with different box layouts inside to look different (You find the same room on multiple planets I mean. Pretty much defines Deja Vu). Very lazy when compared to Knights of the Old Republic which has side quests that were you know... Genuinely interesting. I actually wanted to complete them not for rewards but rather because they were fun. KotOR was also a 25-35 hour RPG. Whaaa? Non-repetative content and it's a longer game? Well I'll be damned.

</RANT>

Summary: Mirror's Edge lacks value at $60. Dead Space sold well from what I heard.
gamadaya's Avatar
gamadaya at 03/04/2009 13:39
I played Dead Space for a while, but stopped before finishing it. I found it to be predictable to the point where nothing was even scary. And of course I just walked past most ammo without picking it up because I already had too much.
LilJimmyNordin's Avatar
LilJimmyNordin at 03/04/2009 14:16
Dead Space is a great achievement in survival horror storytelling. The pacing, atmosphere and mechanics were excellent. I just finished it earlier this week and am on my second playthrough, even though I have a ton of other games to get to.
aaronf's Avatar
aaronf at 03/04/2009 14:30
I think this reinforces EA's previous comments about realizing that there are 10 more months out of the year where they can release their good titles.
LostSoulDX's Avatar
LostSoulDX at 03/04/2009 14:41
I haven't tried Mirror's Edge yet, but Dead Space...mmm, Dead Space...we need more of that. Much more. That game was just so well done, I couldn't get enough of it.
falinter's Avatar
falinter at 03/04/2009 14:57
Dead Space is a success in my book. I played that shit 3 times over.
Kyousuke Nanbu's Avatar
Kyousuke Nanbu at 03/04/2009 15:06
That's odd, Dead Space was considered the most succesful new IP of last year.

Maybe EA expected more sales?

Regardless, its nice to see them sticking with it.
maltman1856's Avatar
maltman1856 at 03/04/2009 16:08
I don't care how many copies were sold... these were both great games or at least it can be said that they implemented some revolutionary new gaming attributes. Mirror's edge was short as shit and had no replay value (believe me i tried to find it), but there has never been a game like that and it was a great experience to play.
Dead Space was freaking awesome. I thoroughly enjoyed every second of it. I loved the story and from combat to exploration, that game was amazing. The zero-gravity rooms blew a whole straight through my head. I had so much fun playing Dead Space without a dull moment at the least.
The visuals were stunning in both games. I would mos def play the sequals for either game (maybe be smart enough to rent mirror's edge if it is beatable in an hour again).
Both games were innovative unlike a ton of games that top charts these days. I loved them both and wish game developers would stop coming out with ridiculous amounts of sequals to games that died years ago... i'm looking at you need for speed and call of duty!!!
Chronic Logic's Avatar
Chronic Logic at 03/04/2009 16:08
Dead Space yay. Mirror's Edge fuck no.
BulletMagnet's Avatar
BulletMagnet at 03/04/2009 16:31
I'll be one of the few gamers happy to hope for another Mirror's Edge - despite its problems I still quite enjoyed it, and the thought of an improved sequel is...quite appealing. This is the first time you've had my attention in years, EA - keep up the forays into new territory!
John Johnson's Avatar
John Johnson at 03/04/2009 16:36
I think I would have to disagree with what seems to be the general consensus here, and I say that I thought Dead Space was a middling game. While it was presented fairly well, I thought it overran any sort of dread value (which I believes makes a horror game truly great) with pop-out-and-startle-you enemies that were easy to dispatch if you didn't panic. In short, I thought it was a decent game that added nothing new or original to the horror genre.

Mirror's Edge, on the other hand, while certainly frustrating and far from perfect was, to my mind, a groundbreaking entry into the first person genre that will be influencing the way games are made from now on. Just last night I was playing Killzone 2 and wishing my guy could pull himself over a chest high obstacle instead of having to run around it. In the future, I think many more games will have options like this and that they'll have Mirror's Edge to thank for it.

Plus, Mirror's Edge was just more fun.
Gyrael's Avatar
Gyrael at 03/04/2009 16:56
Wow. Just the other day I was convinced by forum peeps not to get Dead Space, at least for now. And now I don't know again.
aaronf's Avatar
aaronf at 03/04/2009 18:14
They should merge the franchises into Dead Space's Edge. Instead of dismembering the zombies, you have to run and escape from them by jumping around the ship.
Kyousuke Nanbu's Avatar
Kyousuke Nanbu at 03/04/2009 18:20
@ Kiranio

How about try the game yourself instead of listening what other people have to say? Try renting it or something.
TrailerParkJesus's Avatar
TrailerParkJesus at 03/04/2009 19:18
I hope this gives them reason to pursue more new IPs, instead of feeling like they've risked enough and be content with these two future franchises.
WarZombie's Avatar
WarZombie at 03/04/2009 22:27
I wish I didn't have so many unfinished games so that I could give these two games a run. My ADD sure is being a bit of a game cock-block right now.
DanGale's Avatar
DanGale at 03/05/2009 05:14
Am I the only person, after getting Mirror's Edge on launch day, to still be playing it regularly now? I paid £40 for it and it's now four months later and I'm still getting use out of it. Still want a sequel though.
Ray Tarded's Avatar
Ray Tarded at 03/05/2009 10:31
"I think this reinforces EA's previous comments about realizing that there are 10 more months out of the year where they can release their good titles."

Exactly. All the publishers still have the mindset that the only time games sell is within the last few months of the year.
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