If there was one thing this E3 didn't want for, it was first-person shooters. The Electronic Arts booth in particular had Battlefield 3 Premium, Medal of Honor: Warfighter and Crysis 3 all on display, and I have to say it was getting difficult to tell the difference between them. At one point, partly due to end-of-show fatique, I wandered over to a booth to play what I thought was Crysis 3, and it wasn't until I squinted for a moment that I realized I was about to play a different game entirely.
Yep, the industry is turning into soup.
Still, Crysis 3 was the only game out of all EA's shooters to feature a composite bow loaded with exploding arrows, so it wins my official "Composite Bow Loaded With Exploding Arrows" award for the year!
Despite all the military and near-future games starting to bleed into each other, at least Crysis 3 is looking set to be the prettiest of the bunch. The whole "urban jungle" setting seems to be a good compromise between the first and second games of the series, as a devastated New York is overtaken by tropical plant life and flooded by lakes. There is some great color in this game, something that will visually set it apart from the browns and greys of EA's alternative offerings.
Fans will know what to expect from the core game. As always, Prophet's Nanosuit is loaded with strength boosters, speed enhancements, armor and stealth, all of which can be used by skilled players to dominate the opposing CELL soldiers. Thanks to the composite bow, sneaky players now have a ranged weapon that can be used to silently and invisibly kill foes, and the satisfaction is there to be had in abundance.
The bow can be loaded with multiple arrow types, ranging from regular bolts to electric arrows to timed or instant explosives. Others types of ammunition are still in the works, along with multiple weight choices for the bow itself. By far, the best arrow so far is the timed explosive, as you can shoot it into a soldier and watch him scream in terror as he realizes what's about to happen and can't do a thing to stop it. With players able to retrieve regular arrows after use, it's entirely possible to play through whole sections as a cross between Rambo and the Predator. Provided, of course, that one is careful about their Nanosuit energy.
Predatory stealth like this is among my favorite types of playstyle, where players are empowered by their sneakiness rather than feeling like they're hiding from superior forces. Picking off opponents and watching them panic as their numbers dwindle via arrows shot from the ether, is immensely pleasing, and offers a nice change from the constant sneak/stab/sneak/stab pattern found in past games.
Crysis 3 debuts usable alien weaponry for the first time in the series, and the demo allowed me to get my hands on one -- a huge mortar weapon that fired arcing shots of energy. It was devastating and heavy, though I have to say that it only really felt "alien" due to its visual presentation. I am hoping for the extraterrestrial technology to offer something weird and unique, rather than having grounded weapons that replace normal bullets with glow-in-the-dark ones. This is just one weapon though, and I'll keep my fingers crossed for something a bit more exotic as we see more of the game later.
For right now, at least, that bow alone is looking set to provide a heck of a lot of changes, especially if Crytek keeps offering more arrows to play with. Exploding fools and electrocuting puddles of water is one thing, but I like to think that Crytek can be more inventive than that, and I look forward to seeing how further we can mess people up while pretending the be the ghost of Sylvester Stallone.
Right now, that's what this game needs in order to differentiate itself from the competition. Lord knows we have enough shooters getting gritty and realistic. Crysis 3 is a science fiction game, and it's time to get a bit weird with it. The alien weapons need to feel truly alien in the hand, and the bow needs arrows that do more than we've seen in the past.
Similarly, the new blend of city and jungle needs to play a role in diversifying the game's challenges. Crytek is promising sections with a sense of open exploration and optional challenges, which is cool, but I want to see the jungle itself providing more than just pretty scenery. Let's have unstable buildings crashing through trees, and wild creatures to deal with. Let's have an untamed environment that's just as dangerous as the soldiers prowling it. Not since Enslaved have we had a game that uses this style, and I want to see it used as more than mere window dressing.
Crysis 3 has a fantastic groundwork of ideas to play with, and if it uses those ideas well, this could really stand out from the pack, something that every shooter needs desperately to do at this point. If it doesn't, if it simply provides the ideas at their base level, then we'll just have another EA shooter -- visually wonderful, but relatively predictable.
