hot  /  reviews  /  videos  /  cblogs  /  qposts

E3 09: Hands-on with Muramasa: The Demon Blade

4:50 PM on 06.02.2009 // Ashley Davis

Anthony and myself hit the show floor today, and we went -- as the kids say -- positively buck wild. We hit the sizable Nintendo booth first, forcing our hands onto every controller in the immediate area and playing whatever game they happened to be attached to.

Being reasonably big fans of Vanillaware, Anthony and I were excited to try out Muramasa: The Demon Blade. Two protagonists were available of differing sexes. Obviously, I played through the demo as the woman. 

Hit the jump for our impressions of the game, delivered in a slightly different format than what you may be used to.

Anthony: So, we just played Muramasa: The Demon Blade.


Ashley: Yes we did!


Anthony: Good one. Way to push the conversation along.


Ashley: Hahah.
Well, I'm mostly captivated by how beautiful the game is in person. It's like a huge moving watercolor painting.


Anthony: Right. It's -- and I know that we both know this, and typing this makes me feel like a fucking phony like I'm Kari Byron on Mythbusters or something -- by the guys who did Odin Sphere. Vanillaware.


Ashley: And personally, I think it's even prettier than Odin Sphere!


Anthony: These conversations are supposed to be personal and back-and-forth without seeming overly artificial for the reader. Hi, reader.
It's definitely more fluid, just because of the gameplay.


Ashley: Hi!


Anthony: Odin Sphere had combat, but not as sort of fast and fluid as Muramasa. It's really just a super-pretty button masher.
Too late. We said hi to the readers hours ago.


Ashley: Fuck, my chat window was scrolled up for some reason and I thought that was the last message I got.


Anthony: You're a stupid.


Ashley: Yes, yes I am.


Anthony: Well, now I feel like a dick.
Anyway, the demo we played scrolled directly from room to room, and every other room was filled with baddies and crap. What did you think about the controls?


Ashley: The controls were much better than I imagined they'd be. The whole "press up" to jump thing always gets me, but it didn't take nearly as long to pound that fact into my head as usual. The combos are very easy to pull off, and there is no waggle to speak of. Just the Nunchuk Wiimote combo.


Anthony: I thought they were almost too fluid for their own good. Every single attack is goddamn devastating, and they're all so fast that the enemy has no chance to react.
It's insanely fluid and fun for a little while, and certainly looks great, but I literally did not take a lick of damage the entire time I played up to the boss fight.
Literally did not get hit once.


Ashley: I did.
But I'm not as good as Anthony.


Anthony: I remember Jim did an impressions post of it a long time ago and mentioned it just felt like a button masher. I dunno if it's quite that banal, because there's still a tangible reward in how fluid the fighting looks and how huge the combos you can string together are, but it definitely got a bit boring near the end of the demo because I felt I was in no danger whatsoever.


Ashley: Depending on your level of gaming prowess, the game could either be reasonably difficult or way too easy. I would wager most people would be on the "too easy" side though.


Anthony: The boss at the end of the demo basically stood around and sort of stared at you except when he decided to attack every thirty seconds.
Except he had literally six fucking health bars to deplete.


Ashley: Yes, the combat most certainly got more boring, as that boss probably took like five minutes to defeat, even when using super attacks the entire time.


Anthony: Five minutes may not sound like a lot, but Jesus. It was like chopping down a tree with a nail file.
Except not as difficult as that sentence made it sound.


Ashley: It was a lot like pressing B for five minutes.


Anthony: Your metaphor is better.



Ashley Davis,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

SeymourDuncan17 avatarSeymourDuncan17
Xbone journey continues! I thought I would like Dead Rising 3 well enough as a huge fan of 1/2, but I must say I find it's emphasis on hard drama laughable and the game fundamentally disingenuine. Guess I'm moving on to Forza Horizon 2.
TheDefenestrator avatarTheDefenestrator
I dig the feature in Until Dawn where, if you have the Playstation camera, it will record you briefly during jump scares for you to watch later. It's a really neat use of an underused peripheral. Too bad I'm dead inside and never react to them.
Shinta avatarShinta
[img]http://i.imgur.com/oZ7CQJa.jpg[/img]
nanashi avatarnanashi
Fallout Shelter: Impossible to Learn, Easy to Master.
Mike Wallace avatarMike Wallace
Not saying this is the case, but Kojima has gone on record as being a huge Mad Max: Fury Road fan. Konami decided to release MGSV on the same day as Mad Max TVG. They're trying piss on Kojima's lawn, man.
ooktar avatarooktar
Downloading Phantom Pain. ETA, 16 hours. Just in time for lunch tomorrow.
Mr Knives avatarMr Knives
OH WOW. Talk about a complete about face. After slogging through the horrid beginning and slow ass swap sequence this game picked up exponentially. So far, I'm enjoying the hell out of it now. All if forgiven. Thank you based Kojima.
Rad Party God avatarRad Party God
Oh, joyful night. [youtube]https://youtu.be/6EfhAFA2yFE[/youtube]
techsupport avatartechsupport
After a summer of on-and-off casual play, I've finally reached lv. 34 in Destiny :')
nanashi avatarnanashi
also Fallout Shelter just made me utter this: "I have to get these pregnancies done.." life is trivial in this game!
Mr Knives avatarMr Knives
Let it be known that Metal Gear 2 for MXS has aged horribly and is no fun to play. In the midst of a MGS marathon, looks like I'm skipping ahead to MGS.
Rad Party God avatarRad Party God
"Available: 31 August - This game will unlock in approximately 2 hours" HOLY SHIET! [youtube]https://youtu.be/9jK-NcRmVcw[/youtube]
nanashi avatarnanashi
-nudge nudge- hey Sony, discount Ys: I and II Chronicles and Ys: Seven on the PSP :D
RadicalYoseph avatarRadicalYoseph
Just out of curiosity, does anybody here still play Mario Kart 8 at all frequently?
Cosmonstropolis avatarCosmonstropolis
Neighbors ended up calling the cops. I hid under a cardboard box. Police officers were perplexed but went back to their patrol routes after a minute or so.
techsupport avatartechsupport
!a new MGS: Ground Zeroes update file auto dl'd and installed..the day prior to MGSV... hmm.. coincidence? OR... coincidence?
GoofierBrute avatarGoofierBrute
Just got an email from Nintendo saying that my Club Nintendo reward has been shipped and is on its way. Now it's the end of an era. *pours one out for Club Nintendo*
wutangclam avatarwutangclam
I've been thinking of starting up a criticism-minded "game of the month" type podcast. Would anyone be interested in something like that? If you'd wanna be part of it, let me know, I'm generating ideas and looking for contributors
CJ Andriessen avatarCJ Andriessen
Playing the most difficult strategy game ever: trying to figure out what order to beat your backlog in.
ChillyBilly avatarChillyBilly
Transient Ryu stays ripped by riding the rails and throwing other transients off of his rail cars - [IMG]http://i22.photobucket.com/albums/b321/Felth/homeless%20ryu.jpg~original[/IMG]
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -