I ws excited about The Legend of Zelda: Spirit Tracks the moment it was announced at this year's GDC, but after getting my hands on tons of new details, art, and screens for it, I'm pretty much beside myself. There's nothing I love more than the Wind Waker style (well, other than the original Legend of Zelda style, that is), and this game looks GOOD. Really looking forward to getting my hands on this one at the show this year!
According to the press release, Link will have a friend along on this adventure: Phantom, a suit of armor that responds to his commands. He'll come in handy when you have to move through fire or lava. There's also new info about the train gameplay, which apparently will include puzzle elements and allow Link to fire a cannon while controlling the train. I'm actually shimmyng around to try to contain my anticipation right now. Can you imagine the face Link would make when the cannon shoots? It's going to be so cute....
The Legend of Zelda: Spirit Tracks comes out this holiday season. Go look at all the new screens and artwork!
The Legend of Zelda: Spirit Tracks
All Aboard for an Amazing New Adventure
The Legend of Zelda: Spirit Tracks sets hero Link™ on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in the hit Nintendo DS game The Legend of Zelda: Phantom Hourglass.
Platform: Nintendo DS and Nintendo DSi
Genre: Action Adventure
Players: 1
Rating: RP (Rating Pending)
Release: Holiday 2009
Developer: Nintendo
URL: www.Nintendo.com
Suggested Retail Price: TBD
FEATURES:
• Link has a valuable new companion. While navigating dungeons, he’s accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm.
• When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks.
• Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS or Nintendo DSi ™ system.
• As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen.
LAUNCH GALLERY (11 IMAGES)
| BBcode help |
| [b]Bold text[/b] |
Bold text |
| [i]Italic text[/i] |
Italic text |
| [url]http://www.dtoid.com/[/url] |
http://www.dtoid.com |
| [url=http://www.dtoid.com/]Web link[/url] |
Web link |
| [img]http://www.example.com/robot.jpg[/img] |
 |
Post a comment! You can also post a photo below:
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
9 comments | showing # 1 to 9
|
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
Still, I got completely unexcited about Phantom Hourglass' touchscreen controls to the point that I didn't bother to even put the game in my DS for two weeks. Then, it turned out to be the game that most closely felt like the original NES title (my all-time favorite game). So here ends my neigh-saying.