hot  /  reviews  /  videos  /  cblogs  /  qposts

Pikmin 3

E3: Hands-on with Pikmin 3

5:20 PM on 06.06.2012 // Chad Concelmo

This is it. The moment I have been anticipating for years.

I am a giant fan of the Pikmin series. GIANT! And every year for the last few years, I have hoped and prayed Pikmin 3 would be official and announced at that year's E3. At first I thought it would be a Wii title ... and that never came true. Then I could have sworn it would launch with the 3DS ... and that never panned out as well.

Well, here we are, all these years later, and Pikmin 3 is finally official. And I have played it! I still can't believe it.

But what did I think about the game? Did I love this new iteration of the series? Or was I so disappointed that I dramatically knocked over the demo kiosk and ran out of the Nintendo booth with my arms flailing?

There were two levels to play in the E3 demo. The first was a more traditional Pikmin level and the second was an extraordinary boss battle.

Let's get into the first, more classic level first.

Pikmin 3 can be played with either the new Wii U GamePad or the Wiimote-and-Nunchuk combo -- very similar to the way the Pikmin Wii re-release plays. Actually, exactly like that. The GamePad was great and comfortable (and the map on the touch screen wonderfully helpful), but I actually preferred the Wiimote and Nunchuk. It felt great and made controlling the Pikmin easy and accurate.

But I have to reiterate: the GamePad is fantastic and I will most likely use that when the final game is released. Not being that familiar with it yet, though, the Wiimote and Nunchuk made it easier for me to jump right in.

The first thing you will notice about Pikmin 3 is that it is DROP-DEAD GORGEOUS! The animation and colors on the Pikmin are slick, but the backgrounds -- my God, the backgrounds are exquisite. The lush foliage and swaying grass are so detailed and almost photo-realistic that they need to be seen to be believed. Everything just looks so amazing. I can't imagine how incredible everything will look once more varied areas are introduced in the final game.

As far as gameplay, things were instantly familiar.

For the demo -- a level that is most likely not in the final game -- some things were left out. Your Pikmin couldn't die (and, if they could, not easily at all), and there was no respawning by growing Pikmin from the home base onion. There was only a limited time with the demo, so some sacrifices had to be made to let players do as much as possible.

But keep in mind that this stuff will be in the final game. I mean, what is Pikmin without growing and managing your multi-colored troops? The classic Pikmin we all know and love will be back and better than ever. This was just a simple demo.

In the level on display, you must use your red Pikmin to collect fruit and kill enemies. The blue and yellow Pikmin were absent from the demo, but they will, of course, be in the final game.

After traveling through the gorgeous level, you run into a giant floating jellyfish. Throwing your red Pikmin on the jellyfish to destroy him unlocks the newest member of the Pikmin family: the rock Pikmin.

Outside of being AWESOME, these rock Pikmin are very similar to the purple Pikmin in Pikmin 2, as they are super-strong. Instead of just using them to easily kill enemies, though, these new rock Pikmin can do so much more. There are glass walls and rocks everywhere that can only be broken with these powerful Pikmin. This use of specific-colored Pikmin adds more strategy to the proceedings. (More on this deep mechanic when I get to the boss battle later.)

A wide variety of enemies and environmental obstacles was present in the booth demo, each more beautiful and daunting than the last. One nice change to the formula comes in the form of bridges and slides. In the last two Pikmin games, bridges were automatically made by Pikmin in certain spots. In Pikmin 3, there are piles of rocks that much be carried to make the bridge. Each rock piece forms the bridge, so it all feels much more realistic than before.

The slides are fun pieces of the environment that Olimar and the Pikmin can slide down. (In the demo it was a blade of grass formed in a fun spiral.) These slides are great as shortcuts, but can only be used one way and Pikmin cannot carry certain items down them. They just add to the subtle strategy of the level layout.

I really can't stress enough how beautiful and polished this game looks and feels. Everything just comes together perfectly and truly feels like a classic Nintendo game.

After collecting a bunch of fruit, killing a bunch of meddlesome creatures, and traveling through a gorgeous world, the demo came to an end and I couldn't have been happier. It felt exactly like Pikmin, just more detailed, smooth, and BEAUTIFUL! Everything I could have asked for.

And then I played the boss.

And I think I may have died from happiness.

The boss in the Pikmin 3 demo was a giant caterpillar/scorpion/beetle kind of thing. Huge, fluid, and gorgeous.

The bosses in the other two Pikmin games were great and well-designed, but this boss took things to a new level. Both the red and rock Pikmin needed to be used in this fight. The rock Pikmin had to be thrown first to break apart the hard metallic shell of the monstrous creature. Once the individual sections were shattered, the red Pikmin had to be used to do damage.

