Along with the new campaign in Halo ODST comes a brand new multiplayer mode called Firefight. Up to four players will work together to take on waves of Covenant forces to try and stay alive as long as possible.
Two Covenant drop ships will fly into the map and drop off random group of enemies. You could be taking on weaklings like Grunts and Jackals or you can get screwed and face off against a couple of Wraith, Jetpack Brutes and a few Chieftans in a wave.
More after the break.
The random wave of enemies enforces teamwork. The Covenant forces are extremely aggressive in Firefight. They know where you are and they will come at you hard.
Things become even harder because of the seven skulls that turn on or off randomly in each round. These skulls are from the original campaign and the effects range from making the Covenant throw more grenades, be more aggressive and so on. Eventually, all of the skulls will be turned on at once during a round. (I can only imagine how much of a bitch that’s going to be.) You can also turn on some of the goofy skulls during Firefight such as the Grunt birthday party skull.
Everyone on the same team shares seven lives from a common pool with each other. Players can earn more lives at certain points in Firefight and they’ll get health packs and fresh ammo at the end of each of the five rounds in a set. There’s no time limit in Firefight and matches will last until all the ODST players have died.
Only two maps were being shown off at E3, one set during the day and one set during the night. The day map saw the ODST players starting at the top of a building and the Covenant forces had to rush up towards the players. There’s a lot of cover in between the two groups and some of the buildings that can be used as cover can actually be demolished by a big enough blast, such as the Wraith’s energy blast. And yes, there will be vehicles in Firefight. I never got a chance to see the night level, but you can use your VISR in Firefight as well.
Some of the multiplayer features also make it into Firefight. You’ll earn points, medals (Overkill, Killing Spree, etc) and more. The multiplayer announcer is even in Firefight! The post carnage report will be overhauled for Firefight and will be a lot more detailed. Players can also give themselves four letter nicknames as opposed to the one letter and two number nicknames from regular multiplayer. And no, you can’t give yourself a nickname like fuck or shit. Yes, I asked.
I can easily see Firefight bringing back Halo 3 players who are completely burned out with the multiplayer, like myself. Firefight is definitely a great addition to the Halo universe.
Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy.
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Sorry to kinda veer of topic but got a few questions...So does this game play exactly like Halo 3? What is significantly different besides night vision and a silenced SMG? To me this is just shaping out to be Halo 3 repackaged minus master chief. I'm failing to see where any kind of "tactics" are going to be employed in this game.
And 7 lives from a common pool I can already the see assholes bouncing from room to room, wasting all the lives and then quitting.
And 7 lives from a common pool I can already the see assholes bouncing from room to room, wasting all the lives and then quitting.
And 7 lives from a common pool I can already the see assholes bouncing from room to room, wasting all the lives and then quitting.
I think ODST is shaping up to be an exciting addition to the haloverse.
I still don't know why Bungie doesn't release a Forge mode that allows you to place covenant enemies on user created content. I think creating your own firefight would be instant win and would add megatons of replayability. Am I the only person desires such a feature?
Sorry.
Do you fight the Flood in this game? Cause if I remember correctly, Spartans shrugg off flood units with ease. But a regular human has a terribly hard time fighting against the flood units, and if they touch you and infect you, game over.
@Chronic Logic: if I recall correctly, The Flood was not anywhere near Earth between the events of Halo 2 and Halo 3, so it wouldn't make sense for them to be in this game.
But I would be all over this if I was going to be in the States when it comes out.
How many more games will include a variant of this? GoW2: Hoarde mode, Nazi Zombies, Left 4 Dead survival mode, Halo Wars reinforcements gametype and now Halo 3 ODST firefight mode.
also, if you pre-order from the right place, you get to play as Johnson.
check the bungie blog if you don't believe me.