Where The Conduit is exciting because it promises to be the first fully featured online FPS on the Wii, and The Grinder looks promising for it's co-op and horror/comedy combo, Gladiator A.D.'s claim to fame is being damn strange. It's both ultra-violent and ultra-realistic, a combination that's never been seen on the Wii before. It plays sort of like Bushido Blade, and also sort of like Punch-Out!!, but it's actually nothing like either game in almost every way. In fact, the game isn't quite like any other fighting game I've ever played. When was the last time you heard someone say that?
Regardless of how the final product turns out in the end, I'll always remember Gladiator A.D. for being a game that was brave enough to follow its own path. By the way, it looks a billion times better than that screenshot up there, or any screenshots of the game currently available. You'll really have to see it for yourself to know what I mean.
Hit the jump for inside info and a hard look at Gladiator A.D.
Also-
E3 09: PS3/360 video recap part one (with PSP bonus levels)
E3 09: Me and E3 video recap
Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer.
Likes
Mega Man 2, Resident Evil, Katamari Damacy, Bit.Trip, Metal Slug 3
Meet the rest of the team
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Because I want bleeding, limb disability and one hit kills.
If we're going to Bushido Blade Wii, lets Bushido Blade Wii!
I dunno.
Punch Out with gladiators and blood ;)
I don't know how I feel about this game. On paper, the concept sounds kind of neat. I've never been good at fighting games, so a "thinking man's fighting game" sounds interesting, but then, watching it, it just looks slow and boring.
For those of you who don't know Latin, that's "Beat him!" "Kill him!" or "Let him go!"