Henry Hatsworth has found a magical hat that grants him super powers. Henry is a responsible gentleman, though, and he wants to return the hat, as well as the rest of the super-powered suit pieces scattered across the world, back to their rightful place. Others have different ideas, though, and they want to use the hat and suit for their own evil greedy deeds.
On the top screen, Henry goes through various levels slashing and shooting his way through all kinds of enemies. As you kill enemies, they will fall to the bottom screen, becoming puzzle pieces. The puzzle pieces will slowly rise up, and unlike most puzzle games, you won't lose if the puzzle pieces get too high. Instead, they will start to appear on the top screen and enemies will then come back and attack you all over again.
You'll have to maintain the puzzle section as you go through, and it is totally not a chore having to maintain the bottom screen. By pressing X on the DS, the focus will switch over to the touch screen, while the action on top is paused. Killing enemy blocks will feed your special meter, which is located on the right side of the bottom screen. Furthermore, if you have a projectile like a bomb or laser blast paused on the top screen, clearing blocks will increase the strength of the bomb and laser blast. You can only clear puzzles horizontally, which is a good thing, as it would be way too easy if you could solve them in more than just one way.
There's a meter on the left-hand side of the touch screen that drains the longer you stay in the puzzle section. It will increase as you kill enemies and clear puzzles, but you won't be able to stay there forever. As you clear enemy blocks, the special meter on the right hand side fills up, allowing for you to use one of Henry's specials, which transforms him into a younger version of himself. While in this special mode, attacks won't hurt as much and your attacks will become stronger.

Fill up the meter all the way and it's Tea Time! Henry will get into a giant robot Mech Suit and have absolutely insane weapons, such as being able to shoot unlimited amounts of missiles out of his chest, shoot dozens of lasers from all over his body, to much more. You will be completely invincible while in the suit, and it lasts until your Super Meter runs dry. Clearing puzzles will add more fuel to your Super Meter, letting you keep the Mech Suit longer, but it will eventually deplete and your Mech Suit will disappear. In a way, this power-up is similar to Mario's Super Mushroom power-up from New Super Mario Bros., except much more awesome.
Right before getting my hands-on, I was shown one of the first boss fights against a man named Lance. He's an opera singer who will do some sexy poses to heal himself, and you can use a special attack on this boss that will send some crazy fans on stage to trample poor Lance.
Overall, the game plays great. I love the extreme absurdity of it all and the blending of action and puzzles is done perfectly. The puzzle action can be controlled either by buttons or the touch screen, and the only real main touch-screen action required is the activation of Tea Time.
Also, it's odd that this is in the EA Casual label. There is a lot of depth to this game and I feel like the casual label could actually hurt this game's chances of reaching the right audiences. Henry Hatsworth in the Puzzling Adventure will be out early next year.
Is this supposed to sound as insanely awesome as I found it? Mech suit power up?!?! Definate buy.
I swear it looked like a shoot em up game for the mech suit power up period as a SHIT TON of weapons were flying out.
I don't think the Casual label will hurt it after all it's only a red EA logo isn't it?
I think they gotta be carful to not let it be hidden under the glut of other generic kiddie/puzzle games already out there.
This.
This is the definition of awesome.
Yeah, this sounds like a game for the hardcore crowd, not the casual crowd.
In other news, this is the best theme idea for a game since Katamari. Will buy day one.
Oh hell yes.
I want to plaaaaaay it.
What could actually hurt the game is reviewers and comment posters on gaming sites referring to this game as casual just because EA labeled it as such. One day I'll write a rant about the immense and apparently forgotten range of games and gamers that stand between "hardcore" and "casual".
Sounds cool. Unfortunately it looks (graphically) like a generic based-on-some-crappy-cartoon cash in game, but here's hoping it does well.
Never would have thought that you'd pick this game, either. Now I know it must be nothing short of awesome.
do fucking want.
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