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E3: Silent Hill: Downpour let me down, felt poor photo

Although Dale North fully previewed the latest attempt to make Silent Hill relevant again, I couldn't resist checking the game out myself, in stunning 3D. Silent Hill 2 is my favorite game of all time, and hearing that Downpour was evoking its spirit while successfully trying new things turned me on. 

Man, what a letdown. 

If I had to name E3's biggest disappointment, it would be playing Silent Hill: Downpour and getting what looked like an even less enthralling version of Silent Hill: Homecoming. Yet again, the aesthetic of the Silent Hill movie is the one being copied, in a world that, so far, doesn't look much like Silent Hill at all, and the combat ... oh the combat ...  

The demo opened up with protagonist Murphy Pendleton attempting to escape from a fire in a kitchen. After finding a fire alarm and setting off the sprinkler, Murphy realizes the water hasn't stopped rising and that it's heading for a broken electrical breaker that will fry him if the situation gets worse. 

Fixing this is a simple case of wading over to a release valve, which causes a pipe to burst and fly through a door, opening it for you and letting the water drain. That's when the scenery begins to peel away -- a'la Silent Hill: Homecoming and the movie -- and reveal the "Otherworld." 

What followed was a chase sequence as Murphy ran away from a red and black ... thing. Some sort of killer entity, devoid of form. In an admittedly cute fashion, the corridor I ran down rapidly stretched every time I was about to round a corner. It looked cool, but it wasn't really very scary. 

Eventually, I was able to find an elevator and come up into a little area with buildings. There was a monster -- some shadowy, twitchy, screamy woman -- who jumped me from behind in a cheap scare tactic that would be fine for any other game, but feels a little gauche in the psychological horror of Silent Hill. I then got a taste of combat -- the rubbish, rubbish combat. 

Somehow, fighting feels worse than Homecoming or even the original PlayStation 2/Xbox titles. Murphy can't fight for shit, which makes me wonder why he's an escaped convict as he could only be capable of jaywalking at the worst. You can pick up all sorts of weapons from the environment, including bottles and fire extinguishers, but they're all useless in their own unique way, be they too slow, too close-ranged, or simply incapable of connecting with a foe correctly. 

Enemies attack faster and hit harder than Murphy does, and even worse, they're actively annoying opponents. The game cynically tries to make the monsters scary by giving them grab and scream attacks that immobilize Murphy and require the waggling of the movement stick to free him. The trouble is they spam these attacks over and over again, and there's absolutely zero tension in that. Sure, the very first time might induce a bit of cheap panic, but by the fifth time you've had to jostle the stick about like Michael J. Fox on cocaine, it just becomes tiresome and repetitive. There's no horror to be found in that. 

It wouldn't be so bad, but with the demo spawning and throwing enemies at me, running away wasn't much of an option. If combat was more of a last resort, I could dig it, but throwing me into an open area with a bunch of enemies and no other recourse, I was forced to fight enemies with mechanics that have no place in the modern day. Better to take the ability to fight out of the game entirely than have this shoddy attempt. I had a better fighting chance in Silent Hill 2

It's also worth nothing just how disgusting the 3D visuals looked. With the glasses on, bits of Murphy's hair are floating as jagged spikes from his head, and the visuals in this already visually unimpressive game get muddy and blurred. 3D doesn't just add nothing to the experience, it takes away what little visual flare there is. 

If I'm sounding mean spirited, it's only out of love. I adore the Silent Hill and its recent, terrible iterations have become an endless source of frustration. I don't think my love for the series could survive another disappointment, and although I admittedly only played a little slice of the action, I was left feeling utterly empty from the experience. 

With all respect to my colleague Dale North, who is just as much a Silent Hill nut as I am and whose opinion I respect and often seek, I'm going to have to contest his assertion that it's safe to get excited for Downpour. I would, instead, advise extreme caution. I say this as a fan, and one who wants to see Downpour become an excellent game. What I played was not enjoyable, but I know that Konami's heart is in the right place, so I really do hope the final product proves me wrong and we have a game that truly brings the spirit of the series back. 

