hot  /  reviews  /  videos  /  cblogs  /  qposts

E3: Gears of War 3 is looking slick n' tasty

11:00 AM on 06.12.2011 // Jim Sterling
  @JimSterling

We've heard all about Gears of War's multiplayer. Most of the fans have played it extensively thanks to the beta. That's all fine and dandy, but I'm a big supporter of the campaign mode and that's definitely what I wanted to know more about this E3. 

Naturally, I got my wish, as Gears designer Cliff Bleszinski sat us down for a quick look at the story mode, and some of the hotness that you'll be able to experience in what's set to be the most rousing story of the series thus far.

If you watched Microsoft's E3 press conference, you'll know that there's a level in which Marcus Fenix and his Delta Squad face off against a gigantic serpentine creature. In order to do this, players are going to need the help of a new toy -- The Silverback. 

The Silverback is a thundering mech with three distinct uses. You can move around the battlefield with a machine gun at your disposal or you can remain stationary and utilize the mech as a rocket-launching turret. Leaving the mech causes it to transform and throw up a heavy steel wall, giving you mobile cover in convenient positions. 

The Silverback looks like it's going to be a lot of fun, especially when it's used to shoot a monstrous snake's eyeballs out. That's what you do, by the way, and I'm thrilled to report that Gears of War 3 boasts the juiciest, gloopiest eyeball-burst effects I've seen in a long time. 

During the mission, Marcus receives a call from series regular Augustus "Cole Train" Cole, stating that he's in position. This position, it turns out, is a bridge above the monster's head, where Cole's squad is pushing a large crate of explosive Ticker creatures. The crate drops onto its side and swings open, unleashing a payload of Tickers onto the boss monster's head. Delightful. 

However, this is not the end of the encounter. Gears of War 3 has what Bleszinski calls a "Pulp Fiction," narrative structure, drawing inspiration from the films of Quentin Tarantino to re-tell the story from multiple points of view. After Marcus has defeated the boss, we then replay the situation with Cole and Baird's squad, up on the bridge. Here, the objective is to break through the Locust and topple the Ticker tank. 

Bleszinski told us that he loved this new take on the campaign because it gave us more Cole Train, "Which is great because I think Cole's just awesome." It's as noble a narrative goal as I've ever seen. 

The bridge battle reveals that Gears of War 3 is indeed the Gears we've come to know, with intense cover-based shootouts that provide plenty of blood and messy headshots. I'm impressed by how much more colorful the game is compared to its predecessors. The bright skyline of a level set in daytime is contrasted by the deeper, richer colors of both the Gears and their Locust enemies. Characters "pop" a lot more this time around, and I'd say that anybody who accuses this game of being "brown and boring" in the aesthetic department are lying little toads. 

The demo ends on a cliffhanger, with Baird possibly falling to his death after an emotional moment in which he tells female ally Sam what's really on his heart, "I suppose you want me to say I've always loved you but ... I don't." 

Baird is amazing. 

We were told that Gears of War 3 will wrap up a lot of the series' prominent questions and will also feature an "Anyone can die" story, heavily hinting at the possibility of us losing a few characters in a shocking fashion. 

Although we didn't get to see any of it during this presentation, Bleszinski was very proud to talk about Horde 2.0, the follow-up to the immensely successful wave-based Horde mode found in Gears of War 2

"We didn't invent that type of gameplay," admits the designer, "but we defined it this generation. When people talk about that gameplay now, they call it a horde mode." 

In Horde 2.0, players will be able to spend the cash they earn for kills and build defenses in order to keep the Locust at bay. You'll start with piddly little walls, which you can improve with barbed wire and more durable materials. If you play well and spend wisely, you'll be able to create a sweet little base for yourself. 

According to Bleszinski, such bases will be invaluable once the game starts throwing boss fights at you. Multiple Boomers and huge Brumak enemies will provide challenging breaks from the waves of regular enemies, and Epic has promised that some of these encounters will be damn hard. 

You can consider me well and truly pumped for yet another excursion into the world of Gears of War. It looks gorgeous, it presents itself with unmatched confidence and it looks set to deliver all my manliest of needs. There's little doubt that this'll be a heavy game of the year contender. 

