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EA loses nearly $200 million, begins ushering women and children to lifeboats photo

Earlier today (yesterday?) reader-cum-tipper Aerox sent us a link to this Associated Press piece discussing EA's second quarter earnings. Or, more specifically, EA's second quarter losses. It seems that the gaming behemoth lost $195 million dollars during the quarter due to "how it accounts for sales of online-enabled games, now recognizing the sales on a deferred basis over an estimated service period."

Not having easy access to their financial records -- or the green visor and helpful Chinese grad students necessary to read them -- I can't definitively say this is the sort of thing a company tells its shareholders to keep them from taking up the torches and pitchforks and going all Mary Shelley on its reanimated ass, but it does seem somewhat coincidental. We've been hearing reports of how EA's position as the top dog of third-party gaming has been lost to Activision for quite some time now, and if they are indeed doing even worse than we've been hearing, you have to imagine that EA's offices are filled with analysts and accountants screaming and running through the halls while vainly searching for metaphorical life boats in case the metaphorical ship begins literally sinking and they somehow all drown in the middle of Northern California. I can't imagine the shareholders would be very pleased they had invested in a company able to capsize while on dry land, so EA has probably got the spin machines spinning like young girls still amused by turning in rapid circles until they become dizzy and fall on the ground.

Then again, if my fictional scenario does come to pass, I'd like to think at least a few of the shareholders would be impressed by the pure surreality of the whole thing. At least until they realize they've lost tons of cash, and the laws of physics no longer apply. That sort of thing makes for a really bad weekend. 








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19 comments | showing # 1 to 19
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Eschatos's Avatar - Comment posted on 11/17/2007 08:22
Eschatos
Enough people spinning in circles at a fast enough rate could provide enough surreality to completely surpass the laws of this universe, and generate a time portal to the past, in which EA can destroy Activision, and regain their throne. That's what they're after.
linuxguy's Avatar - Comment posted on 11/17/2007 08:23
linuxguy
that's what you get for making shitty games but rock band is going to fix that for them
Cynical Gamer's Avatar - Comment posted on 11/17/2007 08:25
Cynical Gamer
I look forward to the day EA goes out of business.
SPIDER PIG's Avatar - Comment posted on 11/17/2007 08:28
SPIDER PIG
how can a company that is so diversified in genre's lose that much dough?
You would think they'd cover the spread
vandamguy's Avatar - Comment posted on 11/17/2007 08:35
vandamguy
Good news for me, i've always been anti-ea.

Spending loads of cash to buyout popular game companies that in turn make flops because they are associated with us(EA).
^Sample "mission statement" of EA expand and encompass division.

with regards to Rock Band. I just wanted to throw it out there that it may not be the end all saviour for EA, considering they've made a multiplayer game, your unit sales are going to be divided into a fraction of what a single player game would be.
Example: Four Gamers pitching in fifty bucks each to buy one copy of rockband, or two gamers at one hundred. It will spur the idea of "I don't need to buy rock band becuase i have a friend that has it, and he's always trying to find people to play with."

Who wants to play rockband alone anyways ?
fantomfreq's Avatar - Comment posted on 11/17/2007 08:38
fantomfreq
OK, I believe I've made sense of this whole accounting thing. It seems to me that they're saying that they're spreading the sale of the game across the entire time that game will be able to be played online.

For example, let's say you bought one copy of Madden for $60 in January. For the sake of this argument, you will be able to play this Madden game online until the next January. Instead of counting a $60 sale in January, they will account for it as a $5 each month for the next 12 months.

I took a few accounting classes in college and there are quite a few generally accepted ways to account for things like this. EA is most likely making this large change in the hopes that this will make their books look better in the future, even though they're posting a loss today.
Eschatos's Avatar - Comment posted on 11/17/2007 08:45
Eschatos
You may not like them, but it'd still be bad for them to go out of business.
Eschatos's Avatar - Comment posted on 11/17/2007 09:32
Eschatos
You may not like them, but it'd still be bad for them to go out of business.
cryocide's Avatar - Comment posted on 11/17/2007 09:34
cryocide
Why doesn't EA just take one of last year's financial reports, rename it to this year, and re-release it with a minor roster update?
DryvBy's Avatar - Comment posted on 11/17/2007 10:26
DryvBy
Good.
Ron's Avatar - Comment posted on 11/17/2007 11:25
Ron
@9: Cryocide wins.
vp360's Avatar - Comment posted on 11/17/2007 14:39
vp360
ok
Holiday's Avatar - Comment posted on 11/17/2007 15:13
Holiday
EA as a company have a very poor attitude towards gamers and just about anyone outside their little power-clique. They want to sell video games by monopolizing the industry and thus being the only game in town as oppose to just putting out great games, listening to gamers input, being attentive regarding support issues and overall working constructively with the gaming community. Thus they suffer because nobody likes them as a company.

Hell they can't even treat their own employees decently, as I remember when word leaked out about the way they work their game devs to death.
Def JM's Avatar - Comment posted on 11/17/2007 16:09
Def JM
EA made ALice for the PC and I want that released to consoles and I'll be happy. And yes in a way EA is needed, people like there games. Me I gave up on most of there games, I'm not really into sports or racing games.
YARLY's Avatar - Comment posted on 11/17/2007 18:12
YARLY
Having all the developers under the reign of a single organization is a great way to stifle innovation. It would be great if EA went out of business.
Newsworthy's Avatar - Comment posted on 11/17/2007 19:17
Newsworthy
Sadly EA also have the rights to Spore, which will be a major windfall for them.

But to see an example of how they take over a great franchise and make it shit, play Sim City Societies. Do Not Want.
IvoryShipping's Avatar - Comment posted on 11/17/2007 19:48
IvoryShipping
It would be a good thing for gaming if EA went down and licenses to their various games get divided between multiple developers. Maybe SSX and James Bond could bask in the limelight again.
kittridge's Avatar - Comment posted on 11/17/2007 21:25Image Hosted by ImageShack.us</a><br/>
kittridge
I would say that this isn't really a big deal. It's certainly not going to sink EA's ship. They have generated over $800 million in net income since fiscal 2005. So, yeah, the loss represents a hefty portion of that, but nowhere near enough to deal a deathblow to the company. Sorry to burst your anti-EA bubbles.

On the other hand, I'm curious as to what they meant by online-enabled video games... do they mean games with leaderboards and multiplayer, or what I would suspect, online games that generate revenue from subscription fees. Although I'm not aware of any MMO games belonging to EA, the description of the loss suggests that the problem lies in premature recognition of such fees.

Losses from accounting method changes are extremely common, especially since implementation of Sarbanes Oxley Act in 2002. Its a shame EA took so long to realize that they were accounting for these revenues inappropriately, but it's better to recognize the problem later rather than never. That is, unless you despise EA.
Fading Star's Avatar - Comment posted on 11/17/2007 21:29
Fading Star
Poor EA :(.
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