I just can't hope all that hard.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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108 comments | showing # 1 to 50
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David Chew's Avatar - Comment posted on 06/11/2011 07:48
David Chew
Way to judge a game from a five minute demo.
Riku3008's Avatar - Comment posted on 06/11/2011 07:50
Riku3008
Way to shut the fuck up from a five minute shut the fuck up David Chew.

/maturity
David Chew's Avatar - Comment posted on 06/11/2011 07:51
David Chew
Wow, nice comeback
Chongomaster's Avatar - Comment posted on 06/11/2011 07:53
Chongomaster
"incapable of connective with a foe". I believe you meant "connecting".
catsithx's Avatar - Comment posted on 06/11/2011 07:53
catsithx
Well I have high hopes for this game but it does sound broken. I hope they can fix these problems soon. I do also want a good Silent Hill Game Though I did like three.
Jim Sterling's Avatar - Comment posted on 06/11/2011 07:54
Jim Sterling
"Way to judge a game from a five minute demo."

And what, exactly, were all the other previews we've done this week?

Not to mention the bit in the preview where I explicitly state I only played a bit and hoped the full game would be better.
Chongomaster's Avatar - Comment posted on 06/11/2011 07:56
Chongomaster
And that Michael J Fox line was an evil thing to say but hilarious.
Tristrix's Avatar - Comment posted on 06/11/2011 07:57
Tristrix
Time to push the release date back a few months and add several layers of polish. I'm excited for this game, but I'm in no particular hurry for it. Delay it, make it fucking amazing, and restore my faith in the series please.
Smackybutts's Avatar - Comment posted on 06/11/2011 07:59
Smackybutts
Jim, thanks for your counter-opinion. You actually went through the trouble of describing some of the gameplay and what it was you disliked about it. Dale's "trust me, it's good" preview was devoid of any useful information. Just based on what you've described, I can tell I should approach this game cautiously as I haven't liked any of the Silent Hills since 4 (and 4 was a stretch).
Ilostmycookie's Avatar - Comment posted on 06/11/2011 08:03
Ilostmycookie
Well, hopefully when you get to play more it changes your mind because I was really hoping for another good SH title. SH2 is one of my favorites
Beechbone's Avatar - Comment posted on 06/11/2011 08:09
Beechbone
Hey Jim, I'm also a Silent Hill junkie (especially SH 2) and I was wondering what are your thoughts on the announced "new voice-over" stuff in upcoming SH HD Collection?
David Chew's Avatar - Comment posted on 06/11/2011 08:11
David Chew
Fair enough you replied :P thats more than most journalists The game to me seems very good, and miles ahead of Homecoming, even from looking at it you can see that. Homecoming was a half finished stain on the series made by an incompetent studio (Double Helix). The demo said it was still in alpha, so I'm guessing it will be a bit more polished up by release.
Joe Price's Avatar - Comment posted on 06/11/2011 08:14
Joe Price
Eh, Shattered Memories was amazing but you didn't like it, I'm still interested just a shame you're not.
Spite's Avatar - Comment posted on 06/11/2011 08:26
Spite
Why not just give up on Silent Hill then? How long till you realize that Silent Hill 2 is the peak for the series. You can't get better than a peak! Any game after that is going to suck. I gave up at SH3. They always say they are trying to make it like SH2 so people will buy it, but truth is they can't ever replicate that masterpiece.
Chad Almasy's Avatar - Comment posted on 06/11/2011 08:28
Chad Almasy
It's vastly divided opinions like this that beg for the multi-reviewer perspectives to make a come back. I miss how you guys used to have 2-3 reviews for one game, it was actually one of the many things that attracted me to this site.

