As for TOR, EA is being a cunt. It needed server transfers and merges last month, not months from now. Every other facet of development is going well, but if people cant even play the game theyre not going to keep giving you money for shitting on them.
But IMHO the problem here is EAs expectations, not the games "underselling".
They apparently feel it necessary to include EA stuff with every conceivable product that even loosely relates to the game in question. Whenever an EA game comes out, I generally know about it by the assault marketing plastered on everything I see in a store.
how much were they expecting from those games? this is the reason why i hate HD gaming i loved the idea Nintendo had with Wii. on wii high profile game sells 200k and is considered by developer a success and gets a sequel on HD platform game sells 2-5mln copies and doesn't even make back the money spend on it's development(Killzone 2, LA Noire, Shaun White Snowboarding HD etc.).
Battlefield 3 has some of the poorest designed maps in the series. They are either total choke point meat grinders like Metro and Damavand or just flat open boredom like Kharg and Firestorm. Really only Caspian Border is of BF2/2142 map quality.
All that coupled with the most BORING theme. Seriously, this is the third time Battlefield has done the modern setting making this World War 5. BF3 certainly is not bad but it certainly is not to par with what DICE has done with the main series (1942, Vietnam, 2 and 2142).
You think they give two f's about people that slave away for them?
Christ, I am glad to see someone else who thinks this. All the professional reviewers of BF3 fawned over the multiplayer experience like it was the second coming. In reality, all of the maps are below Battlefield standards. Even Caspian Border is an unpleasant experience for me, maybe because I'm playing on a console. In addition to map issues, the balance of the classes and the weapons is poor. Can anyone tell me why you would ever want to be a sniper if you want to contribute in a meaningful way to your team's victory?
It sucks that people have to suffer by losing their jobs, but I think that EA did the Battlefield franchise a great disservice with the direction that Battlefield 3 went.
In context, THQ would probably have been completely revitalized and thrived with sales numbers of BF3 alone.
This is exactly why DICE need to just can all singleplayer portions of their games. People play the part of the game that DICE is weakest at (their AI isn't great) and call it a shitty game. The MP is the industry standard in my opinion, and everyone that plays it for anything else is a misinformed customer. And don't bitch about online passes when you rent. At this point, its your own damn fault for being cheap
Regardless if these layoffs go further than the standard trim down, this story could be reported this way without context even if they dont.
Why? Cause humanity is retarded.
That is unfair to call someone out for renting a game. However, you do have a point. The singleplayer experience was lacking and without the ability to try the multilayer portion, well that could definitely curtail some sales. All that aside I felt the came sold a fair amount. Now when it comes to SWTOR, I am not sure what is going on there. I just think EA overestimated the number of potential players. That aside both games seemed to sell well, but I suppose the cost of marketing and all that can definitely spark some unseen costs. Really, truly sucks whenever someone gets laid off though :/I Hopefully they are all able to find new jobs.
Agreed. Whenever BF3 dicks us, my best friend likes to yell "fucking Swedes!" But I think that your assessment is closer to the mark: EA leaned too hard on Dice to create a CoD-like experience, to the severe detriment of the BF experience. At least, that's what I want to believe, having been a big fan of Dice since BF1942.
@billy balls
Also agreed. It frustrates me a lot to think of all the resources that went into the Battlefield 3 single player, when the money/time could have been used for multiplayer.
EA hasn't made a profit in several years. The big reason for that is aggressive acquisitions, but yeah... there it is.
Fuck EA, hope they this fucking company dies so we can start having quality game again.
Then again EA always finds a way to swindle retailer CEO's (or whoever makes the buying of product decisions) into buying more of a product then they actually should.
http://games.ign.com/articles/122/1222926p1.html
That is why it is now being turned into a Lara Croft Snuff film.
Fuck that new game.
Then you have Battlefield. A competent shooter series that never had the single player to compete with Halo and COD or the multiplayer chops to play with Unreal or CS:S. So what does EA do? Put it RIGHT up against the biggest franchise in gaming, pour millions into marketing, and they sell a third of what COD does with the same amount of costs, EVEN with an online pass.
You sad, pathetic little company, you. I feel for all the people who entrusted their careers in your incompetent hands. Pull a Midway and fuck off already.
It is good at least that there still a large number of people still playing the older Battlefield games. I just up and gave up on BF3 as even the unlock system feels discouraging. "Great I got a weapon I can not use well until I grind for an attachment for it".
@dogstar060763
@searchmyday
@npa189
@other BF3 dissenters
If there is any further case that EA/DICE is "screwing it up further" the next addon for BF3 will be all about small 1 building/1 city block maps focusing all on small infantry combat. You know the exact reason you did not buy a Battlefield game for.
As for TOR, the game is plagued by the fact that the gameplay isn't all that fun. Its a great single player game but its really not an MMO at the end of the day. Plus, they spent a ridiculous amount of money marketing the game when they really didn't need to -the 5+ years of development into a new Star Wars MMO did that marketing before they ever poured a dollar into ad space. Also, the other issue is the the fact that the testing went on for far far longer then most, and ended up incorporating over a million people at one point --people who played the game, saw it for what it was, and may have bought the game, but didn't stick around all that long.
Either way, I don't think anyone should be let go. I mean.. EA's problem is that they oversold 2 games that didn't need overselling.. So -maybe- there should be a stern talking to in the marketing department, but honestly these games did better then many people thought they would, its EA's fault that they didn't meet their (obviously) ridiculous expectations.
Make games with lower budgets.
Make less games.
Make games with longer development time.
Don't set the bar too high on required number of sales.
Be less risk-averse.
Don't lie or "betray" the customers.
Use steam or ignore origin for games.
Basically they need to change from the top.

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