hot  /  reviews  /  video  /  blogs  /  forum

E3 2007 Aftershocks: Burnout Paradise

Jul 22 // William Haley

Burnout Paradise was one of the few games at this years E3 to actually draw a reasonable line (and by line, I mean three humans and a Frag Doll). As always, it's looking quite amazing, with a lot of big changes this time around. The open-ended world is the most obvious, but other things like a heavier feel to the cars, unique use of the camera peripheral, amazing new crash physics, and the ability to hop in and out of a friends city online with up to eight people, all adds up to make this a package that could rival David Bowie's in Labyrinth. 

Hit the jump for an additional developer interview, courtesy of the video gnomes at Gametrailers.com.


 Reblog (or) Blog Reply


William Haley,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.



Get more destructoid:   We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out

Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.

advertisement:




Back to Top