That said, I don't have much faith in this title. Americans are not good at emulating Japanese scares, even if they're Jscares emulating Ascares. Origins, Homecoming, and just about every Hollywood remake of a asian-horror film (especially Pulse) have proven this time and time again. Having a well-known band at the helm of the theme music doesn't really sound good, either. Gimmicks like that are only necessary if you feel your product isn't good enough to garner its own attention.
Dedburg Erking's Avatar - Comment posted on 06/11/2011 08:31
Dedburg Erking
You're trying...to review...a demo...of a WORK IN PROGRESS?! I didn't even bother to finish reading this so called "review" because, much like the review itself, it'd be REDUNDANT. It's like ordering a number 3 value meal at McDonalds, taking a sip out of your coke and saying the food's terrible WHEN YOU HAVEN'T EVEN TRIED THE FOOD YET!
Its. A. Work. In. PROGRESS.
enixbelmont's Avatar - Comment posted on 06/11/2011 08:37
enixbelmont
He's not giving it a score, he's judging what was given to him and nothing else. If he praised the game, you wouldnt be saying "What?! Youre trying to say a game looks good....from a WORK IN PROGRESS?!" no. You'd be like "looks good" and move on.

God forbid a preview/demo that looks like shit gets called out on it.

I'll check out the full game, no doubt, but I'm not holding my breath.
Stinky's Avatar - Comment posted on 06/11/2011 08:38
Stinky
Fans sure get mad.
Stevil's Avatar - Comment posted on 06/11/2011 08:39
Stevil
I watched the combat on Gametrailers, (url=http://www.gametrailers.com/video/e3-2011-silent-hill/715713]Demo Part II[/url], and it looked exactly how you described. Even on God Mode, that guy was dead 10 times over, which prompted some official to end the demo and say it "needs some tweaks".

"Needs some tweaks"?! Yikes!

The rest looked great, but ridiculously predictable. A "greatest hits" package is the only way I can describe it.

P.S. Do you mean "Fire Extinguisher", not "Fire Hydrant"? Unless, he pulled one loose in your demo...FUCK YEAH, "RAY WINSTON IN SCUM" STYLE, BITCHES!
Stevil's Avatar - Comment posted on 06/11/2011 08:41
Stevil
Oops, I am such a numpty - Demo Part II
Dedburg Erking's Avatar - Comment posted on 06/11/2011 08:41
Dedburg Erking
"Oh! It's not a 'REview' it's a 'PREview'." Yada, yada, yada.
You know, you're right. Mr. Jim there CALLS it a "PREview", but apparently he doesn't know the difference between a PREview and a REview.
A PREview gives a sneak peek into what the game (or whatever) is about, how the game mechanics work, who the main character is etc. Etc.
A REview is to criticize and judge. Determine the pros and cons.
And what Mr. Jim here is doing would be the latter.
Criticizing a DEMO.
Dedburg Erking's Avatar - Comment posted on 06/11/2011 08:46
Dedburg Erking
Oh, don't get me wrong. I don't expect this to be stellar. On the contrary, I believe this is going to be a game I'm going to suffer through rather than enjoy it.
I get annoyed by wanna-be-journalists jumping the gun and tearing down an unfinished game in a futile attempt to please his superiors.
Shinta's Avatar - Comment posted on 06/11/2011 08:49
Shinta
Interesting. Guess I'll have to see for myself when I get the chance.
Dildo's Avatar - Comment posted on 06/11/2011 08:50
Dildo
I checked videos on GT of exact same demo Jim described. And even if I didn't play it, I got 95% exact same feeling he described in his preview. Combat seemed broken, enemy screams were so annoying. That chase from red/black this down the corridors seemed lame. Very is pyramid head? Nurses and what not. This doesn't even look like Silent Hill based on those videos I saw, and they were longer then 5 minute.
I hope it's good, but judging from what I saw...
VGFreak1225's Avatar - Comment posted on 06/11/2011 08:55
VGFreak1225
I suppose you could say Konami rained on your parade. The demo's all washed up. But let's not poor one out for the game's downfall just yet, hm? Maybe it won't be as watered down as it seems.
TheTzaya's Avatar - Comment posted on 06/11/2011 09:00
TheTzaya
I think you've grown out of it Jim. We can't expect games to be as frightning as they were back in the 90's and 00's, we were younger then and we didn't get used to eye candy. I think it will get harder and harder to scare seasoned gamers in the years to come and we will see more of dissapointments on the older franchises. Of course if you're young and just entered puberty you'd probably get scared as shit from it. Just my opinion...
Jim Sterling's Avatar - Comment posted on 06/11/2011 09:00
Jim Sterling
'I get annoyed by wanna-be-journalists jumping the gun and tearing down an unfinished game in a futile attempt to please his superiors."

