Thanks, the FAQ doesn't want to display right on my iPod.
That sounds ok then. I always buy new anyway.
Also I'm fighting an urge to double post this. :)
Instant subscription business model!
fuck you ea.
whatever happened to buying the full game? now you get 3 dlc map patches, patches to fix broken games and patches to play online.
what's next, 2+2=5? sorry, no razor blades.
fuck you ea.
whatever happened to buying the full game? now you get 3 dlc map patches, patches to fix broken games and patches to play online.
what's next, 2+2=5? sorry, no razor blades.
fuck you ea.
whatever happened to buying the full game? now you get 3 dlc map patches, patches to fix broken games and patches to play online.
what's next, 2+2=5? sorry, no razor blades.
fuck you ea.
whatever happened to buying the full game? now you get 3 dlc map patches, patches to fix broken games and patches to play online.
what's next, 2+2=5? sorry, no razor blades.
fuck you ea.
whatever happened to buying the full game? now you get 3 dlc map patches, patches to fix broken games and patches to play online.
what's next, 2+2=5? sorry, no razor blades.
fuck you ea.
whatever happened to buying the full game? now you get 3 dlc map patches, patches to fix broken games and patches to play online.
what's next, 2+2=5? sorry, no razor blades.
In all honesty, that statement to me sounds incredibly ridiculous, I'm sorry.
Bethesda and Guerilla games priced that DLC to what they thought was suitable, and it is, they at least showed how to do it properly.
Any companies that follow this Project 10 Dollar, won't get a dime from DLC, maybe even some of their games from me.
It's not pirating.
You people are supporting the consumer getting fucked in the ass.
Morons.
Anyway let's be reasonable. People pay Xbox Live to go online. To the consumer, it doesn't matter where that money goes. That is what lets them play online. So this is going to make many people feel that they are being cheated of what they are paying for, and I don't blame them.
Paying Xbox Live should entitle you to playing online. With that in mind, you should give incentives to people buying new, not punishments to people buying used.
But that makes companies do more work, you know, the stuff so many of them don't want to do with their games? The ones that release glitch riddled games and then put an update out, when it should have been fixed before hand?
See this all you self professed hard core gamers? That's those companies that "care" about you sooo much. They care sooo much, they're gonna make you pay more and more, and sucker you in by calling it a work of (5 hour) "art".
This will NOT help. If companies want to reduce used game sales, they need to investigate how they can get these used game buyers to BUY NEW. One way would be to SCALE back their games, and make them more affordable. After all, before EA got an exclusive contract with the NFL, 2K Sports was making BETTER SPORTS GAMES FOR HALF THE PRICE, and you can't tell me sales didn't increase for 2K Sports. This is not going to get anymore bleeding hearts, or win over any consumers to this so called "cause". It will only enrage customers, and hurt their overall sales.
This is why I trust less and less game companies anymore. Screw EA Games, and any company that uses these tactics to punish consumers. Game companies SHOULD revolve around the consumer, NOT THE OTHER WAY AROUND. I for one, support used game sales MORE because of these kinds of actions.
EA's really too big for MS to do anything about it. It'd be like having a Comicbook store but refusing to sell DC or Marvel for a certain reason.
They are disabling a game feature, not denying bonus content. It's wrong even if you have the option to buy into it. And we're fooling ourselves if we think this is going to help the developers that much. This is just a money grab. If they care so damn much about their partners they should give up more of their money when they publish a game. Same thing for the employees. But then they'd have to give up their money. Best put it on consumers.
At least from what I can tell from Madden, EA essentially pumps the same game out every year and sells plenty of copies. They are making plenty of money and will likely continue to do so. And before someone brings out the "gamers are so entitled" argument, I want to say that we have a right to feel entitled with this. If you've never had to pay this before, it makes sense that you would be angry if you started to. Soon, they'll probably just remove online play for used games entirely. I hope this doesn't set some sort of precedent.
If they want people to buy new, which I understand, offer up free DLC that would cost extra to used game buyers. Leave it at that. Also, treating their customers better than other companies might make them more money, believe it or not.
"We think it's fair to get paid for the services we provide and to reserve these online services for people who pay EA to access them."
Ok, its fine to want to get paid for your services, but if someone buys the game, trades it in, and then someone else buys it, you still only have one person able to make use of that service, and they have been paid for one copy of the game.
They're completely justified in this whole thing, just that statment is not a good argument for them to be using.
I really don't get why this is so huge of an issue.
If they want to do this, it should be CONSOLE specific, NOT account specific.
You accidentally wrote "legitimately" when you meant to write "new". There is an incredible difference between the two.