Photo Gallery: (4 images)
Click to zoom - browse by swipe, or use arrow keys



Jim Sterling, Former Reviews Editor
 Follow Blog + disclosure JimSterling Tips
Destructoid reviews editor, responsible for running and maintaining the cutting edge videogame critique that people ignore because all they want to see are the scores at the end. Also a regular f... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

OverlordZetta avatarOverlordZetta
Can this be Toy Story 4? [youtube]https://youtu.be/XJkZX0rKElY[/youtube]
Gamemaniac3434 avatarGamemaniac3434
Also I will be reviewing freedom wars. I didnt make it to the end. I will not be kind to it. There will be blood.
Gamemaniac3434 avatarGamemaniac3434
Yeah....been there before.
techsupport avatartechsupport
MGS V review: When using a character other than Big Boss for missions, the intro credits still say, "starring Punished 'Venom' Snake." Sloppy work, Kojima - no wonder Konami dumped you. 0/10.
Gamemaniac3434 avatarGamemaniac3434
Grim Fandango......some real good sruff here. As soon as I complete it (vita version, of course) will probably see about a write up. Not perfect, but theres some good stuff here. Glad it got brought back from obsolescence hell.
Rad Party God avatarRad Party God
*sigh* If only Disqus had a "block/ignore user" option :/
VIRGO avatarVIRGO
Must. Use. This. Blog. More. But. School.
GoofierBrute avatarGoofierBrute
Just started playing Hyrule Warriors again. Man is that game fun. A bit mindless at times granted, but fun nonetheless.
RadicalYoseph avatarRadicalYoseph
I ate vanilla ice cream and didn't put on any chocolate syrup. Now wondering if that was racist whitewashing #thanksjed.
Jiraya avatarJiraya
The cat dragged in some action figures !
[img]http://i.imgur.com/6Cu2Asg.jpg[/img] [img]http://i.imgur.com/qMFDAw3.jpg[/img] [img]http://i.imgur.com/RPUraY8.jpg[/img] [img]http://i.imgur.com/51DLqjh.jpg[/img]
Dr Mel avatarDr Mel
There's a Custom Soundtrack folder in MGSV. I can't think of a better thing to put there than the old episodes of podtoid I've been running through lately. I'll be fultoning guys and Holmes will be puttin' on mesh tank tops. Perfect.
Shinta avatarShinta
MGSV Pro Tip: Turn your brightness down to 0. It actually makes the view distance for the guards correct, and doesn't make nighttime the best option for you every single time. When guards shoot flares in the sky, the lighting looks like Dragon's Dogma.
Pixie The Fairy avatarPixie The Fairy
Proof I listened to too much Weird Al growing up: I really do hear "Living in America" as "Living with a Hernia."
Nic Rowen avatarNic Rowen
I've been playing a shit ton of Heroes of the Storm recently. It's my first MOBA and I'm SHOCKED at how much fun I'm having. Anyone else into it? Would love to get some games in with Dtoiders.
Script avatarScript
I would wait for a chance to play the game by myself, but I just have to know. Is David Hayter in MGS V in any way? Please no spoilers.
Rad Party God avatarRad Party God
Guys, serious question... How can I make D-Horse to poop?
gajknight avatargajknight
Goddammit @ FullmetalJ, you have poisoned my mind with...whatever the hell this is.[youtube]https://youtu.be/wv0iUKb80C8[/youtube] It's so, so catchy. Go suck a baguette. And thanks :3. Yes I have listened to all of it.
Niero Desu avatarNiero Desu
That time when Mr. Destructoid went to Vegas [img]http://i.imgur.com/hYEQG7z.jpg[/img]
SirDavies avatarSirDavies
As someone who hasn't played the MGS series at all, should I play it by release date or story order?
Vuster avatarVuster
Been watching a good friend play the Metal Gear game on twitch soon. I will say I can understand the appeal 100% and Kojima knows how to make a great piece of work. I think will hold off on a new pc and get this if this keeps up!
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -