E3: Hands-on with Nintendo Land: DK's Crash Course

12:55 PM on 06.07.2012

This is the last in the series to preview all five of the games within Nintendo Land for the Wii U. (You can check out the other previews here, here, here, and here! Whew!) Let's talk "Donkey Kong's Crash Course!"

I am going to say it right now: Donkey Kong's Crash Course is my favorite of all five Nintendo Land minigames on display in the Nintendo booth. True, there are still a large amount of games still yet to be revealed, but they will have a tough time beating Crash Course. The game is really fun.

I mean, check out the main header image above. It is out of control! How could something that looks like that not be fun?!

The concept of the single-player Donkey Kong's Crash Course is simple: You just have to guide a rolling, triangle-shaped vehicle through a crazy, complicated obstacle course without crashing it or flipping it over.

It sounds simple, right?

It's not.

Crash Course is super-challenging, and, my God, so much fun. The only "simple" thing about it is the controls. All players have to do is tilt the Wii U GamePad back and forth to roll the vehicle left and right. Occasionally, the ZL and ZR triggers are used to activate levers and cranks, but, outside of all this, the controls are very easy to learn.

Mastering them is an entirely different story. As you can see in the screenshots, the course in Crash Course is HUGE! And these screens don't even give you the entire picture. The level actually scrolls way up, so it is much larger than the images indicate.

Everything starts out easy enough, with some hills to navigate over. Just tilt the GamePad and the vehicle rolls. If the hill is big, just tilt the GamePad even more more and the cart will roll much faster. But you don't want it to roll too fast. If it does, it could easily crash or flip over when you get to the next obstacle.

You have to be slow and meticulous. And as the obstacles get more complicated, things get tough! BUT SO MUCH FUN! The whole thing reminded me of a combination of Uniracers and The Incredible Machine -- which is kind of the best combination ever. Some of the obstacles involve navigating giant loops with cranks, riding elevators, and navigating a crazy series of steep hills.

To help you out, there are checkpoint markers every once in a while that you spawn from if you die. But with only five lives, getting through the entire course is tough. I played the game multiple times, and never made it. Is is really challenging.

To add incentive and competition to the proceedings, your time and distance is recorded on a leaderboard, making getting farther and earning high scores oh-so tempting.

I really, really loved Donkey Kong's Crash Course. It was such a breath of fresh air and a genuinely fun and surprisingly deep minigame.

I can't wait to play more and finally make it to the end of the course!

Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.


More Nintendo Land  updates:

review ( ! ) news ( 25 ) galleries ( 25 ) videos ( 25 )

I forgot Nintendo Land existed until a couple weeks ago. Like some of you, I only recently bought a Wii U and after looking at some "what to play" lists for my next multiplayer game, I was reminded of this minigame collection...
In a strange move that no one understands, everyone's favorite Mario factory has recently removed original Wii U pack-in Nintendo Land from the system's eShop. Exactly when, we're not sure. NeoGAF users found the title gone f...
Next in line for "Playing Catch Up to the Catch Up" is my Wii U premiere video. True be told, it isn't the really the premiere video, that honor belongs to this live stream (I brand them as "Live Boredom"). Click that to wat...
This is our third and final entry in our series featuring composer Ryo Nagamatsu as he walks us through the attractions in Nintendo Land one-by-one, giving us an inside look at what he was thinking about when he wrote the gam...
We're back with part two of our audio walkthrough of Nintendo Land with composer Ryo Nagamatsu. This time we visit Luigi's Ghost Mansion, Mario Chase, Metroid Blast, and Octopus Dance. And be sure to read part one of our feature which covered four other Nintendo Land attractions.
I have to admit that I was secretly looking forward to Nintendo Land a great deal. While I wasn't sold after Nintendo's E3 press conference last year, seeing the title in action really got the nostalgia flowing for me in all ...
If you are like me and furiously register your new Nintendo games for the Club Nintendo coins as soon as you open the package, you were probably surprised to discover that the copy of Nintendo Land bundled with the Wii U Delu...
The Wii U GamePad is a lot more versatile than it looks. Some potential consumers have not been quite as inspired by the system as they were by the immediate uniqueness of the Wii and its remote controller. After all, tablets...
Nintendo has decided to fully detail the last three Nintendo Land attractions that we told you about earlier this month. These last three round out the list of 12 attractions coming to the Wii U launch title, both of which dr...
GoNintendo has an image of a list of details for some of the Nintendo Land minigames, giving us details on Yoshi's Fruit Cart, Captain Falcon's Twister Race, and Octopus Dance.  Octopus Dance is the greatest name ever g...