SHAM
FARSE
PATHETIC
BAIT N SWITCH
THIS IS WHY I HATE REGGIE, I'm done with trying to hold on to nostalgia with NINTENDO, BECAUSE IT'S NEVER GOING TO WORK OUT!!!!
Also, this line: "In addition to being Flixist's entire UK branch", made me laugh a bit too hard that I probably should have.
tablet controller is main Wii Us controller while other controllers are optional(wii remotes, classic controllers, gamecube controllers etc.) so all singleplayer games will take full advantage of tablet controller. in offline multiplayer it may end up as separate screen just for one gamer while rest use classic splitscreen on TV or can be used(as was shown on the Wii U presentation) as controller for everyone(in turn based games for example).
more over it was confirmed by developers that Wii U can play 2 games at the same time so you can play offline multiplayer with one person using the tablets screen and the other person using TV screen.
So how are we gonne play local myltiplayer ??
@L0cky: No GameCube controller support, but the Classic Controllers are all go.
@strangerdanger: Yeah, they've confirmed it.
Thanks for the comments, everyone!
exactly what i was about to say
they havent confirmed that only one tablet can be supported, and honestly i dont see why this would be the case.
I think the main reason that they emphasized past control options is because they know that its going to be fairly expensive, and this way other players can play as well without having to shell out a lot of money.
i could be proven wrong, but im pompous so i dont think so :P
Anyways, the Wii U has absolute heaps of potential. The Vitality Sensor could come out at any point now, and we're looking at the most absolute variety of input ever conceived, really.
There are plenty of games with local multiplyer. Especially sports games, FPS's, the fighting games you mentioned, racing games and a slew of XBLA/PSN titles. And even for games that focus mostly on online play, it's nice to be able to play with more than one person per console. I LOVE when couch co-op is feature in a game.
I'm not arguing one way or the other for whether the Wii-U needs to be able to support more than one tablet, I just thought I'd shed a little more light on the topic based on my personal experience.
One of my biggest original gripes with the tablet was how much I expected it would cost to have several (though it'll still likely cost a pretty penny for the one). But now that there can be only one, I'm even MORE disappointed because the only truly fun applications I was thinking of for it (ie, Four Swords for Gamecube/GBA) are no longer even possible.
And to be perfectly frank, I don't think that moving the inventory or HUD or anything like that to the tablet actually cleans up anything. The very fact that you are shifting your view from the TV to the Tablet means that you're taking your eye off of the gameplay anyway, so there now real difference between having a pop-up screen on your TV and a persistent screen in your hand (aside from ever draining batteries).
The ONLY inventory/HUD advantage I can see is that a touch screen might make some inventory screens easier to navigate.
The one Tablet thing, as you said, means that we're going to be seeing a segregated gaming experience. One where P1 and P2 don't even have the OPTION of doing the same things unless the game forgoes the Tablet altogether. This could indeed be fun for some things, but really, I feel like I wouldn't want to use the Tablet when I could more easily use my 46" TV and a regular controller.
Seriously, no one yet has come up with a use for the tablet that rationalizes it existence to me. Much like there are only a VERY small handful of DS games that use either the two-screens or the touch-screen for anything worthwhile (and only ONE than I can think of that awesomely uses both.: The World Ends with You), I think we're going to see nothing but games that only use the tablet because it's there.
And I'm completely honestly asking for people to shout out some ideas of why I should want the tablet for gaming control applications. I really WANT this thing to be as cool as it initially sounds like it should be.
Second is that each of those screens is being driven by the processing power of the Wii U console. I would imagine that pumping four different images to 4 tablets plus the tv would be hard on the hardware.
I'm sure Nintendo will weigh these issues carefully before deciding to allow for multiple tablets per console. I don't see this issue being resolved until after the console launches. I imagine Nintendo might get pushed to allow more than one (assuming they limit it), and we may see support well after launch for this kinda of interaction.
tablet controller is main Wii Us controller while other controllers are optional(wii remotes, classic controllers, gamecube controllers etc.) He said that game cube controllers wont work with the system.
and Wii U can play 2 games at the same time . No where have I read that. god dam you make up some useless bullshit.
My sentiments exactly. Wii Remote + Classic Controller = Tablet without screen, which is perfect for those games.
I like the varied control options now open to developers, I just hope it doesn’t confuse consumers, they do confuse easily ;) I’m more excited about the potential of getting DS like experiences in my living room. A map in my hand, complex interactive puzzles, inventory control, unique input control, etc. Plus the new kinds of interaction that we’ve seen like the tablet acting as a scope in an FPS (which if playing local multi wouldn’t really work well anyways), command input for strategy/rpgs, player stats and inventory etc. They say they are trying to appeal to the ‘hardcore’ gamer again, and honestly this tablet excites me more than motion/wiimote control for everything other than FPS style games.
Ah hell, I don’t even know if I care, HD/High Fidelity Nintendo games are enough for me even if I’m a little worried how it will be received and what happens a year from now if no real ‘new’ experiences are delivered by developers when Microsoft and Sony unveil their next gen. Without exceptional experiences, we’ll be back to power, and we know the next gen will be more powerful.
but i am sure nintendo will think about this....
Or the "U-pad" controls the boss and the other controllers control a party of 4 heroes.
Endless possibilities...
Imagine playing "split-screen" CoD where you have your own screen! I guess the tv could display a scoreboard and maybe a minimap or something.
imagine playing multiplayer alone, where killstreaks don't take up your screen! predator missiles and stuff could show up on your tablet screen!
Two tablets is the minimum for me to get excited about this. otherwise it's just an HD wii with a controller that has a basically useless screen on it.
I don't have a lot of hope for Classic Controller support since Nintendo so far can't be bothered to add support for it even in games where it makes more sense than a remote (cough DKCR).
The idea of 4 people using the controller for multiplayer is nifty, but if you can't do that? Then it'll be a gimmicky psuedo DS screen. If the Wii U can compete with the 360 & PS3, there's no reason to grab this for multiplatform titles if you already own a HD console.
So if you want Mario or Zelda in HD, this is for you. Otherwise - it seems redundant.
I'm sure these will cost a lot, but I don't see that as a reason to not _allow_ more than one to connect. Nor the concern of processing power. I'm sure developers could think of some cool things to do with more than one controller, so why not allow it?

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