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E3 09: Hands-on with Overlord Dark Legend photo

While I was out at the Codemasters booth playing Overlord 2, I figured I had absolutely no good reason not to check out its cousin for Wii, Overlord Dark Legend. I'd had so much fun with the first one that I was in really good spirits about the series as I picked up the Wii remote and began to play. That changed somewhat, sadly.

Hit the jump and I'll explain why I'm so keen on one and a little concerned about the other.

Overlord: Dark Legend is a prequel of sorts for Overlord II. The Overlord, a dark child who never quite fit in with his family is taken by the minions to be trained in the dark art of being an evil despot. The game follows the adolescence of the Overlord as he receives his training and prepares for the times ahead.

It visually looks decent for a Wii title. Nothing spectacular but nothing I can complain about where the console is concerned. The story seems interesting -- it, too, is written by Rhianna Pratchett -- but I can't help but feel like they wrote a tale about a youthful Overlord simply because they were developing a game for the family-friendly Wii.

My real beef with it comes in the manner it controls. Specifically, the way you move the minions. Since there's no second analog to allow you to sweep minions around the landscape, the game uses a point-and-click interface. You click where you want minions to go and they go there, sort of. They seemed to get caught up on environmental objects and things that it seemed they should interact with they would have nothing to do with.

More than anything, it's a shame because a big part of the fun of playing Overlord is the ability to just move a horde of minions over the landscape in a wave of chaos and destruction. Having to give them more specific instructions is uncomfortable and there's no way to just get them to run around.

I was originally looking forward to bringing Destructoid the review of Overlord: Dark Legend, but this control scheme has me dreading the experience. I guess we'll find out when the game releases for Wii simultaneously with its PS3 and 360 brethren on June 23rd.

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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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8 comments | showing # 1 to 8
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WhiteX's Avatar - Comment posted on 06/04/2009 11:57
WhiteX
Have Destructoid a single good thing to say about a Wii game, ever?
Wintersocks's Avatar - Comment posted on 06/04/2009 12:06
Wintersocks
meh.

never cared about the overlord series.

@WhiteX
Yes they do. check out various reviews of good wii titles.
Jonathan Holmes's Avatar - Comment posted on 06/04/2009 12:15
Jonathan Holmes
Actually, I prefer the Wii control scheme so far.

Big surprise, I know.
PEICanada7's Avatar - Comment posted on 06/04/2009 12:16
PEICanada7
"Have Destructoid a single good thing to say about a Wii game, ever?"

Certain people at Destructoid have said very good things about a lot of Wii games. However, the other people that work on this site, not so much!
Tony Ponce's Avatar - Comment posted on 06/04/2009 12:31
Tony Ponce
Holmes is a fanboy!
Chronic Logic's Avatar - Comment posted on 06/04/2009 13:17
Chronic Logic
Shame about the click and point scheme, but still Wii fans can still have fun right?
Conrad Zimmerman's Avatar - Comment posted on 06/04/2009 15:35
Conrad Zimmerman
I like my Wii and I don't think you would have to look hard around here to know how much I love point-and-click game mechanics (hint: it's a lot). My limited experience with this particular game using it for this specific mechanic, however, was not positive. Sorry.
Face's Avatar - Comment posted on 06/04/2009 15:36
Face
I played through Little Kings Story wondering why the hell they didn't use the IR to control your minions. I know overlord is a bit different, I just would have assumed it would benefit from that type of control.
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