We saw and heard plenty on the newest Zelda series game today. The Legend of Zelda: Skyward Sword has E3 attendees going nuts with talk about its graphics and gameplay features, but no one is talking about the game's story. Well, actually, Nintendo's Eiji Aonuma is. He knows because he's overseeing the game. He spoke to attendees at a Nintendo roundtable discussion tonight, giving us new details on Skyward's story,
You may have seen that at the end of the Skyward trailer that Link jumps off a cliff. This is actually a very important event in the game's story. As Aonuma explains it, Link was born and raised in a city that floats high above the world, called Sky Loft. Link believes that this is perfectly normal, and isn't aware that a totally different area exists in the land below him.
One day he does finally hear of the world below, and somehow Link is forced to go to this world. Although this world is dangerous and ruled by evil, Link jumps down to begin his adventure, which will take him back and forth between Sky Loft and this land below.
We also learned details on the "sword" part of the game's name. It seems that Link's sword leads him to this other land. This Skyward Sword has the ability to transform into a humanoid form, and can give Link guidance and direction. After having some difficulty beating around the bush, Aonuma comes right out and says that this Skyward Sword actually becomes the Master Sword.
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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FUCKING CALLED IT.
You know, the one from old Zelda...
THAT'S A FUCKING SWORD, BITCH.
LOLOLOLOLOLOLOLOLOLOLOLOLOLOL
Since he lives above the clouds It's likely set after wind waker and the sea has receded back to before it got flooded. They people living in the above city are decendent of the people from wind waker (They build their villages on mountain tops) This would explain the cartoonish graphics which resemble wind waker and now we get to explore the hyrule that we couldn't in windwaker but could see at the castle. Whether or not people live in the land below isn't known but I wouldn't doubt it.
All speculation but I think I am dead on.
Which I would be a fan of.
Death Mountain is cool and all, but there's gotta be more continents on that planet.
That certainly will.
I lol'd
AIN'T NO BITCH GONNA BE MY MASTA
Like I said, pure speculation. I think I am right but that doesn't mean I expect anyone to agree with me.
The HUD you're seeing is just for training, and apparently will go away after a while.
We better face a Ganondorf who we unwittingly awake by pulling a sword out of his head
Zelda Majoras mask was in termina not hyrule, zelda DX was also on another region (island icantrememeberhisnamerightnow)
@Atomic Banana - Link's Awakening, Majora's Mask, Wind Waker and Phantom Hourglass all take place outside of Hyrule, kinda helps that in Wind Waker and PH that Hyrule was lost beneath the ocean.
And Wind Waker > Phantom Hourglass > Spirit Tracks are all the same continuity.
Also, THAT'S A BITCH OF A SWORD.
I LOVE SWORD FISH YOU FEMALE DOGS!
Give us the option for right- or left-handed switching and it'll be perfect. :-P
Oh hell yeah Nintendo, you've done it all for me. I'm pretty interested in getting my hands on this one...which is nice, cause I was really disappointed with Spirit Tracks.
PS: All you Oocoo haters need to shut up.
Seriously though, I like it. I like the idea of traveling between the Earth and the Sky. It's a bit more interesting than just having an out of the way village as the starting point of your adventure. Hopefully the story will follow the example Twilight Princess set and have some more depth than the older Zelda games.