And the problem is multifaceted:
1. The fee is on top of the fee for a Live Gold membership.
2. The fee won't get you any additional content; it simply unlocks a large portion of the game that was originally available for free.
3. Something like this sets a bad precedent for other companies to march in and apply to non-sports games.
This is by far one of the most ham fisted attempts to put a point across by EA.
However... I can play this game as well Electronic Aristocrats... I'm not buying a game until you pay every reviewer a premium amount of money to give your games a full 10/10.
No 10/10, no money. Second hand sales keep old software titles relevant instead of making them garbage. Plus it gives lower income families the ability to enjoy the same entertainment, albeit years after its release, to continue support of the company.
It seems these cunts don't understand what relationship marketing is. They seem to love guerilla marketing.
No thanks EA. I implore the rest of you to take your heads out of your asses and realize that a large game company just got a retailer to agree with an implemented product limitation that cuts into their revenue.
Did you hear me? Gamestop says this is a good move? To take money out of gamestops pocket and put it back into EA because the software is 2nd hand.
IF you think that is fine, then yer fucked in the skull and I can only wish horrible things on you. This is flagrant monopolization and ownership of a product post-purchase.
You and EA are ruining the game market. If you don't agree you're completely nuts...
Thanks a lot.
Jesus fuck this world is stupid.
When a person buys a game, it instantly loses worth. But that person has absolutely 0 chance, apart from demos(which they are discussing as revenue generators btw), from knowing what the quality of the game is or what the game is like. Once you open that seal, because of the bullshit anti-piracy laws, you cannot take that game back unless you take at least a 50% money back cut.
Does that seem fair? Is that fair... ask yourself is that fair?
Is there anything else that cannot be returned in this world? I'm not sure if anything else cannot be reimbursed... might be a few things...but I'm pretty sure you could take it to court and win through arbitration.
But these second hand sales are a reflection of the money being spent and risked in order to return.
Don't act like the publishers are losing sales to these second hand returns. When a game sucks massive balls, it was NOT worth the average price tag.
There is no special pricing on each game in comparison to their worth. Instead everything is based around a similar price tag no matter how much was put into it or how much you get out of it. And when you sell it back to the store you are taking a massive loss... if the game companies want that revenue they can fucking give EVERY LAST GODDAMN CENT back.
Fuck this industry if this is accepted. I'm so goddamned sick of this shit that it makes me want to pirate the living christ out of everything.
And fuck all of you for accepting this. This isn't a matter of opinion or logic. This is flat out fraud. We are damned if we do and damned when we don't.
They are actually making it possible to screw a consumer for being frugal.
What would really help is if idiotic stores wouldn't stock this crap. Don't sell their cannibalizing titles that fold back on their sale just to cause your sales to jump an extra 10 bucks. That is a giant loss back onto the software stores.
Wow are people stupid. Just flat out ignorant stupidity.
IE, the greedy cheapskates.
Publishers and developers make nothing on used sales, yet a used game is almost always identical to a brand new one, except the price. Yall just too used to getting shit cheaper than it should be at the detriment of the publishers and devs bottom lines.
Glad EA has figured out a non-intrusive way of regaining some cash from used sales.
I mean fair enopugh if it was a product which degrades, if a used copy was somehow not as good as a new copy, like cars, used cars are never as good as brand new cars, hence the drop in price. but games are games no matter how many people have played the disc before, it's still the exact same game.
I kind of feel bad for Xboxers, i mean you buy a used game, a LIVE sub AND $10 to play online? - sheeeet.
At least for us PS3 users it's like, we're using EA's servers to play that used game, which EA made no money on, so I wouldn't mind paying a little extra to use their servers, being as though I got a copy of their game cheap.
But I'm just glad I won't have to buy the used game, pay EA to play it online AND pay Microshaft to play it online too.
Sucks to be you.
After the physical product is sold, EA has zero claim to it. Which is poignantly evidenced by the fact that EA decided to lock out the only thing that they still control outside of the immediate disc-console experience. Like an asshole ex, they're holding the one thing you left at their house hostage, and they're gonna make you pay every time you wanna use it.
It's not right, and it's not "fair to them", it's a dick move; an outrageous display of greed that should insult every single one of you.
Funniest thing is, soon, there will be a secondhand market for "Online Pass" codes. Because that's the way the world works. Best price wins. Always.
I think the single most important thing in this argument is that NEW GAME prices need to degrade faster. Although sports games are already quite quick in this department a lot of good games are not.
£40 at launch should not = £40 6 months down the line.