So what you're saying is that you only want to read hype and positivity from E3, basically.

Don't be dense. If someone didn't like a demo, I think that's all the more impetus to criticize WHILE there's still development time. It's not helpful to anybody to type up an insincerely positive preview if the person didn't like what was offered.

You can go to a multitude of sites to read vague previews that gloss over any negative aspects. Hell, if you want a more positive look at the game, then check out Dale's excellent preview of Downpour. I linked it for you in the post.

Sorry, but it's incredibly stupid to say "It's a preview build!" That means that EVERYTHING Destructoid published this week -- positive or negative -- is worthless. If we're not allowed to give an opinion or hazard a guess as to what the final product will look like, then what was the entire fucking point of E3?

Please try not to be so close-minded about E3 coverage.
Dv8thwonder's Avatar - Comment posted on 06/11/2011 09:05
Dv8thwonder
All E3 demos should've been available to the public. That way we could make up our own damn minds but I guess that would make gaming journalists obsolete and we can't have that now can we?

E3 for all!!!
Gamescook's Avatar - Comment posted on 06/11/2011 09:14
Gamescook
@ Jim Sterling
Am I the only one who thought Homecoming was kind of, sort of good? Maybe the music is putting the rest of it under a better light in my eyes.

That said, the fact the KORN of all people is making the theme song and Akira Yamaoka has zero artistic input, pulling double duty on story and music as he did later on, is making me kind of sad about all this. I really wish Silent Hill ended on the unusual and interesting note that was Shattered Memories.
AceFlibble's Avatar - Comment posted on 06/11/2011 09:18
AceFlibble
I don't doubt that Downpour is sub-par, but I wish people would stop judging the series based on Silent Hill 2. People talk and write about the whole series as if #2 is the very definition of what the series as a whole is, but it isn't. "Psychological horror"? Only in SH2. Cheap jump scares have no place in the series? They're in every SH game.

SH2 is NOT the standard of the series. It is the oddball of the series. Liking SH2 and liking the series are two different things. You can of course like both but at least be aware that there is a difference between SH2 and the rest of the series. If you get yourself hell-bent on every SH game being like SH2 then every other game in the series will disappoint you. If you want to look at one game to define the series by, look at SH3.

Either way, nothing about Downpour interests me. I don't mind the film's paint peeling effect and weak combat should be a feature of any survival horror game that wants to support any degree of tension, but enemies rushing you in numbers and being forced into fighting isn't what I want. Running the fuck away should always be the most viable option.
FalkorRulez's Avatar - Comment posted on 06/11/2011 09:22
FalkorRulez
"but by the fifth time you've had to jostle the stick about like Michael J. Fox on cocaine" Hooray for cheap Parkison's Disease jokes.
ricochetguro's Avatar - Comment posted on 06/11/2011 09:23
ricochetguro
Idk, I'm still pretty hopeful. I like what I've seen so far and I honestly enjoyed Homecoming and loved Shattered Memories(which wasn't much like SH but I still thought it was excellent)

