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E3 09: No dual wielding or Equipment usage in Halo ODST photo

I had a meeting with Bungie yesterday where they were showing off Halo ODST's campaign and Firefight gametype. While Paul Bertone (Bungie's Design Director) was running through the campaign, I noticed that the weapon pick up icons weren't showing the dual wielding options.

Turns out you won't be able to dual wield in Halo ODST. It makes sense why, as you're playing as a regular soldier and it's not easy to dual wield oversized weapons like the SPARTANs can. The ODST soldier also loses the ability to make use of Equipment items (Bubble Shield, Energy Drainer, etc). You'll still see Equipment items as the Brutes can use them. 

In place of the Equipment is the ODST's VISR and it allows the ODST solider to see in the dark. The environment gets brighter with VISR and there's no limit to VISR's power. You could play the entire game with it on in fact. VISR is also a target acquisition system that highlights friendlies/enemies and takes the place of the motion tracker.

Check back for a more detailed look at Halo ODST's campaign and Firefight mode later today. 








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19 comments | showing # 1 to 19
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Zeag's Avatar - Comment posted on 06/05/2009 13:12
Zeag
Wow, removing gameplay variety is now a "feature" for Halo.

C'mon, I can believe people are still standing for this series. It honestly doesn't deserve the praises it once had.
Chronic Logic's Avatar - Comment posted on 06/05/2009 13:12
Chronic Logic
So the ODST can't dual wield, or jump high, don't have shields, can't take that much damage. But on the upside they multiple gadgets and equipments to make up for their weakness.

What about melee? I know back in previous Halo games the Marines could at extremely rare times melee enemy units, but would the melee in Halo ODST be an extremely damaging attack? Or would it be just normal weak attack? Killing an unshielded Elite with two hits seems a little weird.

Also, when driving vehicles and the vehicle flips over, can the ODST instantly flip over any vehicles?
T for Tom's Avatar - Comment posted on 06/05/2009 13:21
T for Tom
Gadgets ruined halo 3.

Dual wielding ruined halo in general.

I'm glad they are taking out the dumbed down features of the trilogy for this expansion.
Freefall's Avatar - Comment posted on 06/05/2009 13:24
Freefall
I for one, am looking forward to this style of play.
Tubatic's Avatar - Comment posted on 06/05/2009 13:26
Tubatic
i'm actually pretty interested in this thing, more so than Halo, which was pretty solid as a thing.

It will be interesting how Combat: Nerfed plays to the ravenous multiplayer crowd...
T for Tom's Avatar - Comment posted on 06/05/2009 13:29
T for Tom
The multiplayer is the same as halo 3...

its a separate disc containing all the h3 maps.

the only new mp is firefight, you will have on the odst disc.
Tubatic's Avatar - Comment posted on 06/05/2009 13:39
Tubatic
huh. So its Halo 3 Multiplayer Retail Box + Halo Combat: Nerfed Single player campaign...

That's kinda weird...
Jaxyl's Avatar - Comment posted on 06/05/2009 13:44
Jaxyl
I'm excited about this game - it presents a different play style to the over-hyped world of Halo. Instead of being the end-all soldier, you take the role of an everyday soldier who has to deal with the same threats that the Spartan dealt with...just you have every weakness a regular person has. It will definitely be interesting to see how Ghost Recon meats Alien Invasion plays out.

Also I've noticed that a lot of people complaining about this game just seem to rag on Halo instead of looking at this game for it's own merits. Try removing the bias in your mind before you type.
Clbull's Avatar - Comment posted on 06/05/2009 14:07
Clbull
@T For Tom

I disagree. Dual Wielding made weak weapons stronger (except for the EXTREMELY weak Halo 2 Needler)

As for gadgets. They made Halo 3 more tactical (Bubble Shield to block bullet damage, the Energy Drain to force your enemy out of a certain area, or Regeneration if you wish to stay alive in a certain spot.)
Chronic Logic's Avatar - Comment posted on 06/05/2009 14:12
Chronic Logic
You know what I'd love? If they added a multiplayer mode where you can play as the ODST against the Spartans. That would be awesome.
Anski's Avatar - Comment posted on 06/05/2009 14:38
Anski
I thought it was clear from the very beginning that there wasn't going to be at the very least dual wielding. huh.

Regardless, I am still pretty excited for ODST. I've actually been pretty "meh" about the Halo series, but I like the vibe of this one.
Darren Nakamura's Avatar - Comment posted on 06/05/2009 14:49
Darren Nakamura
I'm fine with no dual wielding; that feature is sort of unnecessary anyway. But no equipment? I can't imagine why they would take that out.
Anski's Avatar - Comment posted on 06/05/2009 15:09
Anski
Are we really missing that much by not being able to use the equipment, anyway? I mean, at their most effective, they were minor annoyances to the enemy.
Oedipus Games's Avatar - Comment posted on 06/05/2009 15:21
Oedipus Games
I disagree, Anski. One well-placed energy drain before a grenade can get you a triple kill almost by itself... Not like I'm some equipment expert, I kind of look at it like the weak point in my game. I almost always forget I have the equipment until I see it pop off my lifeless body.... " gee, that regen coulda come in handy...."
Aziel13's Avatar - Comment posted on 06/05/2009 18:01
Aziel13
still buying it
vexed alex's Avatar - Comment posted on 06/05/2009 18:07
vexed alex
It's not as much nerfed as it is "different", stupids.

@Dexter: Dual SMGs are deadly.
Holyetheline's Avatar - Comment posted on 06/05/2009 18:24
Holyetheline
They seem to know what they're doing.
T for Tom's Avatar - Comment posted on 06/05/2009 20:22
T for Tom
@ClBull

In my opinion, gadgets were placed in halo 3 mp for newcomers, people who need it. Deploying "time out" cards if you will. There's nothing really tactical about sitting in a bubble waiting for a kamikaze stick grenade or shotgun boom.

It slowed down the gameplay significantly. Whatever happen to shooting each other. Halo 3 to me, turned into a first person boxer, nade spammer, with deployable baby bibs.
Nuvalari's Avatar - Comment posted on 06/06/2009 11:12
Nuvalari
The only duel combo ever worth using at close range was smg+plasma rifle.. which probably would have been overpowered in odst what with the presence of brute plasma rifles and scoped smgs.

I can't see why they remove the opportunity to pick up and use equipment?? but all other changes are expected and I'm going to look forward to playing the Halo3 engine in a completely different way.
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