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E3: Hands-on with End of Nations - Destructoid




End of Nations  



E3: Hands-on with End of Nations


5:00 AM on 06.13.2011
E3: Hands-on with End of Nations photo



End of Nations was originally showcased at last year's E3, but the final release is still up in the air. Nonetheless, the game looks pretty strong, as it should. Developer Petroglyph Games is comprised of former staff members from Westwood Studio, best known for the Command & Conquer and Dune games. I'm no RTS buff, but even I understand the kind of talent being brought to the table.

As mentioned last year, you can have fifty players in a single game battling against the main enemy, the Order of Nations. Thanks to the implementation of client-server technology, players can jump into a game at any time. Hopefully with this and other MMO-style features, both newcomers and seasoned RTS vets should feel welcome.

Before you embark on a mission, you get a chance to visit your armory. There, you can select a range of vehicles and troops to add to your load-out, trying to balance your squad's effectiveness against the cost of actually using them. There's also a degree of customization in which you can modify your units with add-ons. Continuing with the MMORPG features, you can expand your skills along talent trees, gaining new units and abilities depending on how you play.

Once a battle begins, it's business as usual. You assign specific units to groups, capture key locations in order to acquire war funds and energy, plant automated turrets for defense, and so on. Attacking your enemy isn't always as simple as hitting hard and fast -- you might have to target medic units that are repairing other vehicles. Again, not entirely unfamiliar territory for seasoned genre players.

One nifty feature is the ability to change the angle of your battlefield view. Whereas most RTS games only allow you to zoom in and out of a map while keeping an isometric perspective, End of Nations allows you to tilt the camera until you can see the horizon in the distance. Not only does this allow you to view the excellent in-game models in greater detail, it also allows you to see activity in the distance that you would otherwise not be able to without having to scroll the map or zoom extremely far out.

Despite my fear of micromanagement, I was having a good time with my playthrough. Granted, the reps granted me near infinite funds so I could drop nukes on my foes whenever I pleased. Didn't help me win, but I didn't lose either! If someone like me can somewhat handle himself, newbies should be able to pick up on the mechanics in no time at all.

End of Nations is looking pretty fresh and should satisfy your strategy desires when publisher Trion Worlds eventually drops on the PC.








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timeline following:
End of Nations



10:00 PM on 03.03.2014
End of Nations development 'put on hold'

Some folks on reddit happened to notice that Trion Worlds has removed any mention of End of Nations from their official sites. The troubled title has been in development for years now, and last year it was revealed their swit...more



2:00 AM on 07.18.2013
New screenshots of End of Nations as a MOBA

End of Nations has returned as the game's Alpha servers are back up. Only invited fans can test out the newborn game, and those of you interested can register for more of the Alpha taking place this Summer. Players will notic...more



3:00 AM on 07.13.2013
End of Nations has been turned into a MOBA

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4:30 PM on 09.14.2012
Preview: End of Nations is still free, and still fun

When I first saw End of Nations last year, I was one part intrigued, one part skeptical, and all together hoping that the promise of a massively multiplayer real-time strategy game would pan out. Since then, we at Destructoid...more



4:30 PM on 08.07.2012
Trion Worlds announces Gamescom plans

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4:30 PM on 07.03.2012
Closed beta event for End of Nations set for July 20

The first closed beta event for End of Nations will take place starting on Friday, July 20th at 12:01am Eastern and last through Sunday, July 22nd at 11:59pm Eastern. That ought to give you plenty of time to sign yourself up...more



6:15 PM on 06.08.2012
E3: End of Nations combines the old in new ways

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10:00 AM on 06.01.2012
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6:00 AM on 05.11.2012
End of Nations' factions get a bit more shadowy

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9:30 PM on 04.25.2012
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