Quantcast


EA cuts jobs, scraps over a dozen game projects photo

On the heels of today's announcement that Electronic Arts acquired social games developer Playfish comes some bad news. EA has cut 1,500 positions spanning multiple studios such as Redwood Shores, Black Box, Tiburon and Mythic. A press release from EA states that 1,300 of those layoffs are part of a restructuring plan that will also see the closure of several facilities.

The cuts will cost EA between $130 million and $150 million and will be completed by March 31, 2010. EA should see an annual savings of about $100 million from these cuts. Hit the break to get a look at lowdown on EAs earning and losses for those of you interested in the business side of gaming.

On top of the job cuts today, EA's John Schappert revealed during a conference call that over a dozen unannounced EA titles have been cut from production. Schappert wouldn't reveal what the games were but it can't be any more heart breaking than when we found out that Road Rash and Mutant League were canceled. I wonder if The Ripper was part of the cuts too.

REDWOOD CITY, Calif., Nov 09, 2009 (BUSINESS WIRE) — Electronic Arts Inc. (NASDAQ:ERTS) today announced preliminary financial results for its second quarter ended September 30, 2009.

Fiscal Second Quarter Results (comparisons are to the quarter ended September 30, 2008)

GAAP net revenue for the quarter, which includes the impact of deferred net revenue adjustments, was $788 million as compared with $894 million for the prior year. During the quarter, EA had a net revenue deferral of $359 million related to certain online-enabled packaged goods and digital content as compared with $232 million in the second quarter of the prior year.

Non-GAAP net revenue for the quarter was a record $1.147 billion, up 2 percent as compared with $1.126 billion for the prior year. Revenues were above street expectations. Sales were driven by the launches of FIFA 10, Madden NFL 10, The Beatles(TM): Rock Band(R), Need for Speed(TM) SHIFT and NCAA Football 10.

GAAP net loss for the quarter, including the impact of deferred net revenue, was $391 million as compared with a net loss of $310 million for the prior year. GAAP diluted loss per share was $1.21 as compared with GAAP diluted loss per share of $0.97 for the prior year.

Non-GAAP net income was $19 million as compared with a non-GAAP net loss of $20 million a year ago. Non-GAAP diluted earnings per share was $0.06 as compared with a non-GAAP diluted loss per share of $0.06 for the prior year.

“EA is performing well, with quality, sales and segment share up so far this year,” said John Riccitiello, Chief Executive Officer. “We are making tough calls to cut cost in targeted areas and investing more in our biggest games and digital businesses.”

“We met our second quarter expectations and delivered a record quarter for revenue,” said Eric Brown, Chief Financial Officer. “Today we are announcing a significant cut in our operating expenses and the acquisition of a leader in social games, Playfish.”

EA was the #1 publisher in North America and Europe fiscal year to date, with 21% segment share – up four points. EA had four of the top-ten games in both North America and Europe.

Business Outlook

The following forward-looking statements, as well as those made above, reflect expectations as of November 9, 2009. Results may be materially different and are affected by many factors, including: development delays on EA’s products; competition in the industry; the health of the economy in the U.S. and abroad and the related impact on discretionary consumer spending; changes in anticipated costs; expected savings and impact on EA’s operations of the Company’s cost reduction plan; consumer demand for console hardware and the ability of the console manufacturers to produce an adequate supply of consoles to meet that demand; changes in foreign exchange rates; the financial impact of the Playfish acquisition and potential future acquisitions by EA; the popular appeal of EA’s products; EA’s effective tax rate; and other factors detailed in this release and in EA’s annual and quarterly SEC filings.

Fiscal Year Expectations – Ending March 31, 2010

GAAP net revenue is expected to be between $3.6 and $3.9 billion.

Non-GAAP net revenue is expected to be approximately $4.2 to $4.4 billion.

GAAP diluted loss per share is expected to be between $1.20 and $2.05.

Non-GAAP diluted earnings per share is expected to be between $0.70 and $1.00 and EA expects to be profitable in both Q3 and Q4.

For purposes of calculating fiscal year 2010 GAAP loss per share, the Company estimates a share count of 324 million and for non-GAAP EPS, the Company estimates a share count of 326 million.

Expected non-GAAP net income excludes the following items from expected GAAP net income:

$500 to $600 million for the impact of the change in deferred net revenue (packaged goods and digital content);

$170 to $175 million of estimated stock-based compensation;

$55 million of amortization of intangible assets;

$120 to $145 million of restructuring charges;

$24 million of losses on strategic investments;

$14 million loss on lease obligation; and

($120) to ($170) million in the difference between the Company’s GAAP and non-GAAP tax expenses.