@Jim Sterling
Did they show off the Silent Hill Collection at all? I'm really excited to see how its turning out and if they made the controls less "tankish"
Also:Is there a way to petition SH 4 to be put in the set? It just feels like a huge gap.
Chad Almasy's Avatar - Comment posted on 06/11/2011 09:25
Chad Almasy
I like how you're allowed to say a demo looks cool, but if you're opinion is anywhere near the negative spectrum...whoa, look out!
Chad Almasy's Avatar - Comment posted on 06/11/2011 09:25
Chad Almasy
*your
Xzyliac's Avatar - Comment posted on 06/11/2011 09:33
Xzyliac
@Dedburg Erking
What is the point of a demo? Is it not to be judged? To give you a demonstration so you might form an opinion (hopefully positive) that will inform your purchase later? How does it somehow become wrong to critique a work in progress? All assets and demos are up for criticism. That is what they're there for. To piqué interest by producing positive feedback though not all feedback is positive.

Tell me you've NEVER judged a game by it's demo or a movie by it's trailer. Tell me you NEVER flipped through a book to get a taste of the style and decided it just wasn't good. Tell me you ALWAYS go front to back in everything before you judge it.

Jim isn't saying the game will be shite. Jim is saying right now, in it's current state, these were the glaring flaws he saw. Flaws that will hopefully be caught by the developer through people on the showfloor like Jim and be fixed proper. This is not a review it's a preview. It's not supposed to be devoid of criticism because then it's completely useless in communicating to you, the reader, how the game is shaping up. Jim and every other journalist/blogger/whatever at E3 is more than welcome to criticize what is on the showfloor. That's what it's there for. It's there for feedback, so they can produce globs and globs of positive feedback that will translate into sales and any negative feedback they can use to make a better product.

The notion that just because it's a work in progress everything said about it should happy-go-lucky is silly. Obviously I don't want to say I promote cynicism and pessimism but if there are HUGE problems what a game I'd rather it be told to the community so the community alongside the people at the convention can raise concern and that work in progress can continue on a path to make a good game instead of being blissfully unaware that they have a potential piece of crap on their hands.

Which has sadly, happened far too many times in this business. I don't think you'll ever get David Cage to admit that Heavy Rain had faults.
Rekreatur's Avatar - Comment posted on 06/11/2011 09:33
Rekreatur
@Gamescook - I actually thought Homecoming was decent. Worst than it's predecessors for sure, but the combat was good enough, and the story was kinda interesting. It's nothing compared to the first 3 though.
Gamescook's Avatar - Comment posted on 06/11/2011 09:35
Gamescook
@ ricochetguro

I think both games had a control type called "2D Mode" that let you move in the direction you point the stick like most other titles. I haven't played them in a while, so I don't remember if even those controls hold up much these days.

I knew I wasn't the only one who thought Homecoming was decent! :D And Shattered Memories was just lovely. I think it's too bad about Silent Hill 4 being left out this time.
Dedburg Erking's Avatar - Comment posted on 06/11/2011 09:39
Dedburg Erking
No, you're right...to an EXTENT. But you see, there's a difference between CONSTRUCTIVE criticism:

"There are various types of weapons to be obtained in the enviroments. Bottles, fire extinguishers etc. Though they do feel a bit useless at times. Hopefully this is something that will be fixed by the game's release."

And then there's YOUR criticism:

"You can pick up all sorts of weapons from the environment, including bottles and fire extinguishers, but they're all useless in their own unique way"

And then there's low blows (that are completely unnecessary) like :

"Sure, the very first time might induce a bit of cheap panic, but by the fifth time you've had to jostle the stick about like Michael J. Fox on cocaine, it just becomes tiresome and repetitive."

Which you ONLY use to wrangle in more readers.

"Hey lookie! Lookie! I made a Micheal J Fox mean and edgy joke! I hope that'll bring in a bit of the target demographic! Maybe I should make some Hitler/Nazi jokes too, because that'll show I'm even more cool and hardcore! Ahyuk-ahyuk!"

Right. Writing a REview on a demo littered with low blows and insults when it's clear you didn't even want to play this demo in the FIRST PLACE is "openminded"?

