That's still true. Boxes and discs almost always exhibit some degree of wear and tear. This is more akin to the dealership removing the air conditioning before re-selling the car, and then asking you to pay extra for it on top of the fair price for the car, because they might have to service your A/C one day, taking advantage of the opportunity to be compensated again (on top of what they received from the original owner, for the same item) even though the service potential has not changed since they were originally compensated. Greedy opportunism at its worst.
"Why should EA let you have free access to it's online servers when you buy the game at a massively reduced rate (even £10 is still a 1/4 of the price)and when you have paid them sweet fuck all?"
What price you pay for a used game is none of their business. They made their money when it sold initially, and deserve nothing more for that copy of the game.
It's none of their business if you are playing the single player mode and in a game like Fifa 10 for example that's a huge chunk of it. It is their business when you are online using their servers whether you have gave them any money or not to use them. It's basically the people that buy the games new that pay for all the people who buy used to play it online.
For the first example it's not really the same thing. Who gives a crap if a box has some minor damage or for that matter a disc? My local game shop takes a pound off a game if you trade it in scratched (badly) and put it in their machine and hey presto back to new. A scratch on a car can cost hundreds of pounds to fix.
Besides it's more for the warranty I was really meaning but that's neither here nor there. As I said in another post it's good that it brings out sensible debate because the industry is changing and nobody knows to what yet. I don't even think the companies really know yet either.
The clearest proof is digital items price, "games on demand" on xbox, a game like Assassin's Creed, Call of Duty 2, etc. are now sold at 30 euros (38 dollars) in xbox marketplace: you can find them cheaper in a store, but anyway if that was the game price at the store, it is still a lot more expensive because the "game on demand" isn't physical, the price shouldn't add the costs of manufacture (the dvd, the box, printed manuals), it shouldn't add the costs of distribution, of transport, of stockage, and definitely not the cumulative costs of so many intermediaries. And above of all that, the "game on demand" actually is very overpriced.
So the used games price won't drop. First, because this is (at least by now, cross fingers) an unilateral move from EA and won't affect down the used game price as a whole. Second, the sword swallower complex of the consumer: if the store keeper tells the guy that the used EA sports game doesn't include online playing because of EA reasons but can buy this little online pass card that allows you to be a real gamer, the guy will swallow. I can bet money on this. The online pass card will be sold as many other code cards. The most reasonable consumer will have to weight up if he wants an online experience or not: something that never had to do at this level.
My hope is: just for once people understand this is a complete fucked up in their gamer asses and they start playing PES instead of FIFA, for instance. There's no need for boycot, just a pinch of common sense.
Currently living with a buddy. We have 3 xbox 360s (mine before I moved in: in my room, a buddies who doesnt use it: in roommates room[consider this one borrowed], and shared one in living room.) I buy the game and redeem the code on my 360 just because if I plan on moving or something. He likes madden too and plays online. He'd have to shell $10 to play online on his GT, right?
Or I can just get the PS3 version (only one PS3, in living room). But theoretically, there'd have to be money spent for both of us to play, right?
The only real reason for this is to hold back the used video game market - something that the video game maker has been bitching about for ages, saying totally nonsensical things, such as claiming that used video games defraud the industry and are bad for consumers.
Actual research suggests exactly the opposite. You see, a healthy secondary or used-product market actually helps boost the original market. First, it creates some product segmentation, so people who wouldn't necessarily buy the product at the higher price can get into the market. Second, it actually makes the original game more valuable, because buyers know they can turn around and sell it and get some of their money back at a later date. Taking that option out of the secondary market actually hurts the demand in the primary market.
Does Ford get anything from used car sales? Does Dell make money off used laptops? If I sell my DVD player to my friend do I have to send some money to Phillips? Why only apply this to software? Let everyone jump on the bandwaggon! Shut down ebay! Stop every car boot sale! Closed all used car lots!
Yeah, it's complete BS and the people on here whining about the oh-so-poor software company not getting any money need to start thinking straight.
If it does, Never buying another EA Sports game ever, and will consider my position on any other EA.
They've always been shit, and Activision being shit aswell has allowed them to become even worse than before.
"Actual research suggests exactly the opposite. You see, a healthy secondary or used-product market actually helps boost the original market. First, it creates some product segmentation, so people who wouldn't necessarily buy the product at the higher price can get into the market. Second, it actually makes the original game more valuable, because buyers know they can turn around and sell it and get some of their money back at a later date. Taking that option out of the secondary market actually hurts the demand in the primary market."
And as result the fan base in online playing (that thing that developers use as an excuse for setting dlc prices, trying not to "break" it) is more stable in time or decrease softer. Maybe EA gets some good result near launching time (and for sure they're gonna state it with nice numbers) but at middle and long term, the online play of that game will die even faster.
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