The above fiscal 2010 expectations do not reflect the financial impact of the acquisition of Playfish Limited, which is expected to be roughly neutral to non-GAAP expectations and increase GAAP loss per share by $0.15 to $0.25, due primarily to acquisition-related tax expenses, deferred revenue adjustments, additional stock-based compensation, and amortization of intangible assets. These preliminary estimates are based on currently available information and are subject to change.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy. Likes Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

26 comments | showing # 1 to 26
prev next

Drachula64's Avatar - Comment posted on 11/09/2009 21:34
Drachula64
Mirror's Edge 2 got canned as well
Zombutler's Avatar - Comment posted on 11/09/2009 21:37
Zombutler
*prays that Mirror's Edge 2 got canned as well*
DJP3DRO's Avatar - Comment posted on 11/09/2009 21:37
DJP3DRO
@JehutyFromHell What? No. Source. Please.

... :(
Xzyliac's Avatar - Comment posted on 11/09/2009 21:41
Xzyliac
You just HAD to remind me of Road Rash didn't you!? DIDN'T YOU!?!

I weep EA! I WEEP!
runtheplacered's Avatar - Comment posted on 11/09/2009 22:00
runtheplacered
mutant league :(
Shadow Streak's Avatar - Comment posted on 11/09/2009 22:01
Shadow Streak
@zombutler, Mirrors edge was amazing, I loved it, I really hope a 2nd one comes out. It had solid gameplay and was really original.
adwhammy's Avatar - Comment posted on 11/09/2009 22:16
adwhammy
Wow, this is a huge shame, so no more Skate games either? I loved Mirrors edge too and was hoping for a sequel. I understand why they would take this angle it must be a bucketload more profitable to make casual games for facebook but they were supporting some really awesome (although low selling) stuff :(
Threaded's Avatar - Comment posted on 11/09/2009 22:16
Threaded
That better be one hardcore restructuring plan.
Technophile's Avatar - Comment posted on 11/09/2009 22:26
Technophile
I've got a couple friends at EA, I hope they aren't getting the cut.
elysse's Avatar - Comment posted on 11/09/2009 22:29
elysse
WAT!
plufim's Avatar - Comment posted on 11/09/2009 22:42
plufim
$10 says anyone at EA who just finished a game is cut - I fear for the people behind both Need For Speed Shift and Carbon, especially now that the next NFS is being made by criterion.

I understand a good portion of the cuts are from QA as well, so I'd expect EA games to get even buggier :/
plufim's Avatar - Comment posted on 11/09/2009 22:46
plufim
Oops, I meant need for speed nitro, not carbon. <_<
ThunderHeartXI's Avatar - Comment posted on 11/09/2009 23:28
ThunderHeartXI
I hope Mirror's Edge 2 wasn't canned. The first game had definite problems but I think that if they corrected those issues in the sequel then they would have a big hit on their hands.
RoboLeader's Avatar - Comment posted on 11/09/2009 23:44
RoboLeader
Wait, what!? This news actually PAINS me... what the fuck...
whormongr's Avatar - Comment posted on 11/10/2009 00:21
whormongr
just acquired playfish- well I guess that the future of gaming is crappy social network sims
Nerd Rage's Avatar - Comment posted on 11/10/2009 01:24
Nerd Rage
Cock gobblers.
Berkowitz1337's Avatar - Comment posted on 11/10/2009 03:16
Berkowitz1337
Right when EA was turning a new stone in the eyes of gamers (well mine anyway)...
Hobo Johns's Avatar - Comment posted on 11/10/2009 05:44
Hobo Johns
Hopefully Viceral wasn't effected. The horrible Dead Space Extraction sales was disheartening and it would be a shame to see that franchise fall by the wayside.
MCChampaignMillionaire's Avatar - Comment posted on 11/10/2009 06:48
MCChampaignMillionaire
Oh no I hate when games get cancelled...Mutant League, Road Rash, possibly The Ripper...
Jon B's Avatar - Comment posted on 11/10/2009 06:49
Jon B
@whormongr
The Sims 4 as an MMO, I would actually like that to be honest.
Just not part of Facebook. Dear god Firefox hates that damn site.
MesonW's Avatar - Comment posted on 11/10/2009 08:09
MesonW
Can we please just stick to facts? Unless anyone has any obvious statement to this effect, can we all please just keep away from phrases like "lots of games cancelled, Mirror's Edge 2 likely among them".
I'd rather have ME2 than the crappy Shift they released ANY day :(
Sanious's Avatar - Comment posted on 11/10/2009 08:18
Sanious
I'd actually like to see a ME2 as well. I did end up liking the game with the faults it had, was definitely fun running through a lot of the levels once you knew what to do.

Anyway, this sucks. :(
Davedude's Avatar - Comment posted on 11/10/2009 14:01
Davedude
Remember EA and how a while ago everyone hated them? Then, somehow, they began to win us over? Yeah, buying out a casual company for shit tons of money and then canning a lot of people doesn't really go well with the image they built up. Deadspace 2 damn well better be coming. Also, I hear Mythic lost like 40% of it's team :( Warhammer Online... T.T I hope it survives. Lots of people play it, just not the colossal number that WoW gets...
gaicoboosna17's Avatar - Comment posted on 06/14/2011 17:54
gaicoboosna17
did. In short, he regarded me scientifically in the light of a cheap hydrea
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!