EA's CEO John Riccitiello visited Activision's CEO Bobby Kotick's house one day, and saw Kotick swimming in his money vault Scrooge McDuck style.
And all of a sudden BOOM, we have Medal of Honor: Modern Warfare, oops I mean Present Day Battle.
Am I close?
Although, less beard would be good.
Anyway, this was expected and sounds ok. I personally dislike how it reeks of copycat-ing Call of Duty, especially since MoH came first, but whatever... make a good shooter and I'll be there.
I am I the only one who feels this way. The world war two genre got really over-saturated and the same is gonna happen here.I mean I feel like ive been there done that,between modern warfare one, two and battlefield bad company.
Also "best in class single player campaign" and dice working on the multiplayer sounds pretty damn excellent to me.
And @StingingVelvet: yeah.
That said, we still don't know anything about it, but a grizzly, bearded soldier instantly has me thinking anti-hero Merc or Jack Bauer-esque hardass. If that's indeed the direction this game is intending to go, I still appreciate Infinity Ward more for at least leaving room for criticism of war in their narratives rather than just straight-up, badassed glorification of war.
Modern Warfare is classy? Maybe the first one on some level, but 2 is like the dumbest summer movie ever.
Classy might not be the best term, but you're right to call me on its use. MW2's campaign was indeed underwhelming and seemed like it was more thrills than thoughts... I even skipped playing the terrorist mission both times I played through that section of the game, but even so, including it is a pretty thought-provoking move. Same with (SPOILERS FOR THOSE OF YOU WHO ACTUALLY HAVEN'T PLAYED MW2 YET) making Shepherd a traitor. Personally, I kind of saw the Shepherd twist coming (I didn't like his view on things from the get-go), but I still think it was in there to make players question the ethics of nationalism. The Modern Warfare games don't completely escape their hardassedry, but there's definitely room for thought sprinkled throughout the experience. Sometimes I think there was a bigger reason that IW wanted to drop the "Call of Duty" from the title of Modern Warfare 2: war conducted by Western nations now is pretty much entirely voluntary, and therefore the "Call of Duty" implied by a WWII setting is no longer relevant. I'll also cite the Metal Gear Solid series here, which is unabashedly critical of the direction of contemporary warfare, but it too does not escape some of its narrative downfalls (the sci-fi elements can be a bit hammy or hard to swallow for some folks).
I liked a few of the Medal of Honor games, namely Allied Assault and Frontline. However, this header image is not giving me the impression of a critical view of warfare. When much of the armed nations of the world possess WMDs of one type or another that could possibly be deployed in response to balls-to-the-wall-do-whatever-it-takes-to-win-tactics, I believe it's a bit irresponsible from a narrative standpoint not to treat the issue a bit more critically. Slap a "Medal of Honor" title in front of it and it sounds like you're rewarding the guy for extremist action.
But hey, that's just me. They're just games, right..?
That doesn't seem like enough time to put together a quality game to match MW2.
It made me wonder if EA purchased the rights to "Six Days in Fallujah" from Konami and will re-work it to make it less controversial?

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