Whew! What a day! Out of the, roughly, 17,000 game announcements at this morning’s Microsoft’s E3 2009 press conference, one of the most exciting was the official reveal of Valve’s Left 4 Dead 2.
If you are as excited about the game as I am, you will be even more excited to check out these official screenshots of the highly anticipated zombie online shooter (and sequel to our Game of the Year 2008!).
The best image of the bunch? The one entitled “The Parish,” which shows off Left 4 Dead 2’s brand new cast of main characters. Just like the zombies featured in the game, I am drooling all over myself in anticipation.
Dibs on the girl!
LAUNCH GALLERY (4 IMAGES)
Chad Concelmo is Destructoid's features editor. He loves hanging out with awesome people. That's why Destructoid makes him so happy, since it is full of THE MOST AWESOME PEOPLE OF ALL TIME! Also, dolphins.
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Chad enjoys punching old ladies in the face, Super Metroid, Zelda: A Link to the Past on the SNES (best system ever!), Final Fantasy VI, Day of the Tentacle, Shadow of the Colossus, Mother 3, Beyond Good & Evil, Contra III, Valkyria Chronicles, Punch-Out!!, Half-Life 2, and Super Mario Galaxy 2.
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I do like how the new survivors look though. seems like an interesting cast.
Less ugly chick and more Zoey kthnx
lol Uncle Phil
Too lame?
Seriously, fuck. I feel like this is just the damned 360 influence. They got a taste of that sweet sweet money.
Goddamnit, give me more Half-Life.
first of all, the game seems to be lacking the atmosphere of the first one.
second, it looks like a aged HL2 mod in the last screen.
and third, I'm so gonna kick Valve in the balls if they dont change this into a add-on for L4D.
I'm not going to pay the full price for a same-game-different-models some new weapons tacked on.
Coming from Valve, I don't think this is a cash-in, it's just not their style. While it's definitely really soon, I wouldn't doubt if this game is as awesome as the first.
Be smart boys and girls, play Killing Floor which has a much better mod community, and only pick up L4D2 when it comes on hyper-super-ultra-steam sale at 20 bucks, because that's about what it's going to be worth.
Enough man, stop posting that image, we get it already, stop bashing the poor guy so much
And Valve can blow me.
let snakedude post the picture. we let you bash valve in every mention of l4d2 today.
Can't wait for the unoriginal sequel to the unoriginal original. I haven't even played the original, and I know the second I inevitably pick it up I'll be disappointed. But that won't happen until it's an ultra-bargin.
Just kidding, I'm sure I'll buy it whatever the deal is. Although I am having a hard time imagining it's not an update.
Regardless, I just hope I don't have to pay $60 for it.
As a server owner, I support L4D by paying for 4 West Coast servers out of my own pocket that have had in total roughly 17000 players since they were started 4 months ago. As well, I work for a server company that provides numerous servers for TF2, L4D, CS:S and other Valve games.
One disturbing trend I have seen is the daily cancellation of L4D servers. Since the 'Survival Pack' the company I work for has seen a 70% increase in server cancellations of servers that service Central North America and the West Coast. That number increases daily.
The biggest drop was right after the 'Survival Pack' when people began to realize how minor the changes actually were. Most people played Survival mode until they got the achievements and then moved back to Co-op or Versus. We lost 45% of the servers within days of that release.
The second spike was right after the news about L4D2. That was about 20% of the servers. The other 5% has been just due to attrition since the DLC was released.
Now, obviously there have been new servers started, but the total loss of server coverage totals about 70% in the company I work for, and I work for a little hole in the wall company no one even knows about. In actual numbers that means about 110 servers are now shut down in the past couple months with my employer alone. I wonder how this has affected Gameservers or Darkstar.
I should mention that most of the people canceling servers have been very vocal about why they're canceling them, and I agree with the majority of their reasons, especially about the release of L4D2.
So, I pose this question to you, do you think splitting the games community base will increase or decrease the number of servers for both games?
Secondly, do you think server owners that are canceling their servers because they feel that they've been burned by Valve (No significant DLC since release, SDK pushed back for months, the lackluster and pointless 'Survival Pack' and now releasing L4D2) will be rushing out to start a L4D2 server?
The answers are pretty obvious.
All you flame-baiters screaming about the boycott group being a bunch of whining idiots might want to think about that, because without the server owners, you'll have no where to play either game.
As for myself, I don't have any choice but to 'get' the game since it's purchased for me by my employer for troubleshooting and testing. However, I'll be shutting down my servers the day L4D2 is released unless both games can be serviced by a single server and other significant issues about the release of L4D2 are satisfactorily dealt with by Valve