games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


E3 09: Halo ODST gameplay has a night and day difference photo

I know a lot of people were upset when Halo ODST's price was announced. I thought $60 was way too much for what Bungie was calling an expansion back at TGS 08. After seeing everything that ODST had to offer so far from my meeting with Bungie, I think the price is actually justifiable. 

ODST takes place between the events of Halo 2 and Halo 3 and the main character you play as is the new recruit to the ODST team. The Oribital Drop Shock Troopers are sent in to deal with a Covenant threat but things don't go according to plan.

Hit the break for more.

Before all this takes place, there's a cutscene with the ODST soldiers and I'm pretty sure it's the longest intro cutscene the Halos has ever had. This is a great sign to me as the last two Halo games really lacked a detailed plot and ODST could be rich in story. Here's hoping anyway. 

The main character you play as is the Rookie who gets knocked out for six hours after crash landing. His part of the game is about exploration and mystery. He's trying to figure out what's happened to the city and his teammates since the time he was knocked out. The Rookie will find clues and that will trigger a flash back cutting to one of the Rookie's ODST squad mates.

Playing as other ODST members will take place during the day and the gameplay focus shifts to the action/combat style most players are familiar with from Halo 3. You'll play as every single ODST member during the campaign in these flashbacks sequences.

As an ODST, you have to change up how you play Halo. You don't have an energy shield, you have to find health packs to heal and you even take fall damage now. You're not a super solider, you're a regular human and you can't be all gun-ho like the Master Chief. 

It was interesting watching the Rookie take on Grunts and Brutes. The demoer would engage the Covenant, back off, and then reengage them. Again, you're just a human. You can get hurt easily so you have to be smart about how you take enemies on. But not that smart -- there seemed to be plenty of health stations around the destroyed African city.

ODST has two new weapons coming with it, one pistol and one machine gun. They're both silenced weapons and they both seem stronger than the pistol and machine gun from Halo 3. The pistol, in fact, was taking out Brutes with just one head shot after their shields were depleted. 

Another big change with ODST is its non-linear focus. Pressing the back button brings up a real time map of one of the largest environments Bungie has ever created for a Halo game. There are multiple paths all around the city and multiple points of interest for the player to explore. Players can set down waypoints on the map and an indicator on the ODST's compass will show him which direction to go to get to his target. The city's AI will also try to be helpful and light up signs pointing the player to where he needs to go as well as telling him that there's danger ahead.

One final thing to note is just how amazing ODST looks. It's hard to believe that this is actually the same engine from Halo 3. They've had plenty of time to mess around with the engine and it really shows in ODST

Check back a little later today for a look at Halo ODST's Firefight game mode. In the mean time, how's ODST sounding to you so far? 


Continue: More Xbox 360 stories





prev next

24 comments | showing # 1 to 24

Two's Avatar - Comment posted on 06/05/2009 16:06
Two
While most of Destructoid community hates anything Halo related, I'm very happy you guys are still covering it. It certainly sounds awesome, and will be picking it up the moment it comes out.
SephirothX's Avatar - Comment posted on 06/05/2009 16:10
SephirothX
I agree with Two. The amount of Halo-hate around DToid is silly and unfounded (especially since one could argue that Halo 2 was the worst game in the series, and even that was a solid title). So I'm glad there's still coverage of the stuff.
sickNasty's Avatar - Comment posted on 06/05/2009 16:11
sickNasty
Agreed.
Chronic Logic's Avatar - Comment posted on 06/05/2009 16:14
Chronic Logic
I'm excited for Halo ODST. I hope the gameplay and multiplayer is much different than Halo 3. Cause I really want to feel that I'm fighting as a weak human and not a super soldier badass. One thing they should do is make the ODST heigh (your camera head) a foot shorter, because all Spartans are a foot taller than regular humans. Cause let's face it, it's more menacing and difficult fighting a taller opponent.

Seeing how there is nightvision goggles in the singleplayer campaign in the video demo. I wonder if there will be night modes in multiplayer matches? Or heck maybe there will be maps with dynamic lighting where the map will be bright and sunny one moment and complete darkness another couple of minutes.
AngryJoeShow's Avatar - Comment posted on 06/05/2009 16:18
AngryJoeShow
Im no Halo Hater but $60 for a spin-off expansion?

Wasnt this game like 4-hour long.

You said the price is justified, but after reading your article. I can sum it up with;

1. Longest intro cutscene
2. Play as different squad members through the game
3. Youre not a super solider
4. Open-ended huge map offering non-linear gameplay
5. Two New Weapons
6. Visuals polished

I'm not really sure how those come to $60 full retail game. I'd expect half of those. So seems like a pretty strong expansion. But just that. An Expansion.

Aziz Light!
H4RDC0RP5's Avatar - Comment posted on 06/05/2009 16:20
H4RDC0RP5
badass. i loved the Halo games, and a step away from the traditional styles and elements could be a lot of fun. i'm really hoping they tie in the story well; the Halo Universe, if not the games themselves, is very detailed in my opinion.
The White Light's Avatar - Comment posted on 06/05/2009 16:23
The White Light
Hmmm, that actually sounds really cool. I'm glad they're taking a very different approach. I really enjoyed the Halo games, but I feared this would be a phoned-in attempt to capitalize on the franchise. This seems really interesting though.

