EA and BioWare announce new F2P RPG Ultima Forever - destructoid
Site layout weird? Try Ctrl-Shift-Refresh   |   Report a bug

EA and BioWare announce new F2P RPG Ultima Forever

9:17 AM on 07.12.2012

Chris Carter

Reviews Director

Never in my wildest dreams did I think I would be waking up in 2012 to news of a new Ultima game. But lo and behold, EA and BioWare have just announced a brand new entry in the series: Ultima Forever: Quest for the Avatar.

The action RPG will be free to play, and will be released for the PC and iPad platforms, allowing for cross-platform play (neat!). Ray Muzyka, Co-Founder of BioWare, explains a bit about the project, stating, "With Ultima Forever: Quest for the Avatar, we’re excited to give gamers the opportunity to play a high quality game with their friends anytime, anywhere, on both iPad and PC.”

Are there any old school UO fans out there that are excited about this news? As long as you can kill Lord British, my inner 10 year old will be happy. I just hope it doesn't end up like the last BioWare Free to Play game. The fact that it's an action title also has me worried that it might end up being more shallow than normal Ultima fans are used to.

If you want to sign up for a chance to get into the closed beta, go here and try your luck.



Get comment replies by email.     settings


Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.


More Ultima Forever: Quest for the Avatar  updates:

news ( 10 ) galleries ( 3 ) videos ( 4 )

Given that publisher Electronic Arts closed Mythic Entertainment earlier this year, it's not unexpected to hear that the free-to-play mobile RPG Ultima Forever: Quest for the Avatar will also be shut down soon. Once it closes...
It took me quite a few years to get on the Ultima train. The series started in 1981, but it wasn't until the mid-'90s until I would discover Ultima Online -- the catalyst that allowed me to really embrace the franchise. But m...
As we all know, freemium models tend to do more harm than good if they're not well designed. There's a very fine line between "wanting to monetize your game" and driving players away, and in the Canadian beta for Ultima Forev...
“We went back in time to go forward," Ultima Forever creative director Paul Barnett said during a GDC Online presentation, Wednesday, on the game's tumultuous production history. Ultima IV is one of those much praised g...








Back to Top