Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


The Elder Scrolls Online  



E3: The Elder Scrolls Online: First details and gameplay


2:00 PM on 06.05.2012
E3: The Elder Scrolls Online: First details and gameplay photo



You'll never have to ask yourself how great the Elder Scrolls games would be as an MMO again. Elder Scrolls Online is here to fulfill all of those fantasies as well as ones you never knew you had. We got a really early look at the title and would like to share what we know. Just be warned that they're sitting on more than they're telling us. Consider this a glimpse; I think it will be some time before we get a full picture.

After 20 years of offline adventures, Elder Scrolls is going online. But, in keeping with the spirit of the series, you'll be able to play the way you'd like, which means you're free to do whatever, whenever. Solo adventuring, PVP fighting, guild activities -- everything you'd expect in an Elder Scrolls standalone game is here, but this time you'll get to experience it all with your friends.

The Elder Scrolls Online (PC)
Developer: ZeniMax
Publisher: Bethesda
Releases: 2013

Elder Scrolls Online does have a story with a marked beginning and end, but you can move through it at your own pace, and in your own style. You'll be able to play with others at any time, but the story instances of this game are solo play only, meaning that you will never play with anyone else in your own story missions. In the beginning you learn that your soul has been stolen, and through the game you'll work to retrieve it. You'll travel the world to get it back, exploring the lands of Tamriel back 1,000 years before Skyrim

In this time three alliances control everything: Ebonheart to the northeast, Daggerfall in the northwest, and the Aldmeri Dominion in the south. In the middle of them sits the province of Cyrodiil, which series fans will remember from Oblivion. The Imperials been overrun by the three alliances, and have been defeated so heavily that they've raised the undead to help them fight back. This is where PvP will take place.

A short tour of the varied locales and characters looked great. We were treated to a fly-over of ships at coast, or windmills in a field. City capitals, deserts, and dungeons were shown in the game's engine, with the visual quality holding up nicely compared to current MMO games. 

The combat in Elder Scrolls Online is based on three characteristics: health, stamina and magic. Every class can block, dodge and hold down attacks to charge a power attack. We saw some basic fighting live, and it showed real-time blocking of enemy attacks. When the player successfully blocked they were given an opportunity to perform a special attack. Also, the game's Finesse system rewards players that do well in combat with an extra reward. Even further rewards are available for players that work together, even if they aren't in a group. We were told that abilities that players didn't even know they had will pop up while helping others to encourage teamwork.  

In a couple of other battle examples we saw how enemy character builds could work together. Enemy spell casters would enhance another enemy's attacks to do more damage to the player. For instance, a rogue might throw down oil, and then a fire mage would light it up. Or, after the player takes down an enemy, a necromancer could raise its skeleton to come back and attack again.

The game's open-ended nature lets you explore freely. There's no quest hubs to be found, meaning that you'll just find things to do. Bethesda promises that quests are more involved than your typical killing of X number of small animals. Their goal is to offer interesting things to do that are actually related to the series' lore. 

A live example of a quest followed a 10th or 11th level player in a city that had been taken over by werewolves, led by a general zombie werewolf. While exploring, a point of interest marker showed up on the game map, indicating that an interaction was available. Traveling to that point, a character with a glowing gold outline waited to offer a quest. This NPC told the player that the mages guild has been seeing spirits of battles from thousands of years ago and that they would like help in quelling those spirits. This particular POI offered 30 minutes of combat in a quest that had the player killing ghosts and finding an ancient weapon. 

After completing the quest, when that weapon was returned from camp, a ghost from the past was summoned, and that ghost tried to warn the player of something happening in the present day. It turns out that the summoned ghost was able to tell the player how to take down that werewolf general. This was done by traveling through a rift in time where the player could see ancient battles through the eyes of a soldier. Through this the player learned that the general hid in a cave, and in that cave he held a NPC captive. He also learned that fire was its weakness, and was finally able to take it down and complete the quest.

Bethesda was not ready to offer much in the way of information on player-vs-player for Elder Scrolls Online. We do know that their goal is for hundreds of players in battle. With the three alliances fighting over Cyrodiil, the towns from Oblivion will serve as the strongholds that players will work to defend. We saw a demonstration video that showed huge battles at these points, where dozens of players fought, with weapons and spell flying every direction. Bethesda says that huge battles are already up and running; a recent in-studio session featured 150 players in combat at the same time.

PvP in Elder Scrolls Online will range from small skirmishes around farms to large sieges. The overall strategic game has players fighting over Cyrodiil, with the eventual goal of controlling enough cities to be crowned emperor. 

The game will launch on both Mac and PC, and the team has focused on making the game scalable to run on older machines. Bethesda says that that a powerful gaming rig will not be required to enjoy it.

Elder Scrolls Online pulls the lore, locations and even some mechanics from the past series games to create a huge online world that everyone can experience together. The artwork and overall scope from this early look definitely impresses. This very ambitious project is being worked on by a team of MMO veterans that have big plans and even bigger hopes, and have come up with a formula that will set ESO apart from the World of Warcrafts and EverQuests out there. Beyond that, how will series fans take to have thousands of live players running around in their beloved single-player RPG?  There are still many more questions to be answered. 

