As this was Firefight, I got to see the new enemy types and how the old ones have been tweaked. Most notable are the Elites and they are nothing like they were in any of the other Halos. You thought the Brutes were fierce? Just wait till you have to deal with Elites. Gone are the Drones in Firefight but in their place are the kirmisher and they are insanely fast. You almost don't want to blink as they can disappear from view within that fraction of a second. Lastly, you can now shoot the methane tanks on Grunts causing the poor little creatures to fly around like a balloon and explode. The two levels that were shown -- Waterfront and Beachhead -- saw no signs of Engineers and it's not confirmed yet whether they'll be back or not.
On to the weapons! On the UNSC side, there's a weapon called Paint. Point at a target, wait for the meter to fill up and then sit back and watch as a rain of hell falls from a UNSC spaceship. You can get hurt if you're too close to the target's location. Over on the Covenant side, the Fuel Rod Gun is back and Covenant forces have a grenade launcher like the new human version called the Concussion Rifle.
One new armor ability was also revealed called the Drop Shield. It's a deployable shield that acts like a Bubble Shield from Halo 3. People can hang out within the shield and the shield will heal players as long as it's up.
All in all, this is basically Firefight 2.0. The original Firefight was great, now it's just perfect. Halo: Reach will be out on September 14, 2010 for the Xbox 360.
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