hot  /  reviews  /  videos  /  cblogs  /  qposts

E3 10: Preview: Sonic Colors

1:00 PM on 06.15.2010 // Dale North
  @DaleNorth

Sonic Colors came as a surprise at an event where I was only expecting to see Sonic 4. It was hard for Colors, a Wii game, not to take a back seat to Sonic 4 in my mind, especially after knowing that the latter is a true sequel -- in style and spirit --  to the original Genesis games.

At first glance, Sonic Colors looked to be a return to the floaty, imprecise 3D Sonic that we've come to know (and mostly dislike) these past couple of years. I'm glad to say that my snap judgments were wrong. After playing both titles, I can honestly say that I'm a bit more excited about Sonic Colors. No, really!

Imagine a game that takes only the "good" parts of the 3D Sonic games and combines them with the series' classic 2D roots, and then adds a few new Sonic powers to the mix. That's Sonic Colors in a nutshell. I would understand anyone's hesitation now that I've confirmed that the game has 3D segments, but you'll have to take my word on it that the combination works beautifully.

Dr. Eggman is out to build a massive, multi-planet theme park (held together by evil tractor beams!) in space, and he's using the powers of a cute little alien race named the Wisps. In order to tap their power, Eggman has these Wisps trapped all over his theme park, and you'll come busting into the park as Sonic to save them. The twist in Sonic Colors is that the Wisps grant Sonic some of their powers, which gives the hedgehog some new moves. These color powers include a Yellow Drill, which lets Sonic plow through the ground to dig his own speedy pathways, and a Cyan Laser, which is like a flashy attack boost.



One of the areas of the theme park that I played was called Sweet Mountain (seen above). This is a world of snacks, and everything from the settings to the enemies were desserts. You make your way through the levels in 2D left-to-right side-scrolling, with classic Sonic platforming elements, but then the game will seamlessly jump to 3D, where you'll race along tracks and dodge obstacles before it goes back into 2D. The changes are quite exciting and never seemed disorienting. In this stage I came across my first use of the drill, which let me flick the Wii Remote to plow through the ground (which was made of frosting) and into the earth (which was made of cake). When in the ground, you could freely dig your own path with the controls, making your way back out of the ground anywhere you would like to emerge.

Another stage I saw was called Tropical Resort, and this served as the entrance to Eggman's theme park. This stage opened in 3D, with Sonic running along pathways past neon signs, lovely greenery and transparent floors. This was one of the best-looking instances of Wii gaming I've seen yet! 



The 3D sections were never offensive, and I think that has a lot to do with how Sega has carefully controlled your experience in them. I never had to make a disorienting jump over an edge, wondering where I'd land. Instead, you'll zip by obstacles, taking out enemies with dash attacks, running to pick up power-ups. The hybrid 2D/3D concept mixes things up and keeps it exciting, and I'm glad to say that neither had me discouraged. It was always fun. As I made my way through the first stage I managed to set free some more Wisps for more powers. White ones give Sonic speed boosting power. These seemed more common than the cyan and yellow ones. Of course, these boosts fit more in line with the 3D racing segments, while the drill worked with the 2D sections better.

I eventually made my way to a boss battle, which had me going up against a huge Ferris wheel. In a massive, scrolling 2D field I had to take out points with dash attacks. The Cyan Laser also came in handy. Sega told us that all of the boss battles are themed as theme park rides.



When playing Sonic Colors it doesn't feel like someone at Sega HQ insisted that they make a 3D Sonic game for the Wii. Instead, the game seems inspired. It feels like they genuinely wanted to take the fun parts of the 3D games (like the auto-locking jump/dash attack, or the track racing segments) and incorporate them with the tried and true 2D platforming. Instead of being a chore, the Wii controls were tight, and the action was fast and fun. From what I've seen so far, Sega's attempt at mixing 2D and 3D is great. What a nice surprise!



Dale North, Former Dtoid EIC
 Follow Blog + disclosure DaleNorth Tips
I am Destructoid's Editor-In-Chief. I love corgis. I make music. more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Pixie The Fairy avatarPixie The Fairy
I enter the Gamestop. I set a Toad plushie atop a Yoshi plushie. I set Mario to go down on Kirby. I leave the Gamestop.
gajknight avatargajknight
Niero, just killed a man, Put my dick inside his head, cummed my load and now he's dead. Niero, we had just begun, But now I've gone and thrown it all awayyyyyy. Nierooooooo, ooooooooh.
guitarvillain avatarguitarvillain
That thought sends shivers down my spine.
SeymourDuncan17 avatarSeymourDuncan17
Lacking recording/social features aside (I actually do love that aspect of the PS4), I've been really enjoying my Xbone. Sunset Overdrive is like Saints Row meets Tony Hawk and lovingly self-aware.
OverlordZetta avatarOverlordZetta
Wait, wasn't that Pokemon Detective Pikachu game supposed to come out this year?
sakesushi avatarsakesushi
Humble Bundle End of Summer Sale! They're doing it wrong though, putting up [url="https://www.humblebundle.com/store"]Stealth Inc. 2 for free[/url]
Snaveage avatarSnaveage
Just cleared out a whole village fultoning every single guard. I AM BIG BOSS.
Jiraya avatarJiraya
Metal Gear Solid - Marriage - Revengeance [youtube]https://youtu.be/YN470wKT9PM[/youtube]
wutangclam avatarwutangclam
Divinity: Original Sin 2 stretch goal lets you be a spooky skeleton. This is what I have dreamed of.
wutangclam avatarwutangclam
Going on the record saying a Borderlands movie is a terrible idea.
Tubatic avatarTubatic
Watching Free To Play. I kinda want to try DOTA2, though I'll be very bad at it. Its a very good story of pro-gamer culture, so far. Good Stuff.
RexterNathan avatarRexterNathan
Hello there, I just wanted to say that I'm new here and glad to be part of the community.
Niero Desu avatarNiero Desu
Just tried to explain the word BEAT to an ESL student. Reference.com has 58 variations of the definition. At the least, they can finally understand that Michael Jackson was not asking people to fight each other.
Mediamister avatarMediamister
Steven Hansen avatarSteven Hansen
DTOID PAX MEET UP DAY 1 WAS FIRE.EMOJI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Shinta avatarShinta
[youtube]https://youtu.be/JOXdORyTqVY[/youtube] I told you guys ... The Witcher 3 has more pirouettes than a ballet show. It's ridiculous!
Nathan D avatarNathan D
Are we really calling followers "fappers" on these quick posts? I knew I loved Dtoid.
OverlordZetta avatarOverlordZetta
[youtube]https://youtu.be/z04MAOubUgM[/youtube] This might've been a fun show.
Cosmonstropolis avatarCosmonstropolis
Someone is trying to log into my Dtoid account. I keep getting emails notifying me of bad password attempts. What?
gajknight avatargajknight
If you spend 10 minutes trying to write a Quickpost...can it really be called Quickpost?
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -