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Burnout Paradise was the game I was looking most forward to playing right next to Army of Two this past week. I missed my chance at getting my hands on it during E3 so I was extremely happy that I had another shot at it. Not only that, but some of the lead developers from the game also showed off a few neat things to the press before we could get some play time.
Hit the jump for my unfortunately short report on Burnout Paradise.
First off, Burnout Paradise was made from the ground up. They didn't take anything from the previous games at all for Paradise. They've also changed how the game will be play like now. For instance, everything on the map is already opened up -- no need to unlock anything. You can go anywhere you want to at any time and participate in any race or event. Also, the map will be huge (think in terms of Test Drive Unlimited huge).
The folks representing Criterion got up on stage and showed a new feature where by pressing the D-pad you can get a hold of your buddies and challenge them to an event or race. As soon as they set up an event, a challenger jumped in and you can see him trying to approach you on the map. They both got to a starting position and race up a long and curvy hill and then each took a turn at the barrel jump event. An example of that is in the first few seconds of this video:
Did I mention the game is drop dead gorgeous? Everything you saw in this video is all in game. The game is running at a blazing 60 frames per second on the PS3 and Xbox 360. Not only that, but all of the car crashes are running on their own engine so every crash will be unique.
Now I'd love to be able to tell you how the races and event modes were, but when Tristero and I finally got our hands on the game, the network crashed. So we could only race around by ourselves and crash into random objects. We couldn't even try out the Live Vision and Eye Toy features. Apparently, when your buddy forces you into a crash, the cameras will take a quick snapshot of you and send that too all of the people who you are currently racing with.
I played for about ten minutes on the PS3 and Xbox 360 version and I can only say that the controls are very solid and the graphics are spectacular. Simply put, Burnout fans will not be disappointed.
this does look awesome, my sisters boyfriend who works for EA has been slaving away on this game for months! I guess for good reason as it looks really impressive!
Well it's not like you HAVE to do the stunts. You can always just race. Shit, didn't know so many people were against extra features that you didn't have to do ... :P
God I love Burnout. It's the only franchise I even care about anymore. Need for Speed Pro Street will have to fill the void until it's release though. Hopefully that's good.
Man, that crash at the end makes me cream my pants every time.
You say you played it on 360 and PS3, which one looked better. All reports have said its looking and running better on the PS3, did you see the difference?
Very balanced preview, considering our crushing disappointment over not being able to race each other. I did have a lot of fun running into things, waiting for you to show up.
UltraDSA: I'd have to say that the PS3 version looked just a little better than the 360 version. As for running better, I can't really say until I get better hands-on with it. EA, you reading this?! I want more play time! Grrrr.
I love the game, but the idea of seeing my gurning face at the moment of destroying my speed-machine sounds worrying. I mean, I'm hideous already, lol.
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The stunts are the only turndown for me. I mean, they just seem thrown in.
Yay! I am glad that I will not be disappointed.
Twisting in the air wooh!
Only downside to this game are the stunts. This game reminds a lot of L.A. Rush for some reason.
this does look awesome, my sisters boyfriend who works for EA has been slaving away on this game for months! I guess for good reason as it looks really impressive!
DO WANT!
Do we need stunts? I think not EA.
Puts me in mind of a young San Francisco Rush. It must be the multiple levels.
...And the cars and that, innit.
just wish you could crash like that in real life.
stupid flesh...
jk
Well it's not like you HAVE to do the stunts. You can always just race. Shit, didn't know so many people were against extra features that you didn't have to do ... :P
God I love Burnout. It's the only franchise I even care about anymore. Need for Speed Pro Street will have to fill the void until it's release though. Hopefully that's good.
Man, that crash at the end makes me cream my pants every time.
The game looks gorgeous, and I want it. However, I'm stranded in the land of last-gen consoles. Guess I'm stuck borrowing sunami88's 360
Sounds sw33t. What platforms is this coming out on?
You say you played it on 360 and PS3, which one looked better. All reports have said its looking and running better on the PS3, did you see the difference?
good, i don't want to be disappointed. burnout is the only EA franchise i will buy new. i can't wait to play this.
I'm not really against the stunts n' such, but it just doesn't seem to mesh with the Burnout feel.
To me.
Looks like fun but im more into the realistic driving games
Burnout is the only racing game i play so hopefully its more like burnout 3 than 4
This game main platform was PS3?
This is the only racing franchise I like so here's hoping for the best.
Ah, and yeah... The stunts look okay, but I don't think they're really needed.
Very balanced preview, considering our crushing disappointment over not being able to race each other. I did have a lot of fun running into things, waiting for you to show up.
UltraDSA: I'd have to say that the PS3 version looked just a little better than the 360 version. As for running better, I can't really say until I get better hands-on with it. EA, you reading this?! I want more play time! Grrrr.
I love the game, but the idea of seeing my gurning face at the moment of destroying my speed-machine sounds worrying. I mean, I'm hideous already, lol.
Who knew that smashed up cars could be so beautiful?
I'm glad that your cars can actually flip now.
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