No, I am openminded. I just prefer to remain closeminded to "journalists" trying to find something, ANYTHING they can hate at E3 so they can write a "Preview" on said game full of hate, low blows and cheap insults specifically to impress the superiors and bring in more readers.

This "Review"/"Preview" has NOTHING to do with the game. All this "article" is here for is for you to look good to your superiors and readers. Publicity.

And THAT is why I am "closeminded" to YOUR (no one else, just YOU) articles. Of course, with your definition of "open minded", I'M OPENMINDED! YAY!
Corduroy Turtle's Avatar - Comment posted on 06/11/2011 09:39
Corduroy Turtle
Deadburg works at Konami me thinks.
Dedburg Erking's Avatar - Comment posted on 06/11/2011 09:42
Dedburg Erking
Btw, my last comment was directed at Mr. Jim. Sorry it took so long, it's hard to type something that long on a phone kb.
GREENGUY's Avatar - Comment posted on 06/11/2011 09:43
GREENGUY
Jim, this is like the first time I may just possibly disagree with you.
But let's hope for a good Silent Hill. I mean, we're all fans here, right?
Dedburg Erking's Avatar - Comment posted on 06/11/2011 09:44
Dedburg Erking
No, sir, Turtle. I do not. If I could work for a game company, though, I'd pick Capcom! LOL
rexwolf2's Avatar - Comment posted on 06/11/2011 09:49
rexwolf2
@Dedburg: You don't get it, do you? Jim writes in hyperbole, and the only difference you made in your "constructive" criticism was making it sound sterile, weak, and boring to read. Do you not like Jim's comparison to Michael J. Fox? He makes jokes like that all of the time. Get over it. Frankly, his use of hyperbole, positive and negative, make his articles entertaining to read, and give me a good picture of what it's actually like to play the game.
HEL105's Avatar - Comment posted on 06/11/2011 09:58
HEL105
Figures. I'll just get that Silent Hill HD collection and play SH3 again for the sixth time.
Dedburg Erking's Avatar - Comment posted on 06/11/2011 10:01
Dedburg Erking
Ohhhhhhh! Right, right! I get it now! The *ONLY* reason to read his "articles" are for his petty insults, low blows and cracks at the physically handicapped! God forbid we actually read his "articles" out of genuine interest of the topic. *rolls eyes*
Weebos's Avatar - Comment posted on 06/11/2011 10:01
Weebos
GOOD REVIEW JIM
runtheplacered's Avatar - Comment posted on 06/11/2011 10:05
runtheplacered
@Dedburg,

"The *ONLY* reason to read his "articles" are for his petty insults, low blows and cracks at the physically handicapped! God forbid we actually read his "articles"

See? Hyperboles. We all do them.
Xzyliac's Avatar - Comment posted on 06/11/2011 10:06
Xzyliac
@Dedburg Erking
I get the sense that you just don't like Jim. Don't get me wrong, I'm not trying to say it invalidates your criticism, but there's also a lot of personal attacks on Jim in there too.

And I am curious as to what you read that gives you the impression that every single writer who goes to E3 is intent on finding something to hate. I freelance, I know at least a dozen people who went to E3 this year and talked to them all while they were there, and all everyone had to say was how awesome it was and how much they loved just about everything they saw.

You seem really...irritated. Irritated and bitter. No offense.
KilgoreTrout XL's Avatar - Comment posted on 06/11/2011 10:12
KilgoreTrout XL
Nice review, but it did get me thinking that if someone approached me and said it'd be funny to see my Parkinson's-afflicted uncle on blow, I'd do my best to break his fucking face.
Dedburg Erking's Avatar - Comment posted on 06/11/2011 10:12
Dedburg Erking
I'd also like to point out that I didn't come here for coverage of E3 (as I got my coverage on G4. They're able to make E3 entertaining WITHOUT insulting everything they see). I actuallyh say this "article" on my Gaming Buzz ap on my phone. And came here to put Jim in his place. If he avoids the Gaming Buzz ap feed and/or stops being CLOSEDMINDED he will never hear from me again! ^_^
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