This alone justifies the existence of Wii-U. :D
Thanks for these neat first impressions :)
damn, I really wish I hadn't traded in Borderlands, I could really go for a run-through of that right now.
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E3: First look at Aliens: Colonial Marines
"This is the true sequel to Aliens," said Randy Pitchford as he excitedly pitched Aliens: Colonial Marines in his usual excitable way. "No offense to Alien 3, but that movie was more like a sequel to Alien -- a single Alien, a ragtag group of people. Aliens is about this group of badasses and a whole ton of Xenos." Indeed, with the blessing of 20th Century FOX, the story of Aliens: Colonial Marines is to be adopted into canon -- and that includes the Triceratops Alien!
Colonial Marines kicks off with a squad of ultimate badasses crashing on Hadley's Hope, the scene of the carnage witnessed in Aliens. Although the colony was devastated by an explosion at the end of the film, it still remains standing, albeit in a serious state of disrepair. The game starts in a manner very similar to the movie. You and your squad explore the eerily quiet colony, noting the ruin around you. One Marine finds a door that has been ripped open, despite being several inches thick. Naturally, you go through that door. Then, of course, you find jars of Facehuggers, one of which is still alive and tries to rape you through the glass. The authenticity is visible to any Aliens fan from a mile away. As the demo comes to the control room, we see the very table that Hudson used while the protagonists of Aliens were under siege and working out an exit strategy. We don't have much time to take in the sights, however, because within moments, a Xenomorph makes its first appearance, bursting from an air vent and dragging a hapless Marine with him. You hear the victim's screams echo through the vents, and that's when Hell breaks loose. I have to say that I was blown away by what Gearbox has done with the Xenomorphs themselves. Not only are they incredibly detailed, with a beautiful representation of their biomechanical aesthetic and a gorgeous sheen to their flesh, they are animated superbly. They scurry on the ceiling, squeeze through small gaps, and hop from left to right with feline grace in order to avoid gunfire. I adore the way the Xenos have been represented in Colonial Marines, and the brand new engine used to make the game come to life is doing a fine job so far. However, regular Aliens just don't cut it in Gearbox's world. As the Marines are pushed outside, they encounter a brand new Xenomorph, the Charger. This is a hulking brute the size of a truck, with a hard, wide head that resembles the crest of a triceratops. As a purist fanboy, I'm wondering how they're going to explain this new and weird Xeno. As a lover of extreme violence, however, I can't help but laugh as the Charger rams a squadmate into a wall and repeatedly slams its head into him until he's a crushed tube of toothpaste. The Marines make it into a bunker, closing the doors just before the Charger squashes everyone. A larger group of soldiers are in the bunker, preparing to make their last stand. The player picks up a classic pulse rifle and a gun turret, which he places in a small side corridor that the Xenos are about to attack through. At this point, a second human player is thrown into the game to introduce us to the co-op. Yet another classic scene occurs as the Aliens run headlong into the turret and are chewed to pieces. The player and a squadmate is also holding the Aliens off with suppressing fire. However, they start to come through the side vents, and overwhelm the position. The player has to turn back as, once again, the Xenomorphs take over. Then they cut the power. "What do you mean they cut the power?", chimes in Randy. "They're God damn animals, man!"
The ensuing slaughter is astounding to watch. As you run through what quickly becomes a rendering plant, Marines around you are locked in their own unique struggles. One is trying to fight a Xenomorph hand-to-hand as the creature attempts to pin him down. Another is lifted in the air by one hand before the Xeno eviscerates him. The whole thing feels like a Ghost Train full of setpieces that one can only catch glimpses of. At the demo's final hurrah, the Marines are in a storage bunker where the objective is to protect a Power Loader. The Loader is burning Xenos away with a flamethrower but the monsters are able to scale the walls and jump on top of it, again with some lovely animations. Your job is to shoot off the Xenomorphs as they attack the Loader. It is incredibly hectic, and you never quite feel that you're getting the upper hand, which is exactly how it should be. Oh ... and then there's an Alien Queen. A freakin' FANTASTIC Alien Queen. It moves, hisses, and rips a man in two just how one would expect it to. It looks freakin' brilliant. Or it does before it stomps right over to the player, picks him up, and jams its biting tongue into his face. That's when I came all over the place. The demo did a wonderful job of showing a game that pays maximum respect to the Aliens franchise and is set to deliver one of the most authentic experiences you'll ever witness. I am more excited than ever for Colonial Marines and I have high hopes that this'll be the Aliens game we've been gagging for. Oh, and the Wii U version WILL include a motion tracker on the controller screen. Outstanding, all we need now's a deck of cards. Haha, Aliens reference. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Oh, and the Wii U version WILL include a motion tracker on the controller screen.