You see, the only way to damage the boss was to have the Pikmin grab onto the exposed skin and attack away. The heavy rock Pikmin, with their skinny arms, could not grab onto the fast-moving beast, and therefore could not do damage outside of breaking the shell.

This attention to detail made the boss even more fun and challenging than I could have imagined. I loved it so much.

There's no word on whether the final version of Pikmin 3 will be more like the first Pikmin with its above-ground levels and more straightforward goals, or Pikmin 2 and its deep, wonderful dungeons and higher challenge.

I am hoping for something closer to Pikmin 2, but, either way, Pikmin 3 promises to be an unbelievably welcome sequel and an outstanding addition to the early Wii U library.

I adored my time with Pikmin 3 and think it is my favorite game of the show so far.

I can't wait to play more.

No, seriously, I am going to lose my mind waiting for this to be released.

Photo Gallery: (12 images)
Click to zoom - browse by swipe, or use arrow keys



Chad Concelmo,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

nanashi avatarnanashi
-nudge nudge- hey Sony, discount Ys: I and II Chronicles and Ys: Seven on the PSP :D
RadicalYoseph avatarRadicalYoseph
Just out of curiosity, does anybody here still play Mario Kart 8 at all frequently?
Cosmonstropolis avatarCosmonstropolis
Neighbors ended up calling the cops. I hid under a cardboard box. Police officers were perplexed but went back to their patrol routes after a minute or so.
techsupport avatartechsupport
!a new MGS: Ground Zeroes update file auto dl'd and installed..the day prior to MGSV... hmm.. coincidence? OR... coincidence?
GoofierBrute avatarGoofierBrute
Just got an email from Nintendo saying that my Club Nintendo reward has been shipped and is on its way. Now it's the end of an era. *pours one out for Club Nintendo*
wutangclam avatarwutangclam
I've been thinking of starting up a criticism-minded "game of the month" type podcast. Would anyone be interested in something like that? If you'd wanna be part of it, let me know, I'm generating ideas and looking for contributors
CJ Andriessen avatarCJ Andriessen
Playing the most difficult strategy game ever: trying to figure out what order to beat your backlog in.
ChillyBilly avatarChillyBilly
Transient Ryu stays ripped by riding the rails and throwing other transients off of his rail cars - [IMG]http://i22.photobucket.com/albums/b321/Felth/homeless%20ryu.jpg~original[/IMG]
OverlordZetta avatarOverlordZetta
I'm so, so sorry everyone. :(
kolten2 avatarkolten2
https://www.youtube.com/channel/UCJCiF5dBSpweeStTjOqu-uA/videos
TheAngriestCarp avatarTheAngriestCarp
I'm pretty sure you guys know what game I'll be playing tomorrow. One of THE hottest games of the season. That's right, I'm talking about Lunch Truck Tychoon. Kojima ain't got shit on me, mukkas!
Flegma avatarFlegma
Playing Project Zero 2 on Wii. One should hope PZ5 got more sensible controls - twisting the Wiimote left/right to turn the camera does not make sense.
Barry Kelly avatarBarry Kelly
"When you are not playing the game or choose not to join the defense, your FOB will be defended automatically by your Security Team and security devices." Yeah, I think I'll just avoid the FOB functionality in MGS V
Snaveage avatarSnaveage
PSA: If you're picking up Phantom Pain tomorrow, put the kids down for a nap, turn off your phone and tell your partner to pipe down - the opening hour deserves your undivided attention. Enjoy!
extatix avatarextatix
If you like your hentai VNs [url="https://groupees.com/vn3"]cheap.[/url] Or even [url="https://www.indiegala.com/manga"]cheaper[/url].
VeryImportantQuestion avatarVeryImportantQuestion
Just read that SquareEnix have applied some weird mutation of crowdfunding mechanics to the Deus Ex: Mankind Divided preorder. I know the last blog I wrote mentioned how big publishers try to pervert these systems, but to think it's already this far gone.
Cosmonstropolis avatarCosmonstropolis
First in line to grab MGS V tomorrow. Close to my house, so it looks like I can eat and sleep comfortably. No one else seems to be waiting at my mailbox. Neighbors are getting suspicious.
The Travisionist avatarThe Travisionist
[img]https://pbs.twimg.com/media/CNwHpCTVAAA0jLp.png[/img] Sometimes, life is good as a ghost.
Mike Wallace avatarMike Wallace
You know what, I'm just gonna come out and say it. I hope MGSV fails. It won't train wreck by any means, but I hope it's a huge financial failure. Nothing against Kojima, but #fuckonami
Rad Party God avatarRad Party God
MGS V unlocks for me tomorrow at noon.
more quickposts


Contest!


destructoid's previous coverage:
Pikmin 3


  Aug 04

Very quick tips for Pikmin 3

Red, Blue, and Yellow synergy


  Jul 31

Review: Pikmin 3

Not a minuscule pick


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -