Have you played Rhythm Heaven? This WarioWare-esque rhythm-action series has been largely ignored in the US and Europe, which is a shame. My guess is that this is largely because the superior GBA iteration of the game never left Japan, leaving Westerners with only the fun but noticeably inferior DS sequel.
With that slightly bad taste in my mouth from the DS game, I was a little worried about how the Wii version would turn out. After playing it, I was worried no more. It seems like the developers at Nintendo really got what made the GBA original so fantastic, and has only worked to expand on that.
In the first level I checked out, you play a samurai sat on guard before a mysterious, evil-looking portal. As ghostly demons exit the portal, you have to slice them in two with your katana, all set to a funky beat. You've got to options here, either do a quick slice (which can open up into a combo) or a "atatatatata" Dragon Ball Z-style flurry of sword stabs. Thankfully, this is all controlled with the A and B buttons.
These moves aren't interchangeable. You can only use the sword slice to take out enemies that attack alone, while the flurry of stabs can only take out these smaller little bastards who always attack in groups. Of course, each type of threat lets out it's one sound cue, and there is a specific rhythm to the process of taking them out.
The importance of that rhythm may seem minimal at first, but that quickly changes, as it's only a few bars into this level that the samurai gets sidetracked. The dude starts thinking about his family, something I guess someone in the middle of a life-or-death struggle against unholy evil may be prone to do. These thoughts manifest on screen as images of his children in happier times. These images obscure the screen, limiting your ability see the demons before they attack. At this point, you must rely on the audio cues that each enemy lets off as the appear on screen, and your ability to stay on beat.
Other than the addition of the flurry attack, none of this is all that different than Rhythm Heaven (officially titled Rhythm Tengoku) on the GBA, but there is absolutely nothing wrong with that. Out of all the games I played at E3 thus far, Rhythm Heaven is the only one to make me laugh, wince in pain, and bob my head to the beat all in equal measure. Though details are currently scarce on the title (Nintendo couldn't tell me a release date, price, information on additional modes, or any other information on that game), I'm still confident that this one will be worth picking up for diehard fans of the GBA entry in the series.
Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer.
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This is one of the games that really made me want a ds...I can't dance for shit, but I'm always habitually keeping a beat on a regular basis by tapping feet, or using pens/pencils while I'm on the phone or whatever...though it seems far better suited to the stylus than swinging a wii-mote. Hopefully I'm wrong
I dan't believe this. You are actually shitting on Rhythm Tengoku DS? I enjoyed it just as much as the GBA game. In any case, I really hope they release the GBA game on the eShop sometime in the future.
Definitely the most exciting video of E3 so far, thank you so much for this video Holmes. Please at some point go back and make a video of the badminton game and the pea game, you are the only man who can deliver in this time of need.
Looks pretty cool. I can only hope that the game will stay as charming as it's been up until now. (There wasn't quite enough cuteness coming from that samurai for me.)
Whoa, now. I don't think anyone is "shitting on" the DS game. Saying a great game isn't as good as its even more amazing predecessor isn't calling it a bad game, just a slightly lesser one.
Not only was the GBA one way better, but it came with stickers! STICKERS. Yeah, the GBA one is great fun. Headphones are an absolute must, but you get to meet Doctor Bacteria: http://www.youtube.com/watch?v=rEsmiTWhBDU
The DS game seems to work backwards: they wrote the songs first then designed the levels around them. The GBA version was all about moving to the rhythm and creating a beat. Also the DS controls are way too unreliable. That's probably the bigger issue...
If Holmes says Rhythm Heaven is back, that's enough to make it a day one purchase~
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There are no motion controls; the gameplay is button-based, just like the GBA original. This guarantees AWESOME.
Definitely the most exciting video of E3 so far, thank you so much for this video Holmes. Please at some point go back and make a video of the badminton game and the pea game, you are the only man who can deliver in this time of need.
Whoa, now. I don't think anyone is "shitting on" the DS game. Saying a great game isn't as good as its even more amazing predecessor isn't calling it a bad game, just a slightly lesser one.
This made me laugh. This made me laugh heartily.
The songs from the trailer are stuck in my head already. YES. DAY 1 PURCHASE FOR REAL.
i never knew the DS one was inferior. i loved that game.
If Holmes says Rhythm Heaven is back, that's enough to make it a day one purchase~