This alone justifies the existence of Wii-U. :D Thanks for these neat first impressions :) A xenomorph the size of a truck, huh. Because the garden variety xeno is just a puss 'n' boots right? Meh to the WiiU, but thank god for Gearbox. After the disappointment that was the AvP reboot, I had almost lost faith. Faith has almost been restored. At first I shall. vpxl online guess I'm the only one who thinks Ridley Scott's 'Alien' is leagues better than Cameron's... oh well, this does look pretty slick. I trust Gearbox, they've seriously gotten their shit together in the past couple years.
damn, I really wish I hadn't traded in Borderlands, I could really go for a run-through of that right now. 8:00 AM on 05.03.2013 Aliens: Gearbox defends its right to mislead customersBoth Gearbox and SEGA have responded to a class action suit that alleges customers were lied to during the development of Aliens: Colonial Marines. Both companies are happy to defend themselves and seem unswayed by the threat...
8:00 AM on 05.01.2013 Aliens: Colonial Marines gets class action suit for liesSEGA and Gearbox have been slapped with a class action suit for Aliens: Colonial Marines, accused of lying about the game to get it sold. It was only a matter of time. Edelson LLC has taken the case, which alleges that ...
10:00 AM on 04.23.2013 SimCity, Colonial Marines, and The SilenceRecently, John Walker at Rock, Paper, Shotgun wrote a compelling article on SimCity, and how Electronic Arts' maintenance of radio silence has demonstrated total effectiveness in getting everybody to shut up. The basic argume...
12:45 PM on 04.05.2013 Aliens: Colonial Marines Wii U canceledThose of you left caring may have noticed Aliens: Colonial Marines missed its Wii U release launch window. There's a very good reason for that -- SEGA finally decided to shoot the lame dog in the head, and has quietly cancele...
8:00 AM on 04.03.2013 SEGA admits Colonial Marines trailers are unreflectiveFollowing an upheld complaint with the UK's Advertising Standards Authority, SEGA Europe has admitted that trailers for Aliens: Colonial Marines do not reflect the game's final (shoddy) content. The complaint was upheld...
8:30 PM on 03.22.2013 Aliens vs. Predator Evolution gameplay demonstratedAliens vs. Predator: Evolution has been out on Android and iOS devices for a little while now, but a new dev diary video going over gameplay mechanics and the abilities of the Xenomorph and Predator characters has arriv...
10:15 AM on 03.21.2013 Aliens: Colonial Marines 360/PS3 update releasedI'm sorry, dear readers. I've still not "gotten over" Aliens: Colonial Marines. After a set period of time, gamers tend to get aggressively apathetic over certain situations, and seem to grow angry if someone else isn't as re...
8:30 AM on 03.20.2013 Aliens: Colonial Marines 'Bug Hunt' DLC out nowAliens: Colonial Marines' long-awaited (haha) "Bug Hunt" downloadable content is now available on Steam, Xbox Live, and PlayStation Network. It's a wave-based survival mode that, given the general brevity of the game's hyped ...
6:00 PM on 03.19.2013 4GB Aliens: Colonial Marines patch available for PCGearbox continues to demonstrate that, contrary to popular idioms, you can actually polish a turd. Aliens: Colonial Marines is being made shinier -- but no less stinkier -- in a 4GB PC patch that improves textures, A.I. behav...
2:00 PM on 03.04.2013 Review: Alien vs. Predator: EvolutionWhen the makers of Alien vs. Predator: Evolution saw the negative press and subsequent fallout regarding Aliens: Colonial Marines, they must have laughed. I imagine them bellowing obnoxiously, roaring their gleeful approval t...
| Aliens
Recently, John Walker at Rock, Paper, Shotgun wrote a compelling article on SimCity, and how Electronic Arts' maintenance of radio silence has demonstrated total effectiveness in getting everybody to shut up. The basic argume...more
Those of you left caring may have noticed Aliens: Colonial Marines missed its Wii U release launch window. There's a very good reason for that -- SEGA finally decided to shoot the lame dog in the head, and has quietly cancele...more
Following an upheld complaint with the UK's Advertising Standards Authority, SEGA Europe has admitted that trailers for Aliens: Colonial Marines do not reflect the game's final (shoddy) content. The complaint was upheld...more View all Aliens |


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