When LittleBigPlanet 2 shipped, it included some token support for PlayStation Move in the form of Sackboy's Prehistoric Moves. While cute, the self-contained levels didn't leverage full support of the peripheral. That's changing this fall, when an update this fall adds full Playstation Move support.
Now, players will be able to design and share levels incorporating PlayStation Move. Of course, other players will likely need their own Move controller to play the levels, but for those who own the controller, it's pretty awesome. I can't wait to see all the creative stuff players will come up with in an already creative game. If you've moved on from LittleBigPlanet 2's social scene, will this be enough to bring you back?
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.