Turn10 meant expansions not patches to make game playable.
am i the only one who saw on that GAMEPLAY trailer legendary venues from Top Gear episodes like the best road(The Transfagarasan).
this game will be glorious.
a future post from 2019 "Wow fartza 8 looks like shit GT5 is the best game ever. fartza only has what 4000 cars all with realistic damage and an open world mode? psshh. GT5 has indy racing"
That being said, I agree with Rhawb, I don't really see why Forza 4 needs to happen so soon. I'm not sure I'll be buying it right away. I have a lot of money invested in car packs for 3 and I'm not done playing that game either. I wish M$ would take the sting out of it a little and allow car packs from Forza 2 and 3 to work with 4, sort of like the way Rockband DLC works.
You think the difference between Forza 2 and 3 is a minor tweak? As for all the differences between 3 and 4... I think it's too soon to judge if it is all "minor tweaks".
I mean... I hate to fault PD for essentially giving you GT4 for free, but when my coworker from mktg walks in and sees me racing GT5 and thinks I'm playing a PS2 game because I'm not on a "premium" track it kinda stings, man. Ultimately I'm glad the content is there, but... DATCONSISTENCY
Forza 3 took the CONSOLE racing sim and Forza 4 will be that much better.
When we see GT6, I'm sure they'll have a few of the features that were available in Forza 2...like maybe being able to apply a custom color to your car that you don't have to "win" in a race? or how about a working online component?
Or maybe evening out the single player races so you cant just race with a higher class car and win.
Or actual real vehicle damage?
I do, they added some content which could have been added via DLC and they updated the graphics - problem is, they didn't work on anything important. The AI was still silly and the physics, while slightly different, were still hovercraft-esque. I expect bigger leaps if I'm going to be spending another $60 on the next game in a racing series, especially after just two years. Give me vastly improved AI, physics, graphics, content, and features. Heck, I'd even cut them some slack if they would release anything close to the realism of rFactor or iRacing, those games do everything better on a fraction of Forza's budget.
"Rewinding during a race is NOT realistic."
Well no shit, I never claimed it was. The reason I think the rewind feature makes Forza 3 a better game is because its a feature that helps the game to respect my time. I don't have a lot of time to play games and I don't like to waste it. Therefore Forza 3 is a better experience for me overall. Also, if you're a racing purist you can just ignore the feature and never use it. Although it would have been nice if Turn 10 allowed you to turn it off completely and you got more money per race by doing so.
"Forza is an arcade racer pretending to be a driving sim"
That's just trolling, no way you're that dumb. Forza 3 may not be as accurate aa simulation as GT5 is but that doesn't make it a arcade racing game.
I've done suspension and alignment for almost 20 years now (literally tens of thousands of cars) and forza 3 is pretty damn good at recreating the driving experience.
I've never played GT5 so I won't comment on that one.

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