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E3 09: Impressions of Half Minute Hero photo

Role playing games take a lot of time to play, and for some gamers, that's the drawback that keeps them from playing them. Enter Half Minute Hero, a game that is like your standard role-playing game on fast-forward. We're not talking a short ten hour game here, though. Try thirty seconds fast.

Hate equipping your items? This game does it automatically. Hate level grinding? You'll never have it easier. Hate random encounters? Don't worry, they only take a few seconds. Hate RPGs? Well, you may like this one after you hear how it works.

You know how you have to walk around a map, happen upon a random encounter, and then use a turn-based battle system to defeat enemies to earn experience and cash? Well, Half Minute Hero is quite a bit more streamlined. Fighting involves...walking forward. Seriously, that's it. You just press forward on the PSP d-pad and run into enemies after a random encounter on the overhead map. As you collide with them, the battle initiates, hit points are taken off, and you continue to go about your way. This all happens in the span of about 2 seconds on average.

Half Minute Hero has you going out on multiple 30-second quests, where you'll gain levels every few seconds, working up to an encounter with some kind of boss or end challenge. We saw a quest where the player was out to repair a bridge. In the span of about 25 seconds, we saw the character level up five or so levels, take down multiple enemies, and fix then fix bridge, leaving plenty of time -- five seconds -- to chill out and hit the shops. Believe it or not, you'll even see end credits after the mission, and just like the game, they'll fly by really fast.

There's plenty of visual charm for Half Minute Hero, too. Despite being a PSP game, you'll see only 8-bit graphics, pixelized characters and enemies, and retro-flavored maps and scenery. Later, in strange contrast, high-resolution character art tells the game's story. There's a ton of charm here for gamers that remember 8-bit games, but for those that don't, the game moves so fast that doesn't really matter that much anyway -- you won't have much time too look at them. 

We were told that Half Minute Hero includes four different game modes and 120 stages. A crazy metal, guitar-filled soundtrack sets the rapid pace. There's over 15 hours of game play here, and up to four players can duke it out via ad-hoc wireless connection

The bite-sized battles of Half Minute Hero go up in the face of those that complain that they don't have time for role-playing games. Now non-RPG fans have no excuse. XSEED is bringing this retro-flavored RPG to North America on the PSP in the Fall of 2009. 

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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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18 comments | showing # 1 to 18
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Justice's Avatar - Comment posted on 06/05/2009 11:33
Justice
It looks cool but sounds pointless to me.
PappaDukes's Avatar - Comment posted on 06/05/2009 11:35
PappaDukes
I like the "grind" of your typical turn-based RPG. Equipping weapons/armor, leveling-up, taking my time and exploring. This just doesn't appeal to me for some reason. It'd be like "RPG for Dummies", if it were a book and not a video game.
shinryu's Avatar - Comment posted on 06/05/2009 11:46
shinryu
finally. maybe a bit extreme, but the guys who made this deserve a medal.
I love the grind but I hate timesinks. In FF or Persona, after two or three battles I don't even care about seeing character animations or tacky light effects for magic spells; cut those 2 seconds and just display the damage.
screw loading times, screw slow text, screw having to go through three menu screens just to see what quests you're on. to me, those are the real crux of JRPGs and the main reason why Diablo is so sweet.
Chronic Logic's Avatar - Comment posted on 06/05/2009 11:54
Chronic Logic
Sweet, a game without all the needless grinding. No hectic equipping and shit. No fuss, no muss.
mix's Avatar - Comment posted on 06/05/2009 11:56
mix
This might be cool but not for 15 hours worth I like my stories and grinding action.
thebza's Avatar - Comment posted on 06/05/2009 12:42
thebza
this looks like a game made for ADD kids (aka me). will get!
lolrly's Avatar - Comment posted on 06/05/2009 12:47
lolrly
watch a video of this game if it doesn't sound good

it is awesome and will blow your mind. trust me
Syn's Avatar - Comment posted on 06/05/2009 12:53
Syn
Sounds funny, I'll check it out.
GoldenGamerXero's Avatar - Comment posted on 06/05/2009 13:07
GoldenGamerXero
That's a great idea. I think grinding should never be needed in a game unless your trying too hard or going overkill. Sorta like in Pokemon where the game can be completed grindless with 3 of the lil bastards but people will still take the grinding to have the full party of six.
welkstar's Avatar - Comment posted on 06/05/2009 13:37
welkstar
This is my jam!
twincannon's Avatar - Comment posted on 06/05/2009 13:43
twincannon
Wario Ware meets a JRPG?
killias2's Avatar - Comment posted on 06/05/2009 13:49
killias2
I'm not sure it will work, but I'm VERY curious!
atastysammich's Avatar - Comment posted on 06/05/2009 14:18
atastysammich
This sounds hella awesome.
Darren Nakamura's Avatar - Comment posted on 06/05/2009 14:55
Darren Nakamura
This sounds a lot like The Linear RPG that Anthony wrote about for one Indie Nation.
Danl Haas's Avatar - Comment posted on 06/05/2009 15:43
Danl Haas
My college roommate's nickname was Half Minute Hero. If you know what I mean.
jasondm300's Avatar - Comment posted on 06/05/2009 20:31
jasondm300
The trailer for this game is incredible. Epic boss, 2d sprites.
Wintersocks's Avatar - Comment posted on 06/06/2009 11:56
Wintersocks
15 hours of gameplay? How?
Naim Master's Avatar - Comment posted on 06/06/2009 18:35
Naim Master
So , FF1 without grinding? Sounds hilarious !
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