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E3 10: Jimpressions of Sonic the Hedgehog 4: Episode 1 photo

After what feels like ten years of defending this game from cynicism and letting my cautious optimism ring out across the land, I finally took the long-awaited opportunity to put Sonic the Hedgehog 4 through its paces at E3. I took on the Xbox 360 version, and while Dale North already has a cool preview up, I can't help chiming in with my own Jimpressions. 

So, Sonic 4 currently gets a confident "yes" from me. It's a damn good game from the three acts I played, with gorgeous graphics, wonderful sound, and a truly classic feel that this Sonic fan really appreciates. The homing attack, rather than making things too easy, manages to add an extra level of challenge. Knowing when to use it and keeping an eye on opportunities to do so is crucial and tricky. I did notice it can get a bit confused when you're too near your target, but for the most part it works well. 

The game puts a focus on level design instead of speed, which is the one major thing I wanted from the game. My one issue is that Sonic himself is a big sluggish when first controlled, as he seems to take too long to get a reasonable pace of movement going. However, once he does (and once his legs become a nostalgic rotating blur), the game is smooth as butter. Also, the boss fight with Robotnik? Frigging class!

With gorgeous animations and gameplay that really feels like an evolution of the original formula instead of a grossly misjudged "reinvention" of the series, Sonic the Hedgehog 4 makes me smile. That's all that needs to be said.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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26 comments | showing # 1 to 26
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heyricochet's Avatar - Comment posted on 06/17/2010 10:10
heyricochet
Every time I read the word "Jimpressions" I laugh.
The Silent Protagonist's Avatar - Comment posted on 06/17/2010 10:15
The Silent Protagonist
Thing is, a lot of Sonic games start out good, but never stay as good as the first few levels. Even with the Adventure games, the initial levels were great and then they had you looking for some purple cat's pet or some other bullshit.

Its encouraging, but let's just hope the focus on level design holds.

I'd still rather see this released as a completed product rather than in pieces, though.
VGFreak1225's Avatar - Comment posted on 06/17/2010 10:15
VGFreak1225
Good to hear its still on track for being one of the best downloadable games of the year.
llort het's Avatar - Comment posted on 06/17/2010 10:17
llort het
When I go back and replay the classic sonic games, I don't like them as much as I used to. I'm more excited about sonic colors, and for that I should slap myself.
MidnightOwl's Avatar - Comment posted on 06/17/2010 10:20
MidnightOwl
Jim, even though this is severely off-topic, any chance you'd be posting the Transformers review before release?
KingSigy's Avatar - Comment posted on 06/17/2010 10:25
KingSigy
Though this makes me pleased, I'm starting to wonder if picking them up episodically will be to the benefit of the game. I know I'll want to plow through everything at once and not having all 4 at my disposal will hurt. I may wait for the full package, but your impressions make me hungry with anticipation.
GeneOB's Avatar - Comment posted on 06/17/2010 10:26
GeneOB
The later levels of Sonic 4 look alright too... well, all but two acts in them.

So Jim, what was your face when the boss of the first zone went into rage mode?
JessicAAAH's Avatar - Comment posted on 06/17/2010 10:32
JessicAAAH
I'm sorry, but I have got to disagree about the music. It's just awful, in my opinion... There's something about it that is just terrible, boring, looped-- completely different from the music they created for Sonic games in the past. It's mediocre; what's stopping them from making music as amazing as it was in Sonic CD or Sonic 3? Nothinggggg.

Reading back, I guess you didn't say "music", you said "sound", so maybe I'm just jumping ahead of myself.

Anyway, I don't really plan on touching this or any Sonic game post-2002, haha, I'm just stating my thoughts.
GiftofGab's Avatar - Comment posted on 06/17/2010 10:36
GiftofGab
Jim, did they give a new release date after the delay?
Rusty James's Avatar - Comment posted on 06/17/2010 10:44
Rusty James
Yeah, this looks really sweet. I can't wait to play it!

Jim, in the original Sonic games when you hit a spring or bumper you would fly through the air in a ball which would allow you to take out airborne enemies. All of these videos I'm seeing of the new game appear to show Sonic flailing through the air in a vulnerable "non-ball" way. Does the new homing attack replace this? I'm just curious. Either way I'm sold on this game! Thanks for your thoughts!
mix's Avatar - Comment posted on 06/17/2010 10:51
mix
Jim.....smiles?

Good news about this game is GOOD news.
GeneOB's Avatar - Comment posted on 06/17/2010 10:54
GeneOB
@JessicAAAH "what's stopping them from making music as amazing as it was in Sonic CD or Sonic 3? Nothinggggg."

