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E3: Hamza tells us how he would have made The Darkness II - Destructoid

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The Darkness 2  



E3: Hamza tells us how he would have made The Darkness II


8:30 PM on 06.11.2011



The Darkness II has a sweet comic book style mixed with lots of blood and bullets. There are tons of awesome ways to rip, tear, and cut apart your enemies while simultaneously firing your two guns at them. That seems good enough for me, but not for Hamza. If it was up to him, he'd use an ancient evil of unimaginable power to sit around the house and be lazy. Come on, man, have some creativity!

You can check out Hamza's ideas, as well as a lot of other new information, in his interview with Tom Galt of Digital Extremes, the developer for The Darkness II. The game will be out on Xbox 360, PS3, and PC come October 4, 2011.








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timeline following:
The Darkness 2



2:45 PM on 12.06.2011
Preview: The Darkness II's Vendetta mode

I am quite the sucker for cooperative games. To me, there's no better experience than tackling an objective or taking down a sinister baddy with a bud right by my side -- oh, and couch co-op is preferred. Adversarial multipla...more



10:30 PM on 08.27.2011
Tara Long interviews Seth Olshfski for The Darkness 2

Tara Long got a chance to demo The Darkness 2 and talk to 2K's Seth Olshfski about it today at PAX. They discuss the art style, which is more heavily influenced by the comic than the first game, and story (Paul Jenkins is re...more



11:00 AM on 08.18.2011
Get the VIP treatment and play Darkness 2 at PAX Prime

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4:15 PM on 07.19.2011
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