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Borderlands 2  



E3: Bright and beautiful Borderlands 2 pulls no punches


4:20 PM on 06.07.2012
E3: Bright and beautiful Borderlands 2 pulls no punches photo



Two years ago at E3, the original Borderlands came out of nowhere to be one of my favorite games from the show. And despite the numerous issues with that game -- including, but not limited to: experience-level balance, its underwhelming conclusion, and some downright wretched DLC -- it remains one of my favorite first-person shooters because, when it comes right down to it, Borderlands was just stupid fun.

Based on my experience playing Borderlands 2 at E3 2012, the game feels like the next logical step. It's more frantic, more visually interesting and much more alive than its predecessor.

The hands-on demo at the show this year consisted of a mission in which two players (in this case, myself and and that lovable panda-man Brett Zeidler) were tasked with destroying statues of the villainous Handsome Jack in order to diminish his standing and wipe that smirk off of his face for a bit. The always lovable Claptrap acted as a guide character, giving us instructions over the radio and supplying bits of humorous dialog at mission checkpoints.

Because I'm a fairly boring individual, I went with the most straightforward character selection, the Commando. Very similar to the Soldier class from the first game, the Commando is well rounded and works best for medium range combat. Brett opted for the Siren class and we started on our mad adventure.

Pandora -- or at least the specific region we were able to romp in -- is far more alive than on our last visit. The cities of Borderlands were ramshackle in their construction, built from scraps of metal. By contrast, this locale was sleek and futuristic, with planters full of greenery and winding paths. That sense of life extended also to the enemies, particularly the humans who would drop chuckle-worthy quips as they collapse to the ground or melt into a puddle of goo.

Being that the goal was to destroy statues, the natural inclination was to just start firing off ordinance. This was ineffective, however, and Claptrap tasked us with finding a construction robot which we could assume control over and use to accomplish the goal. The "Constructors" are massive ovoid robots with a central, laser firing eye capable of delivering considerable damage, but their size and limited ability to turn makes them somewhat easy targets, meaning that we would have to defend the constructor from enemies while it destroyed the four statues in our mission.

Now, I know it's been a while since I played Borderlands and maybe my memory is clouded by how powerful my characters had become by the end of my time with that game, but this seemed a fair bit more challenging than I remember. Our enemies consisted of a series of increasingly large and powerful bipedal robots as well as combat engineers. The AI of the robots seemed fairly dense, but the humans at least made some effort to avoid being shot. I, on the other hand, did not and went down several times during the course of play. It was embarrassing, really. Almost as much as watching Brett walk right past my dying body and into a hail of gunfire which brought him down as well. Served him right.

We survived but actually wound up failing the quest. Not because we were unable to destroy the four statues; that worked out in the end. Sadly, our Constructor was destroyed almost at the same time as the final statue, making us unable to accomplish the quest's last task: flipping a switch to make the Constructor dance. You could argue that we technically succeeded, as the real objective of diminishing Jack's influence in the region was accomplished, but we didn't get to check out those sweet dance moves. I'm crushed, of course, and that only fuels my desire to play through the final game. And I will, when it releases on September 18th.





Celebrate Borderlands: The Handsome Collection by stocking up on Golden Keys photo


Borderlands 2 lead writer Anthony Burch is leaving Gearbox photo


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These are the most popular Borderlands characters photo


Don't want to grind for those new Borderlands 2 skins? Just be patient instead photo


Free Borderlands: The Pre-Sequel skins coming to Borderlands 2 on Tuesday photo


Borderlands 2 Vita hitting EU a bit later, arriving at the end of May photo


Borderlands 2 Vita to PS3 cross-save functionality coming photo


Borderlands 2 on Vita has co-op capped at two players photo


Borderlands 2 PS Vita bundle available May 6 photo


Borderlands 2 Updates, Screenshots, & Videos







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Borderlands 2



5:30 PM on 03.24.2015
Celebrate Borderlands: The Handsome Collection by stocking up on Golden Keys

Borderlands: The Handsome Collection is out today. One of the major selling points for those who have already played Borderlands 2 and/or Borderlands: The Pre-Sequel on last generation hardware is the ability to import save d...more



9:30 AM on 01.30.2015
Borderlands 2 lead writer Anthony Burch is leaving Gearbox

Almost five years ago, Anthony Burch went from being a Destructoid staff member to a Destructoid alumnus, moving on to work as a writer at Gearbox Software. On his personal Twitter account this morning, he announced that he w...more



7:10 PM on 01.25.2015
Gearbox 'ready to start' Borderlands 3, begins hiring process

During the official Borderlands panel at PAX South, Gearbox chief Randy Pitchford confirmed the company was "ready to start" production on a new game in the franchise, later taking to Twitter with an open call to developers l...more



3:45 PM on 01.08.2015
These are the most popular Borderlands characters

Per the official Borderlands Twitter account, Krieg, Claptrap, and Tiny Tina are the series' most popular characters amongst Borderlands fans. There's no clear indication which character received the most votes, but I wager C...more



6:30 PM on 07.16.2014
Don't want to grind for those new Borderlands 2 skins? Just be patient instead

Yesterday, a set of new skins and heads for Borderlands 2 released, featuring the Vault Hunters dressed as characters from Borderlands: The Pre-Sequel. As it was announced, the customization options would be made available as...more



1:45 PM on 07.14.2014
Free Borderlands: The Pre-Sequel skins coming to Borderlands 2 on Tuesday

Over the weekend at GaymerX, Gearbox announced that it would be releasing free Borderlands 2 customization options tomorrow. The idea behind them came from the prolific Borderlands cosplay community, so the Borderlands 2 char...more



8:00 AM on 05.09.2014
Borderlands 2 Vita hitting EU a bit later, arriving at the end of May

For those of you who just picked up your shiny new Vita Slim in North America, you probably found a redemption code for Borderlands 2. Europeans have been enjoying it for about a month or so already, but without the...more



11:30 AM on 05.08.2014
Borderlands 2 Vita to PS3 cross-save functionality coming

For those of you that are lamenting the lack of cross-save functionality in the Vita version of Borderlands 2, fret no more, as an official Gearbox support representative has confirmed the mechanic on its forums. Answer a que...more



6:15 PM on 05.02.2014
Borderlands 2 on Vita has co-op capped at two players

Ever since the announcement of Borderlands 2 on PlayStation Vita, we have been hopeful about Gearbox's first-person shooter lootfest on Sony's handheld. After the first footage of it in action came out, it seemed clear that t...more



4:15 PM on 04.08.2014
Borderlands 2 PS Vita bundle available May 6

Sony has announced a release date for the Borderlands 2 PlayStation Vita bundle today via PlayStation Blog. The bundle, which marks the first release of the handheld's slimmer hardware redesign in North America, will be avai...more




Borderlands

5:30 PM on 03.24.2015
Celebrate Borderlands: The Handsome Collection by stocking up on Golden Keys

Borderlands: The Handsome Collection is out today. One of the major selling points for those who have already played Borderlands 2 and/or Borderlands: The Pre-Sequel on last generation hardware is the ability to import save d...more



4:00 PM on 03.19.2015
Lots of games are morally bankrupt, we get it

With Hotline Miami 2 recently released, I realized I am really, really tired of games that belong in its genre. When I say "genre," I refer not to "action games" or "indie games" or even "violent games," but a subtler, more h...more



8:00 AM on 03.18.2015
Gearbox details process for importing saves into the Borderlands Handsome Collection

When you pick up Borderlands: The Handsome Collection later this month, you'll have the opportunity to transfer your old save file for both included titles. It's actually pretty easy this time around, as all you'll need ...more



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