Child of Eden, the spiritual sequel to Rez from designer Tetsuya Mizuguchi, has a brand new E3 2010 trailer ... and I don't really know what is going on it. But that doesn't matter when it is so gosh darned pretty!
What I do know is that the game will be played on Microsoft's Kinect and allow the player to use their body and experience their senses. I don't know about you, but I LOVE using my body and experiencing my senses. I also love anything Rez-related, so this game is totally for me!
The trailer is nothing more than a series of flashing, colored images and beat-heavy music, but what more can you ask for from the man who created Rez?
My opinion of Kinect completely changed after the Microsoft Press Conference. I now see the device's potential, and this trailer for Child of Eden really gets me excited about the different kinds of gameplay Kinect could offer.
What do you think? Does Child of Eden look as relaxing and hypnotic as it does intense and chaotic? Is that even possible?
Chad Concelmo is Destructoid's features editor. He loves hanging out with awesome people. That's why Destructoid makes him so happy, since it is full of THE MOST AWESOME PEOPLE OF ALL TIME! Also, dolphins.
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Chad enjoys punching old ladies in the face, Super Metroid, Zelda: A Link to the Past on the SNES (best system ever!), Final Fantasy VI, Day of the Tentacle, Shadow of the Colossus, Mother 3, Beyond Good & Evil, Contra III, Valkyria Chronicles, Punch-Out!!, Half-Life 2, and Super Mario Galaxy 2.
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WHOOOLY.
SHIT.
I wanna work for this guy.
Microsoft has the ball in their court, and I think that the price point is what is going to make or break Kinect.
the one game I see any potential in and they don't even show a trailer for it at the conference.
gg microsoft.
fuck no Kinect
Quite a quandary
OMG OMG OMG OMG OMG OMG OMG OMG OMG!!!!!!!!
Will this be on Sony Move as well? That I might be able to get behind (if move is as precise as they say).
Make the motion an optional feature, and allow a "controller mode" and I'm sold.
I'm sold......
I was impressed by the demo and as a hardcore gamer that appreciates the casual game for getting non-gamers to play at parties I'm excited to see that real developers are getting behind it.
Now let's hope that there is some actual quality control behind the game approvals unlike the laden with crap library that the Wii (and any nintendo platform it seems) has become.
http://vimeo.com/1169450
And what we've got here is some kinda eurodance, awful stuff. I mean I wanna hear more interesting sounds, clicks and bleeps, some awesome ambience, old analog synths and definitely more complex rhythm structures. If not for the sound, but for gameplay. Just imagine - you play through the level several times and while sounds remain the same, the patterns differ every time. And it's not that hard to do.
And this shit is really uninspiring.
Hire me, Ubisoft, I'll program some nasty sounds in Max\MSP that'll make you shit your brain out. Go ahead and do it.
how did you not like REZ if you hadnt played it?
I'm fucking amazed someelse one this sites knows of let alone uses (the like is obligatory since as soon as you work it out it's like the best thing ever!). Thought I'd be the only Music Tech on here.
Good way to boost confidence in your apparent brand knowledge MS.
Is it just me or is the Kinect looking like the next fiasco that occurred with the Zune?
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
CK YEAH! ! ! ! ! !! !!!! !!!
Between this and MGS Rising I'm going to hurt myself fapping.