I love the potential I'm seeing with this. I just hope it's capitalized on and I look forward to seeing if it is.
|5:00 PM on 03.10.2013|
Latest Crysis 3 patch launched, fixes graphical issues
A new patch for the PC version of Crysis 3 has been pushed out by Crytek which fixes, among other things, those annoying graphics driver crashes that some have been suffering from as well as broken shading. Crytek also r...more
|9:30 PM on 03.02.2013|
Wii U version of Crysis 3 canceled due to lack of support
Though we've been getting the sense that developers don't seem all that interested in developing for the Wii U, Crytek CEO Cevat Yerli explained in an interview that it wasn't because of them that Crysis 3 failed to materiali...more
|10:00 PM on 02.22.2013|
The dancing soldiers are back in Crysis 3
Remember in Crysis 2 how you could discover some CELL soldiers getting their grove on? Well they're back in Crysis 3 and Game Front details how you can get your freak on with them once again. Also, a deer and frog.more
|9:30 AM on 02.20.2013|
Reviews Elsewhere: Crysis 3
How about that Crysis 3, eh? The game released yesterday and firmly established itself as the mark by which future videogame graphics shall be measured -- at least for a while. There's no doubt this is one beautiful game when...more
|8:00 AM on 02.20.2013|
EA + Tabloid = Half-naked woman in Crysis 3 bodypaint
The Sun loves to talk about how dangerous those violent videogames are, and frequently runs stories vilifying interactive entertainment for inspiring crime and teaching the youth of Britain all sorts of terrible things. Still...more
|10:30 PM on 02.19.2013|
Tweak Crysis 3 with these console commands
Electronic Arts has passed along a list of console commands for Crysis 3 to Game Front, which is a sentence I didn't think I'd be able to write today. My first thought was that these would mostly pertain to graphical options ...more
|11:30 AM on 02.19.2013|
Pitting Crysis 3 against the GeForce GTX Titan
Today, hardware reviewers were able to lift the lid on NVIDIA's latest beast, the GeForce GTX Titan. Boasting a GK110 chip with 2688 CUDA cores and loads of other stuff I barely understand, NVIDIA claims that when y...more
|8:00 AM on 02.19.2013|
Review: Crysis 3
Crysis 2 was seen as something of a black sheep by fans of the original Crysis. I personally loved it, but others were turned off by its comparatively linear environments and plain New York backdrop. For many, the o...more
|5:15 PM on 02.15.2013|
Check out all the powerful weapons you'll get in Crysis 3
The latest trailer for Cyrsis 3 shows off some of the badass powerful weapons you'll be able to use. The weapons are all based on set weapon archetypes, just you know, given a futuristic twist. I especially enjoy how you can...more
|9:00 AM on 02.12.2013|
Crysis 3's sharp-dressed trailer is pretty adorable
There's a time and a place for dismal, bleak, "dark n' gritty" trailers, but there's a time for silliness too. Crysis 3 is having its silly time with this new trailer, letting us know how much fun it is to be a nanosuited ba...more
|2:00 PM on 05.23.2013|
Review: Call of Juarez: Gunslinger
Call of Juarez is a series I've always wanted to enjoy. It's hard not to admire its attempts at clever storytelling, and the commitment to creating a wild west first-person shooter in an age where everything's about blasting ...more
|1:30 PM on 05.23.2013|
Jon Favreau's Destiny trailer is such a tease
Let's get straight to the news that's been a long time coming for Bungie's open-world shooter Destiny: we'll finally see what it looks like -- what it really looks like -- on June 10, 2013. Thank goodness for that! Specifica...more
|8:00 AM on 05.23.2013|
Dying Light is an open world, freerunning zombie game
Okay, take Dead Island's entire concept, subtract the role-playing mechanics, throw in freerunning features akin to Mirror's Edge, and set it all in an open world that features a day-and-night cycle where things become way ha...more