Though the inclusion of an online pass in a game with Electronic Arts' name attached to it does not come as a shock, word that SSX will follow the trend got the usual people riled up. I was prepared to perform the obligatory shrug and go about my day, but the specifics of what content is restricted interests me.
EA issued a response to Game Informer, which says passes will come with all new copies of SSX and those who buy used can pay $10 for a code if they so choose. Same old same old, until:
In SSX, players without an Online Pass are able to compete and play in both of SSX's online game modes, Explore and Global Events with no restrictions. In Global Events, the top finishers from each event are awarded with in-game credits. These in-game credits earned during play will not be awarded to the player if they do not have an Online Pass; these credits will be stored so that at any time, if a player redeems an Online Pass code, all the credits that they had previously earned in Global Events will be immediately awarded to them.
Economy balance makes it possible to unlock all available content and allows you to participate in all event drops across both Explore and Global Events, with credits earned solely in Explore.
This isn't so bad, if you ask me. I don't tend to buy used copies of games, but if I did happen to make this game an exception to the rule, I wouldn't feel totally burned by EA.
SSX's Online Pass Doesn't Sound Too Bad [Game Informer]
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