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E3: Checking in with the Neverwinter MMO
I'm not what you call an MMO fan; in fact, it is the only genre I refuse to play. Imagine my delight at being handed an assignment for Perfect World's MMO lineup, including Neverwinter. Nonetheless, it's my job to give things a fair shot, and I was resolved to do so. One of the things I adore about this job the most is constantly having the opportunity for my preconceived notions to be challenged. I love it when a developer shows me a game that I have zero interest in, and I walk away dazzled and charmed. And Cryptic's Neverwinter MMO has just charmed the effin' ish out of me.
Sitting down at the PC station I was immediately struck by the game's sheer beauty. While Neverwinter is free to play, on visuals alone I suspect it's worth a premium monthly price. Cryptic Studios set out to make a not just a good free-to-play game, but a good game, period. And it shows. The art is vivid, distinctive, and breathtaking. Whatever negative opinions I had about the potential visual quality of a free-to-play game were completely destroyed. So far, five races have been revealed: Human, Half Elf, Drow, Dwarf, and Tiefling. Announced class builds include Guardian Fighter, Trickster Rogue, and Control Wizard, with more races and builds to come. I played as a Trickster Rogue and had a lot of fun with the double daggers and various attacks, each inventive and beautifully animated. Combat is of course not turn-based but instead uses WASD and button-assigned attacks. Some of the icons in the tool belt reminded me of Diablo III, but given my lack of familiarity with MMOs, I merely took this as a sign that mutual inspiration was taken from another game I've yet to play. Having only played Diablo, and nothing otherwise even remotely considered an MMO, I admit my perspective on this may be skewed and lacking. Any tired conventions of standard MMOs are lost on me. Perhaps that's okay, given that not all the returning fans of Neverwinter Nights are necessarily MMO gamers. As previously noted, the game works as a standalone title but still draws upon the lore of the originals. Fans will notice locations previously featured in the original titles. The City of Neverwinter actually plays a central part to the overarching plot, as the goal is to return it to its former glory by finding its Crown. Just discussing the continued involvement and feedback between Wizards of the Coast and Cryptic Studios made their passion for remaining true to the series clear; as such I feel confident the IP is in good hands. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Been following this game a long while. Good to hear that it's impressed you... Though I'm confused how it did? There's not much info here, it would seem. The start sort of reads 'At my job where I get paid to play videogames, they handed me an assignment about playing even more videogames, but i didn't want to, but I'm super fair so i played all the videogames (im paid to play) and it was fun' Your job is SO HARD 7:30 PM on 05.16.2013 Star Trek Online adds a new preorder ship, goofy clothesStar Trek Online is less than a week out from its latest big free content update, Legacy of Romulus, which, as may be expected, will introduce the playable Romulan Republic faction and a new line of Romulan Warbirds...
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| timeline following: |
| 4:00 AM on 04.05.2013 Neverwinter goes into open beta on April 30 |

Apparently a lot of you like Neverwinter, the upcoming free-to-play MMORPG. Seriously, we ran out of closed beta codes for the game within minutes! Well for those of you who missed the special closed beta weekend events, you...more
| 3:30 PM on 03.07.2013 Here are 2,000 beta codes for the D&D MMO Neverwinter! |

[Update 2: We're giving away five more on Twitter this Saturday, March 9. After that, you'll have to wait for Beta Weekend 3!] [Update: They're gone! Boy, that was fast. Follow us on Twitter; we might get more!] Destructoid h...more
| 4:00 PM on 02.07.2013 D&D MMO Neverwinter plays like a good action-RPG |

There are a lot of massively-multiplayer online games on the market today, many of which are still very similar to World of Warcraft. While the graphics, setting, and characters may change, the core gameplay often feels the s...more
| 8:00 PM on 02.06.2013 Neverwinter MMO beta weekend begins Friday |

This weekend, beginning February 8, the free-to-play Neverwinter MMO will be opening its doors to select beta testers and will run until the February 10. You can sign up for a chance to get in on the official website, o...more
| 2:00 AM on 09.05.2012 Neverwinter MMO to feature user content |

This past June at E3, I was privy to the wonderful treat that is Perfect World's upcoming Neverwinter MMO, a vast free-to-play title with exquisite artwork and adrenaline-pumping combat animations that has since left me recon...more
| 8:30 PM on 10.06.2011 Neverwinter co-op RPG becomes Neverwinter MMO |

If you have a fabulous memory you may recall that way back in 2009, there was a rumor floating around that Cryptic Studios might be handling a Neverwinter Nights MMO. You may also remember that there was a cooperative RP...more
| 4:10 PM on 06.08.2011 E3: Neverwinter defrosts a trailer and some details |

Cryptic Studios (City of Heroes, Champions Online, Star Trek Online) has revealed some slivers of information and a trailer for the upcoming multiplayer game Neverwinter. Set in the well-known city in the Forgotten Realms uni...more
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| 4:00 PM on 05.16.2013 'Hardcore action-RPG' Lords of the Fallen announced |
City Interactive has had an interesting past, but its latest game, Lords of the Fallen, sounds intriguing. Announced as a 2014 title for next-generation consoles and PC, its story is centered around a world where "the gods ha...more
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I don't know what it is about Square Enix games, but they always feel like they cost too damn much. This is especially true of the handheld titles -- I refused to pick up Theatrhythm: Final Fantasy for $39.99, waiting instead...more


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