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E3 09: Burch 'n Davis play The Legendary Starfy photo

While in Nintendo's area of the show floor at E3, there just so happened to be two lonely looking DS units just waiting for Anthony Burch and I to come to them and try out the demo of The Legendary Starfy. The Starfy games are one of the reasons why I've long envied Japan; I figured that they were just Kirby underwater, which excited me to no end. Really, as a huge Kirby fan, how could such a game possibly not be great?

The game certainly looked inviting, with its big, pretty sprites and such, but was it worth waiting all those years for Nintendo to bring one of Starfy's games to the States? Is this one you're going to want to pick up later on? You can go ahead and hit the jump to read our back-and-forth impressions on the game to see what we thought of the demo.

Ashley:  So, after many years of Japan having a very cute looking game starring a starfish, he finally gets a slight name change and comes over to the states in The Legendary Starfy. The demo was just too cute for Anthony and I to resist. We were pulled in by the promise of adorable underwater adventures.

Anthony: We were.

Ashley:  I had always heard that Starfy games  were a lot like underwater Kirby, and that's kinda true. I most certainly got a Kirby vibe off of what I played, but the game showed a lot more variety in gameplay. First there was a fetch quest, then a section where Starfy gets rolled up into a snowball, and then a boss. Who was a giant penguin whose weak spot was the bellybutton.

Anthony:  Who was in 3D. Looked kinda like King Dedede, actually.

Ashley:  But unlike Kirby, I found Starfy a little weird to control. Like, there seems to be a different button assigned to every different little thing.

Anthony: It was just B to swim, Y to attack. I didn't find it all that confusing so much as just boring.

Ashley:  And X to get through doors!

Anthony:  Right, sorry.

Ashley:  That's tthe one that kept getting me. It may sound like a small thing, but I kept getting them mixed up.

Anthony:  My issue was that it is boring as heck. Swim around in a Kirby-esque environment, spin into things, collect coins. Occasionally get out of the water.

Ashley:  That too.

Anthony:  Even that snowball sequence could have been really exhilirating, but you just hit B every once in a while to jump. You don't even control the snowball.

Ashley:  You don't? I was pressing on the D pad thinking I was moving it.

Anthony:  You were wasting your time. It moved no matter what.

Ashley:  I think "You were wasting your time" about sums it up, I'm sad to say. I was expecting something so much more.

Anthony:  Yeah. I mean, there's a lot of potential in this water/land dichotomy, but it was handled so shallowly that I wasn't interested. The pacing was pretty humdrum, the stuff I was asked to do was boring, and the boss fight wasn't terribly challenging.

Ashley:  I wasn't expecting a challenge, just some pure fun. But the game is definitely boring in the things it asks of you. Even the one transformation wasn't that great just because there's nothing in that area that you couldn't do when not in the mouth of a seal.

Anthony: There was some glass to break, but it just led to a secret area full of more goddamn coins. And other than that you controlled in the exact same way except you didn't have to press B to swim.

Ashley:  It's strange, because that's how Kirby games operate. You can go through as normal Kirby, or you can use a powerup. But Starfy is just lacking.. something. I can't put my finger on it.

Anthony:  It doesn't even try to plumb the depths of its core mechanics. It was just, "hey, here's water, move around in it, collect stuff. You like collecting coins and shit, right? That's what you assholes like?"

Ashley:  That would be it. Thank you for being better at explaining things than me.

Anthony:  I'm just more experienced at being negative.
Hey, does Starfy qualify as a first-party Nintendo character?

Ashley:  Starfy qualifies as something I'd put up my dick.








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14 comments | showing # 1 to 14
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Monodi's Avatar - Comment posted on 06/02/2009 18:17
Monodi
Ashley a transexual: Confirmed
KoKoO Psy's Avatar - Comment posted on 06/02/2009 18:19
KoKoO Psy
Having played Sarfy 3 on GBA, i have to say, the game isn't fun, as much as it is entertaining. I can't explain it better then that. But I agree, fun isn't what i would call it.
Bob Muir's Avatar - Comment posted on 06/02/2009 18:19
Bob Muir
Yes, Starfy is first-party. Nintendo owns the IP, but TOSE makes the game, one of the few games they will ever take credit for, preferring to do most of their work behind the scenes and just helping port pre-made games.
Tubatic's Avatar - Comment posted on 06/02/2009 18:19
Tubatic
I'm sorry, is everything really horrible or are you guys just brutally honest?

Meh, I'll just go back to doing my own job, playing crappy cell phone games.

Rock on doods.
KoKoO Psy's Avatar - Comment posted on 06/02/2009 18:22
KoKoO Psy
I should mention that as you progress, you obtain new powers, like skill sets, so it becomes more then just swim and jump, which makes things more interesting. Stuff like 2x jump, and crawling, and drill formations.
ifyouseekaaron's Avatar - Comment posted on 06/02/2009 18:24
ifyouseekaaron
YOURE WRONG! YOURE JUST WRONG!!!

My username is a reference to that little star! >:[

im gonna buy this game!
Daxelman's Avatar - Comment posted on 06/02/2009 18:27
Daxelman
Does Ashley suck her own dick, then eat some chicken strips?
Ashley Davis's Avatar - Comment posted on 06/02/2009 19:10
Ashley Davis
@KoKoO Psy: Unfortunately, the demo only consisted of the first level of the game, so honestly, we probably didn't get to experience very much of what the game has to offer. The things you mention sound interesting, and I really want to find something to like about the game, so I might give it a shot again once we can play the whole thing!
fkfv's Avatar - Comment posted on 06/02/2009 19:19
fkfv
@Platypus - wow, bitter much? Maybe the game just isn't great. And calling people "pretentious and angry little nerds" while you're posting flames on their website maybe is not the best way for you to look "cool" either, cochise. Pot calling Kettle, come in Kettle, over...
Darren Nakamura's Avatar - Comment posted on 06/02/2009 20:40
Darren Nakamura
"I mean, there's a lot of potential in this water/land dichotomy, but it was handled so shallowly that I wasn't interested." Pun intended?

Also, best ending ever.
Weighted Companion Cube's Avatar - Comment posted on 06/02/2009 22:12
Weighted Companion Cube
Aw, that sucks. I was really looking forward to this game, both as a Kirby fan and a platformer fan... I guess now I have to find another DS game to eagerly await, like Dementium II.
Brian Szabelski's Avatar - Comment posted on 06/02/2009 22:24
Brian Szabelski
It gets better as the game goes on. It's a lot like Kirby. One level is not enough to experience it fully.
Dan CiTi's Avatar - Comment posted on 06/02/2009 23:33
Dan CiTi
I'm glad they are finally bringing this over. It feels like it has been out in Japan for 10 years.
MrSlippery's Avatar - Comment posted on 06/03/2009 01:33
MrSlippery
Ashley confirmed for /b/tard
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