Torchlight II is going to be huge, the sheer amount of content will practically dwarf the original Torchlight. Runic boasts that the first act already contains more unique assets than the entire first game combined. Players should find things much less linear this time around as well, as it is no longer a straight up top to bottom dungeon crawl. The game will contain three primary acts and a final "endgame" act with numerous outdoor areas and dungeons to explore.
To ensure that Torchlight II is not simply just a larger version of their first game, Runic has promised a variety of other improvements as well. In addition to a ton of under-the-hood optimization to the engine and combat mechanics, Torchlight II has also received a much needed upgrade to the wardrobe system and character customization features as well. Even loot has gotten an overhaul, with tons of new items being added, including unique equipment and armor sets.
Although I didn't personally have any major issues with the user interface, I've been promised that practically everything shown right now is being thrown out and rebuilt from scratch. Runic feels that the UI needs to be far less obtrusive and more user-friendly.
Torchlight II will definitely be a solid title to look forward to this year, especially as new content and improvements are unveiled leading up to the launch.
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