They can't decide which soundtrack to base it around on the Sonic CD front and Michael Jackson's dead. :V
ww3pl's Avatar - Comment posted on 06/17/2010 11:07
ww3pl
http://www.youtube.com/watch?v=z7jFNXekDBk

Unless it has as awesome theme song as this one (maybe not literally... but SOOONIC HEROOOOOOEEEEEEEES is simply burnt into my brain), i'm just watching the gameplays on youtube. That also makes me smile, but for free!
shouryuuken's Avatar - Comment posted on 06/17/2010 11:18
shouryuuken
so whats better? this or colors (man do i hate that name).

@jesicAAAH: probably because jun senoue isnt the same composer as spencer nilsen (if youre talking about the american soundtrack.. if not then its probably because Ogata, Hataya, and Makino no longer work on the composition portion of sonic team).. as for sonic 3? well.. i dunno if michael jacksons production team would be up for it nowadays..

also.. the music looped like crazy in the old sonic games as well.. i just think it overall boils down to jun senoue not being as good a producer as Nakamura, Nilsen, or the teams that worked on sonic 3/& knuckles or jp sonic cd.
JessicAAAH's Avatar - Comment posted on 06/17/2010 11:28
JessicAAAH
@GeneOB
Hahah everyone knows the JP/EU soundtrack is superior!

@Shouryuuken
I dunno, Jun Sunoue did a lot of music for Sonic even before 2001! I always liked Sonic Adventure music and he was the main composer for Sonic 3D Blast, which I thought had pretty good music, hahaha. So I don't get it! Why is the music so mediocre now! ...Maybe I'm just letting my nostalgia for over-the-top 90's pop get to me!
Shillelagh's Avatar - Comment posted on 06/17/2010 11:36
Shillelagh
Thank you for a Sterling post! I am Jimpressed
Xonticus's Avatar - Comment posted on 06/17/2010 11:38
Xonticus
Thanks Jim, I am as excited as you about this game being a forever sonic fan, but am very jealous that you got to try it out!
Electrium's Avatar - Comment posted on 06/17/2010 11:38
Electrium
I like getting multiple opinions on this stuff, particularly with Sonic, so these Jimpressions are great.

@ The Silent Protagonist - I totally agree with you, but the nice thing is the episodic nature of this game will help defend us against that. If Sonic Team @#*$s up the rest of the game (which is a very real possibility) then we can just buy the first episode and run.
shouryuuken's Avatar - Comment posted on 06/17/2010 11:52
shouryuuken
@jessicAAH: yeah.. i thought sonic 3d blasts music was pleasant, but paled in comparison to any of the "classic 5" sonic games. sonic adventures music varied from awesome (stuff like tikals theme) to forgettable (most of the more "rockish" tracks).. but great composers like Fumie Kumatani, Kenichi Tokoi, and Masaru Setsumaru had their hand in that soundtrack. Setsumaru didnt return for the 2nd one (which wasnt nearly as good as the first), and Tokoi and Kumatani havent worked on a sonic soundtrack since sa2. Kumatani was also part of the team that composed the excellent soundtracks for nights and phantasy star online..

if sega was going to do a one man show.. it should have been Nakamura again. i wish at least Nakamura could have worked with Senoue..
Sanious's Avatar - Comment posted on 06/17/2010 12:42
Sanious
Just watched some videos of this on Gametrailers. And just so you know the guy said other people complained about his start up speed and they'll be adjusting that. So, that would be great.

I really, really loved what I saw. I am so excited.
StepTangent's Avatar - Comment posted on 06/17/2010 14:26
StepTangent
Mega64 had the final word on Sonic.
GEKKO-Fox's Avatar - Comment posted on 06/17/2010 15:38
GEKKO-Fox
@StepTangent: Fuck it.

Can't say this'll be the greatest Sonic game ever until I play it. That's about it.
smurfee mcgee's Avatar - Comment posted on 06/17/2010 15:54
smurfee mcgee
Sonic walks slow. His legs are tired. Give him a break.
Also, excite. Bug them relentlessly for a release date.
ScrappyDoo's Avatar - Comment posted on 06/17/2010 16:50
ScrappyDoo
Looks quite mediocre and not fitting of being called "Sonic 4".
Gamer7's Avatar - Comment posted on 06/17/2010 22:12
Gamer7
sonice was never that great a game.
Kimicario's Avatar - Comment posted on 06/20/2010 02:01
Kimicario
I was semi-excited about this game until I saw leaked gameplay of a level that, for all intents and purposes, was the exact same as that gear-filled one in Sonic 2. Then my anticipation went down the drain.
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