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E3 10: First look at EA Sports Active 2 photo

You may have written off EA Sports Active as that Wii game that makes you move your body when you don't want to. It was that, and it still is, but now the series has branched off onto the PS3, and it's bringing along some new technologies to make you a fit gamer. 

When I first saw this new game, EA Sports Active 2, two things struck me. The first is that the guy playing the game was ripped, and had arms that were thicker than my legs. I saw this after I finished eating a Mexican food feast, so the guilt was heavy.

The second thing I noticed is that Ripped Guy was lifting real weights in front of this PS3-equipped television. I thought that this was a far stretch (hah!) from those flimsy elastic bands that came with the original Wii titles. 

Active 2's biggest advancement is the incision of a wireless sensor system. You'll attach these to your arms and legs, and then equip a heart rate monitor before you begin the exercise program. If you've never tried the Wii version, know that the biggest advantage with this new tech is freedom of movement.

Holding a Wii Remote and Nunchuck made large movements cumbersome, and when combined with the elastic stretch bands, things sometimes became quite frustrating. Now, with these band-style sensors, you're free to move and hold weights, with nothing holding you back, or slapping you in the face.

These sensors track your movements in exercise, much like the Wii Remote and Nunchuck did in the original games. But the new heart rate monitor is actually doing the most important work, which is checking the effectiveness of the exercises you're doing, and then giving you accurate feedback on how your body is benefiting from them. 

A new online fitness tracking hub takes your workout data and stores it "in the cloud," giving you access from a log in, letting you get fit wherever you happen to be. The PS3's online connectivity also adds the ability to download newly added exercise programs, giving you much more usability for your original software cost. 



I let the fit people test the game as I watched on and spoke with EA reps. In comparison with my experiences with the Wii games, it looked like the exercises were more responsive. Some of the over 60 exercises I saw also looked to be bit more challenging, though I'm told that there are several difficulty levels as well as programs that will let you target specific body zones and fitness goals. 

Ripped Guy was breaking a serious sweat doing curls with real weights, which reminded me of complaints I heard on the first two Wii games. Those that were already physically fit had little interest in holding Wiimotes and stretching elastic bands.

Now, with EA Sports Active 2's improvements, they can look at the software as a real fitness tool that can give them structured workouts and useful feedback. I feel like Active 2 is closer to a gym away from the gym than anything else I've seen.

EA Sports Active 2 will be released this fall on the PS3 and the Wii, and will also come to the iPhone/iPod in some form. 








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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13 comments | showing # 1 to 13
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Endstiem's Avatar - Comment posted on 06/17/2010 08:08
Endstiem
Once again...

Where are the wires?
heyricochet's Avatar - Comment posted on 06/17/2010 08:19
heyricochet
I know I'm going to be basically the only one excited about this, but this sounds awesome! I just used Active last night, so I know I'll be picking up either this or the Natal fitness one this fall.
DeadlyAccurate's Avatar - Comment posted on 06/17/2010 08:20
DeadlyAccurate
One of the problems with the original two EA Sports Active programs is the emphasis on lunges and squats. Seriously, after doing first the Active four-week challenge and then the More Active workout (both on hard), I was having real knee issues. I couldn't finish up the last few days of the More Active six-week challenge because I could barely move my knees.

Now I only use it for an upper body and ab workout (leg raises with ankle weights FTW!) and continue to get my cardio on either my incline trainer or jogging outside. I would like to see their lower body workout retooled to be a little less stress-inducing on the joints.
smang's Avatar - Comment posted on 06/17/2010 08:21
smang
hehe, joints.
ralphster's Avatar - Comment posted on 06/17/2010 08:31
ralphster
wheres the wires on that ps3?FAKE!!!
Sexualchocolate's Avatar - Comment posted on 06/17/2010 08:32
Sexualchocolate
Seriously Dtoid, i love you, and I know you've got to make end's meet, but FUCKING FULLSCREEN POP UPS?!?!

NoScript stops the actual ad popping up, but the window opens and auto-fullscreens - this shit is JUST. NOT. COOL.
Gorescream's Avatar - Comment posted on 06/17/2010 08:32
Gorescream
dat ass.
whormongr's Avatar - Comment posted on 06/17/2010 08:33
whormongr
@heyricochet you aren't alone on this- I am about a quarter of the way through the 6 week challenge on the "more workouts"- really looking forward to being able to use my hand weights with exercises, I bought heavy grade exercise tubing when i got the first active so I use that doubled for the upper body stuff but being able to use my 10 and 20 pounders depending on the exercise would be nice in a game w/o having to hold the controllers.

@DeadlyAccurate I can see where if you have bad knees it can be the case, especially with things like the crossover lunges that put extra strain on the knees and the lunge jumps that they added in the more workouts- the thing that kills me is the jumping, hurts my one arch on my foot (the other is collapsed)
DeadlyAccurate's Avatar - Comment posted on 06/17/2010 08:48
DeadlyAccurate
@whormongr The crazy thing is, I didn't even have bad knees until I started doing those exercises, and about six weeks after stopping the pain went away. I mean, jogging is supposed to be bad for some people because of the stress it puts on their knees, and I have no problems with even uphill running.

But since I'd apparently pissed off some god somewhere, one of the reasons I'd started doing the EA Sports workout was because I got Achilles tendinitis from pushing myself on my incline trainer. So talk about feeling like an old woman at 36, with my heel killing me, and my knees so bad just taking a seat was an effort.
Elsa's Avatar - Comment posted on 06/17/2010 09:40
Elsa
sounds too much like Eyetoy Kinetic... which also was a "real" exercise game with a trainer. Frankly, it WAS too much like being at a gym and it was no fun. I'd rather get my exercise with a dance game.
Primo's Avatar - Comment posted on 06/17/2010 11:17
Primo
more importantly, where can I get that awesome TV stand in the 2nd picture??
wiikey's Avatar - Comment posted on 06/17/2010 12:03
wiikey
EA's Sports Active is SOOO Much better than Wii Fit. My wife loves sports active - and despite how easy WiiFit is to use - HATES wii fit. There was a lot of emphasis on Squats for sure... but it's a key exercise that works the whole lower body IMHO
http://www.r4-ds-revolution.com
whormongr's Avatar - Comment posted on 06/17/2010 13:29
whormongr
@DeadlyAccurate I had the same issue with shin splints before I started varying the workouts in the initial active- I started the 30 day challenge about the time I quit smoking so I figured that it would be good to try to push myself on the cardio and ended up with the splints-
I have been doing the 6 week challenge on the hard level right now and haven't had any issues outside of my arch hurting from the jumps but I can see were at some point I may need to dial it down to medium level
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