There should be a set scale for degradation of new games prices to encourage new purchases over used. Say £1 / $2 a month or something, a set scale anyway, but obviously only to a certain point.
I look forward to the hassle it's going to cause Gamestop and pals, as they have to start stickering all used EA games as "online play not included" or face mass returns and false advertising claims.
-runs off to get some popcorn.
It's despicable, even more from a company that SHUTS DOWN their servers when just a couple of years pass.
I'll give you an example. I work in the motor industry and when you buy a used car you know that it will not be the same as new. It may have surface scratches, wear and tear and most if not all of it's manufacturers warranty gone. That's why you get them at a MUCH lower price than new.
From a games perspective I just recently bought Red faction Guerrilla on the PS3. I expected there still to be some people playing online so I could try that mode; there were, 12 or something!! So yeah I pretty much got to play a few times and got bored of waiting years for a game.
Did I complain? No because I chose to buy the game used at a MUCH lower price than new.
By buying Fifa 10 (for example) new you get the full package - to go back to the car analogy you get it showroom fresh, warranty and all; at a premium - because you are paying the money to the developer. Why should EA let you have free access to it's online servers when you buy the game at a massively reduced rate (even £10 is still a 1/4 of the price)and when you have paid them sweet fuck all?
Yes nothing like this happened before but online gaming was nothing like it is now, more people playing online means more spent maintaining online service. Also seems to be a further in-between step to all games being download only.
But for the present what this will mean I guess is Gamestop/Gamestation will drop prices they pay you for P/X so they can sell them at a lower price quicker (with same margins) along with the codes needed. GS will still get money from P/X plus money from the codes and the developer will cut down on trade in's as lower prices will be given, more new game sales and they will get money from code.
Hypothetical guessing of course :)
Read the header, the online pass for Tiger Woods 2011. For anybody who knows the franchise, it would be clear that the game would be totally crippled without the online pass. I'm the kind of user that buy most of games used or at least 6 months after launch. What can I say, I like gaming, I like playing lots of games and I have to do it this way because I can't afford paying 70 or 80 dollars (european prices) twice a week for gaming. This EA move fucks me and a whole lotta people, and it deprives me of my traditional rights.
Anyhow, still regarding Tiger Woods franchise and I should say all EA sports franchises, it's known that EA servers shut down when time passes. And I'm not saying ten years from launching, no. My several Tiger Woods online die just 2 years from launching. So what's this? Do you have to pay a full price for 2 years of online gaming? Do you have to pay an "online pass" fee for less than 2 years (months maybe) of online gaming? Or maybe you pay for that online pass and you find the servers are about to shut or have been shut down already.
This is bullshit. A whole pack of bullshit.
Fine... Now think of this: when you went to buy Red Faction Guerrilla you had to pay 10 extra dollars more for online playing. And then you find there are 12 people playing. Would you then complain, dude?
So yes, this does hurt MY wallet. But I think it's perfectly justified.
Although as I say, I think new games should get cheaper quicker.
@Shulamm - not saying one console is better than the other, just that this is especially upsetting for those who already have to pay one company to play online, in fact 2 companies if you include your ISP.
You'll all be eating your words when used game prices drop by exactly $10 and it makes no odds to you, but EA get a little kick back.
In fact, yeah, that's exactly what I expect to happen: Trade in value to drop by $10 and used game price to drop by $10. Therefore the buyer of used games is no worse off while it only hurts the trader (usually me) and EA get's their kick back.
Despite this whole situation COSTING ME MORE MONEY I think it's perfectly justified.
@ Sexualchocolate: Yeah, because it's not like there are stores and websites where you can buy used books, CDs, and movies... OH WAIT.
Why should video games be any different?
I remember when I first read about the idea of having exclusive content if you bought the game new. I thought: "Well, it's okay if it's additional content, as long as you have the choice to buy it or not. But they'll probably start abusing this system soon enough." The first game that had that was... The Saboteur I believe? And now, 6 months afterward, they are blocking what could be called a core feature of the game. Because let us not kid ourselves, online multiplayer IS a core feature of a game for a lot of people. Not being able to access additional content is fine; BLOCKING a core feature, however, is not.
That is a good point, I'll hold my hands up to that.
For me personally I bought it mainly for single player and for a game nearly a year old I wouldn't buy the online code if there was that option.
Still an interesting point though and something the companies will need to consider.
The quicker they move to digital distribution and drop the price of new games the better. Also when that happens it may change to a whole other business model (see GTs The Bonus Round for more)
Going to need to be some sort of compromise somewhere because both sides have valid points.

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