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E3: Hands-on with End of Nations
End of Nations was originally showcased at last year's E3, but the final release is still up in the air. Nonetheless, the game looks pretty strong, as it should. Developer Petroglyph Games is comprised of former staff members from Westwood Studio, best known for the Command & Conquer and Dune games. I'm no RTS buff, but even I understand the kind of talent being brought to the table. As mentioned last year, you can have fifty players in a single game battling against the main enemy, the Order of Nations. Thanks to the implementation of client-server technology, players can jump into a game at any time. Hopefully with this and other MMO-style features, both newcomers and seasoned RTS vets should feel welcome.
Before you embark on a mission, you get a chance to visit your armory. There, you can select a range of vehicles and troops to add to your load-out, trying to balance your squad's effectiveness against the cost of actually using them. There's also a degree of customization in which you can modify your units with add-ons. Continuing with the MMORPG features, you can expand your skills along talent trees, gaining new units and abilities depending on how you play. Once a battle begins, it's business as usual. You assign specific units to groups, capture key locations in order to acquire war funds and energy, plant automated turrets for defense, and so on. Attacking your enemy isn't always as simple as hitting hard and fast -- you might have to target medic units that are repairing other vehicles. Again, not entirely unfamiliar territory for seasoned genre players. One nifty feature is the ability to change the angle of your battlefield view. Whereas most RTS games only allow you to zoom in and out of a map while keeping an isometric perspective, End of Nations allows you to tilt the camera until you can see the horizon in the distance. Not only does this allow you to view the excellent in-game models in greater detail, it also allows you to see activity in the distance that you would otherwise not be able to without having to scroll the map or zoom extremely far out. Despite my fear of micromanagement, I was having a good time with my playthrough. Granted, the reps granted me near infinite funds so I could drop nukes on my foes whenever I pleased. Didn't help me win, but I didn't lose either! If someone like me can somewhat handle himself, newbies should be able to pick up on the mechanics in no time at all. End of Nations is looking pretty fresh and should satisfy your strategy desires when publisher Trion Worlds eventually drops on the PC. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
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| 4:30 PM on 09.14.2012 Preview: End of Nations is still free, and still fun |

When I first saw End of Nations last year, I was one part intrigued, one part skeptical, and all together hoping that the promise of a massively multiplayer real-time strategy game would pan out. Since then, we at Destructoid...more
| 4:30 PM on 08.07.2012 Trion Worlds announces Gamescom plans |

It looks like Trion Worlds' has a fair amount to show off at Gamescom, which is impending. During the conference, which takes place in Cologne between the 16th and 19th, Trion will be showing "Storm Legion" for Rift to consum...more
| 4:30 PM on 07.03.2012 Closed beta event for End of Nations set for July 20 |

The first closed beta event for End of Nations will take place starting on Friday, July 20th at 12:01am Eastern and last through Sunday, July 22nd at 11:59pm Eastern. That ought to give you plenty of time to sign yourself up...more
| 6:15 PM on 06.08.2012 E3: End of Nations combines the old in new ways |

You had me at RTS, but lost me at MMORTS. What’s that? You’re made by ex-Westwood Studios members and heavily inspired by Relic Studios’ output? Okay, you have my attentions again, End of Nations. End of ...more
| 10:00 AM on 06.01.2012 End of Nations gets a color commentary treatment |

A new trailer for Petrogylph Games' End of Nations has been released this morning, which features gameplay footage from a battle over an Austrailian uranium mine, accompanied by a pair of commentators performing in the ...more
| 6:00 AM on 05.11.2012 End of Nations' factions get a bit more shadowy |

Last month we got a look at the first of two playable factions in Trion Worlds' MMORTS End of Nations, The Liberation Front. Things get significantly less noble with the introduction of the Shadow Revolution, which appears t...more
| 9:30 PM on 04.25.2012 Check out End of Nations' Liberation Front Faction |

End of Nations is one of those free-to-play games that has managed to escape my ever-watchful eye as of late; it caught my attention last year, but has since fallen away. Simply the idea of a strategy MMO, or rather one...more
| 7:30 PM on 04.08.2012 Nations can be ended in an armory |

In the upcoming free-to-play RTS, End of Nations, one of the most important features that players will encounter is the Armory. Trion Worlds and Petroglyph Games have offered a run down of how you can use the Armory to build ...more
| 6:00 PM on 03.01.2012 Preview: Fighting an evil U.N. in End of Nations |

I've never had much of a knack for strategy or warfare. I'm not relentlessly evil enough to be a dictator, and I'm not selfless and stalwart enough to be some sort of freedom fighter. So when the big WWIII hits, I'm probably ...more
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