In case you hadn't heard, Assassin's Creed: Brotherhood is introducing multiplayer into Ubisoft's open-world assassination franchise. Chad had a chance to check it out at E3, and while he came away with lukewarm impressions (he liked the single-player portion of the game much more), his play-through didn't come in the best circumstances. So maybe he'll like it better if he watches this video above, which explains how the multiplayer component works.
As you can see, you pick a character and then are assigned a player to assassinate; you will be a target for other players as well. If you assassinate someone in an ostentatious way, you'll get noticed -- but you have a chance to elude your assassin. What do you guys think?
Assassin's Creed: Brotherhood is set for release on November 16th for PS3, 360, and PC.
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@ LaMorteSicca
They've been working on it for three years O_o
@ Caspulex
It's supposed to be a "training simulation". A good way to justify it ha!
@Cap
The Brotherhood is for the single player mode. Multiplayer is training - think the Danger Room.
so no more AC for me, thanks.
Bitch needs to stop talking like a fucking idiot though.
There's plenty of multiplayer game modes that were super different and fun sounding on paper, but ended up being almost meaningless in practice. Like Kane and Lynch's bank robbery thing; when I tried it people didn't bother saving cash, they just murdered each other like it was a deathmatch.
Target? Target.
Besides, using this video as an example, why didn't the executioner just run around the whole map? The player already knew what he looked like, he might as well have just tried outrunning them.
I can't say I like how the character was able to just completely morph into the opposite sex at whim, though. That completely ruins the point of
players.
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