E3: The Elder Scrolls Online: First details and gameplay photo
E3: The Elder Scrolls Online: First details and gameplay photo
E3: The Elder Scrolls Online: First details and gameplay photo
E3: The Elder Scrolls Online: First details and gameplay photo
E3: The Elder Scrolls Online: First details and gameplay photo




Elder Scrolls Online to offer 'welcome back' weekend for prior beta participants photo


Grab 22% off The Elder Scrolls Online: Tamriel Unlimited (now with no monthly fee) photo


The Elder Scrolls Online goes subscription free today on PC photo


ZeniMax details The Elder Scrolls Online's upcoming pay-to-play store photo


Surprise! Elder Scrolls Online is dropping the fee for existing subscribers, console version dated photo


The Elder Scrolls Online is coming to Steam today photo


Elder Scrolls Online will revamp its Veteran Rank system soon photo


The Onion spoofs character creation in this ESO video photo


Review: The Elder Scrolls Online photo


The Elder Scrolls Online delayed six months on consoles photo


The Elder Scrolls Online Updates, Screenshots, & Videos







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
The Elder Scrolls Online



10:00 AM on 04.09.2015
Elder Scrolls Online to offer 'welcome back' weekend for prior beta participants

Did you try out the beta for The Elder Scrolls Online and promptly dip out before the final game was actually out? You'll have a chance to jump in and see what the new subscription-free version is all about next weekend,...more



5:00 PM on 03.19.2015
Grab 22% off The Elder Scrolls Online: Tamriel Unlimited (now with no monthly fee)

The Elder Scrolls Online did a reboot of sorts earlier this week and the game is now subtitled Tamriel Unlimited. Gamers interested in the buy-to-play, no-subscription-fee version of the game can grab any old retail copy and ...more



9:00 AM on 03.17.2015
The Elder Scrolls Online goes subscription free today on PC

The Elder Scrolls Online hasn't made many headlines since its launch, but it certainly went back into the spotlight recently after the news that it would be dropping its subscription fee requirement. Like Guild Wars 2, ...more



11:00 PM on 02.13.2015
ZeniMax details The Elder Scrolls Online's upcoming pay-to-play store

The latest MMO to go the pay-to-play route is The Elder Scrolls Online. Last month's announcement was a bit of a shocker to some, as going subscription free is an indicator of bad news for MMOs. However, ZeniMax is trying its...more



9:30 AM on 01.21.2015
Surprise! Elder Scrolls Online is dropping the fee for existing subscribers, console version dated

When I reviewed The Elder Scrolls Online back at launch I thought it had potential, but not enough to keep people paying for subscription time. Plenty of MMOs have enjoyed a subscription-based model, and games like ...more



9:11 AM on 07.17.2014
The Elder Scrolls Online is coming to Steam today

Announced at QuakeCon 2014 as a kick-off announcement, The Elder Scrolls Online is coming to Steam. Today. Both the Standard Edition and the Imperial Edition will be available for purchase later today.  It sounds like ev...more



9:00 AM on 07.10.2014
Elder Scrolls Online will revamp its Veteran Rank system soon

Elder Scrolls Online is a good game in many ways, but it failed to meet my expectations in terms of a service worth subscribing to. ZeniMax is responding to some complaints by revamping its Veteran Rank content, which is aime...more



3:30 PM on 07.03.2014
The Onion spoofs character creation in this ESO video

We're not quite at the point where we can customize individual organs and bones in a character creation screen, but The Onion humorously takes a look at a fictional Elder Scrolls Online system that does just that -- and...more



4:00 PM on 05.09.2014
Review: The Elder Scrolls Online

It's been a long month in The Elder Scrolls Online, full of ups and downs. At first, ESO wowed me unlike essentially any other MMO before it. Similar to Lord of the Rings Online but with much more bravado, the openi...more



7:30 AM on 05.08.2014
The Elder Scrolls Online delayed six months on consoles

[Update: ZeniMax has responded to the situation, confirming the delay. Players will be able to transfer their characters to the console versions for free, and eligible PC players can buy the PS4 or Xbox One version for a...more




mmo

10:00 AM on 04.09.2015
Elder Scrolls Online to offer 'welcome back' weekend for prior beta participants

Did you try out the beta for The Elder Scrolls Online and promptly dip out before the final game was actually out? You'll have a chance to jump in and see what the new subscription-free version is all about next weekend,...more



8:00 AM on 04.09.2015
ArenaNet to hold a public beta for Guild Wars 2: Heart of Thorns' Stronghold mode

Guild Wars 2's Heart of Thorns expansion is shaping up to be a great addition to the game, and soon, you'll be able to experience part of it ahead of schedule. Developer ArenaNet has announced that they will be holding a...more



2:00 PM on 04.03.2015
Neverwinter is both a shallow MMO and a fun arcade-like romp on Xbox One

Back in 2013, Neverwinter hit the PC. No, it's not a continuation of Neverwinter Nights, that awesome RPG from BioWare. It's an MMO developed by Cryptic Studios that's light on the "massive" bit, but far more f...more



View all mmo






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more