The structure sounds a lot like Eternal Darkness, which is a good thing.
tgammet's Avatar - Comment posted on 06/05/2009 16:23
tgammet
Why does the gaming press generally feel the need to justify a publisher's pricing decision? It's something that always pops into my mind when I read things like the first paragraph of this post. I ordered Halo 3 like 2 days ago for $20 used so I'm not exactly rushing out to get ODST or anything. I'm likely to wait until I can get it for $20 used as well.

I find the story of ODST is really appealing. The whole solving a mystery aspect is pretty cool, even if I don't like the disjointed nature of "playing flashbacks through another's eyes" thing.

Also, wow has the "Horde Mode" become the gimmick of 2009 or what? It's appearing in everything now. Its a good feature though.
sixxv0lt LOL's Avatar - Comment posted on 06/05/2009 16:30
sixxv0lt LOL
I guess that means I can't grenade jump anymore. :/
Tubatic's Avatar - Comment posted on 06/05/2009 16:36
Tubatic
Word about the Halo hate, though I get their angle.

I think there's price justification because of comments like those from AngryJoeShow. Even though its just the cost of a frankly expensive hobby, its good to have insight on what's actually in the box.
Hamza CTZ Aziz's Avatar - Comment posted on 06/05/2009 16:41
Hamza CTZ Aziz
AngryJoeShow: There's more to the game than that! And har har Fifth Element :D

tgammet: I felt the need to justify because this was originally assumed to be something very minor in terms of content. Most people were expecting $40. This game needs to be justified in terms of pricing because of that.
de BLOO's Avatar - Comment posted on 06/05/2009 17:15
de BLOO
I'm interested in seeing how the 'target market' feels about not being a 7 foot super soldier who can dunk over Jesus.

It looks like a lot of fun too.
Kif 's Avatar - Comment posted on 06/05/2009 17:20
Kif
It sounds like a weird mix between Halo's art style and setting, FarCry 2's open-world environment and old-school Doom combat to me, which sounds awesome. Nice to see Bungie testing the waters a bit more too. Hopefully Reach is just as outgoing, maybe then people will give this series and the studio more credit.
Chronic Logic's Avatar - Comment posted on 06/05/2009 17:40
Chronic Logic
The Jesus Gun in action. You may now shit your pants in terror.

HiddenAHB's Avatar - Comment posted on 06/05/2009 17:52
HiddenAHB
I'm more excited about this games than about the all the other Halo's together.
lastdual's Avatar - Comment posted on 06/05/2009 17:52
lastdual
I just hope the campaign has been lengthened from what they were talking earlier. Firefight sounds good, but the inclusion of that along with a bunch of Halo 3 maps that many people already have doesn't sell it for me. I paid $60 for Gears 2 and that had both a decent length campaign and horde mode. I don't want to pay $60 for this for a half length campaign and the same type of mode tacked on.
Waquan's Avatar - Comment posted on 06/05/2009 18:04
Waquan
I think Destructoid should have two ratings, one for the 'premium, brand-new' price of the game, and then one for the 'bargin' price. They wouldn't have to review the ENTIRE game, but merely provide an alternative score to the Greatest Hits or Platinum version of the game after it's released.

Not entirely relevant but something which crossed my mind.
tgammet's Avatar - Comment posted on 06/05/2009 18:14
tgammet
Not saying the price doesn't need to be justified. Just curious as to why *previewers* do it. It's more the responsibility of the people marketing the game. I'm very much glad to get more information on what's going to be in the package.
T for Tom's Avatar - Comment posted on 06/05/2009 20:24
T for Tom
"You don't have an energy shield, you have to find health packs to heal and you even take fall damage now."

No health regen?

If this is true, im now sold.
vexed alex's Avatar - Comment posted on 06/05/2009 20:33
vexed alex
@Chronic Logic: I remember hearing that they were shorter.
Dexter345's Avatar - Comment posted on 06/05/2009 21:41
Dexter345
Sounds pretty sweet to me, but then, I'm not a cynical jaded gamer who has never actually even played a Halo game.
Waquan's Avatar - Comment posted on 06/05/2009 22:54
Waquan
Half-Life is probably more overrated than Halo. Yeah, I just said that. It's easily one of the most scripted, narrow, corridor driven and linear games ever created. Half-Life 2 did little to elevate it, aside from the OMG DX9 GRAPHIX.

Deus Ex is a supremely better series than Half-Life and Halo though. Both of the latter two games are WAY too scripted and boring the 2nd play-through. Deus Ex has tons of a replay value with multiple endings and alternative paths. HL and Halo? Not so much.

I hate Halo and HL fanboys pretty much equally, but the elitism on the PC side is a little sickening.
joemoemino's Avatar - Comment posted on 06/06/2009 00:09
joemoemino
Apparently you have 'Stamina' which is sorta like shields in that it recharges and must be depleted before you take health damage. But you dont get a bar deal for it, your screen just goes reddish when its down.

So its sorta more like Halo 1 style, rather than just non recharging health and thats it.
Kris S's Avatar - Comment posted on 06/06/2009 11:58
Kris S
@waquian
While quite removed from being a fanboy and believing everyone is entitled to their opinion, yours is wrong.
Half-Life is not underrated while Half-Life 2 elevated the series quite a bit. Can you say the same for Deus-Ex? While the first is - maybe was, I dont think it's aged well - one of my favourite games, the second is pretty crap. Just because a game has multiple paths and endings doesn't make it good, just by the same token that if a game is linear it doesn't automatically make it bad. That's a pretty narrow mindset to have, I can think of a lot of non-linear games that suck big time.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Assassin's Creed 2 review
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50999 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Ashley Davis: Badass of the Month Club: Terry S. Taylor





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006