Quantcast
E3: Jimpressions of Darksiders II - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


E3: Jimpressions of Darksiders II


10:07 PM on 06.05.2012
E3: Jimpressions of Darksiders II photo



After being turned away from the booth of a publisher that shall remain unnamed, I bumped into a cadre of developers from Vigil Studios who were more than happy to shelter me for an hour. After making my way to THQ's super secret fortress in the offices of the convention center, I finally sat down and played me some Darksiders II

As readers will know, I am a big fan of the last game, so I am pleased to report the core of the game remains intact. Once again, combat feels meaty as muscular entities slug it out with ridiculously huge weapons. As Death scales surfaces, runs on walls, and leaps from pillars, I can note that the fast-paced environmental exploration is just as conveniently gratifying as ever. The fundamentals are all in place, and unchanged. 

The added depth that comes from the enhanced roleplaying elements, however, really adds a new level. Now armed with a full-on loot system, Darksiders II isn't shy about showering players with new greaves, gloves, and immense secondary weapons. A box of stat changes for each bit of new gear appears as Death stands near it, and you can pick it up or equip it at the touch of the button. The new equipment will also appear on Death's body as soon as it's worn, which is always an important flourish. The convenience of the system is great -- the loot hoarding of a dungeon-crawler, without the need to delve into menus and fiddle with statistics. A dungeon crawler for the gamer on the go.

Visually, the game is looking a little rough around the edges, with some screen tearing and jagged edges. Hopefully that's the drawback of an early build, because the art direction is as solid as ever and deserves to be presented well. In any case, I got a great first Jimpression from the game and can't wait for more!

[Check out our full E3 preview here!]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Role-Playing Games

4:00 AM on 01.29.2015
Years later, Torchlight II is almost ready for Mac

You mean to tell me 2012's action-RPG Torchlight II isn't already available for Mac? Oh. I see. Well, props to Runic Games for not abandoning the task, then. Maybe I'll play it on my next flight. The Mac version of Torchligh...more



12:30 AM on 01.29.2015
Here's your first look at Dragon's Dogma Online

The headline pretty much gives you the full story. Capcom has released the debut footage of Dragon's Dogma Online, its newly announced free-to-play multiplayer role-playing game. The title is slated to launch in Japan later ...more



11:30 PM on 01.28.2015
Indigo Prophecy gets an HD trailer, downed Amazon page

Hey, Indigo Prophecy is looking pretty good. I wish this remaster would've picked a name and stuck to it, though. Calling it Fahrenheit: Indigo Prophecy is just kind of messy and goes against na...more



View all Role-Playing Games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more