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E3 09: Burch n' Davis play Sonic & Sega All-Stars Racing  photo

Bayonetta.

Aliens vs. Predator.

Sonic & Sega All-Stars Racing.

It didn't take a genius to see that something was amiss at Sega's E3 booth. Veritable mountains of blood and boobs were countered only by a small, cutesy, and sadly neglected group of PlayStations running the latest build of a redundantly-titled game in which Sonic the Hedgehog engages in a good, clean kart race against the likes of Eggman and Samba de Amigo.

Ashley Davis and I, for reasons truly unknown to both of us, decided that this should be the final game we played at E3.

You can find our impressions after the jump.

Anthony: Did you ever play Sega Superstars Tennis? I guess Sumo, the guys behind that, made Sonic & Sega All-Stars Racing.

Ashley: I never did, but I don't know why I haven't. I absolutely love "unrealistic" tennis games a-la Mario Tennis, and I have a big soft spot in my heart for Sega characters.

Similarly, I love "unrealistic" racers like Mario Kart, so why would I not love a kart racer with Sega characters?

Anthony: Because some of those Sega characters haven't been in particularly good games for quite some time.

Ashley: I can't argue that, but still. I got to play as Samba! His kart was shaped like a maraca!

Anthony: I played as Sonic.

Which was exactly as exciting as my punctuation would imply.

Ashley: Hah.

Sonic & Sega All Stars Racing didn't have anyone at all gathered around it, and after trying out the demo, I can see why. It's not the best Mario Kart influenced racing game ever.

Anthony: The controls weren't great. Everytime I tried to drift, Sonic started spazzing out.

Though maybe my muscle memory was just too reliant on Mario Kart Wii.

Ashley: There didn't seem to be a big variety of weapons either. The whole time, I only got two different things: a speed boost, and a special weapon.

Like Mario Kart Double Dash!!, the special weapons differ from character to character. For Samba, it causes him to dance in his seat to some funky music, making all the racers around him slow down to dance along.

Anthony: And Sonic gets Chaos Emeralds, which turn him into Super Sonic.

I just now got that pun.

Ashley: Hah, me too!

That's sad. I've only had 16 years to get that.

Anthony: I didn't even heard his name until, like, a year ago.

I don't consider myself a better person for it.

But, yeah. I mean, one thing I really, really dug about this game was that the characters seemed to have a lot more personality and animation to them than, say, Mario Kart characters.

Which is weird, because I'm totally unfamiliar with most Sega characters.

But when Sonic would boost, he'd jump out of his car, stand on the hood, and give a thumbs up or something.

I thought that was, at least visually, quite cool.

Ashley: I can agree with that. The course designed to look like an updated Green Hill Zone made me smile as well.

But there's really not too much to get excited about with this game. The demo didn't show off too much content, nor did it ever get frantic and fun like a Mario Kart race would. We both easily won our respective races.

Anthony: Yeah. I was in first place, and I suddenly got another Chaos Emerald and boosted ahead WAY in front of the AI.

I mean, I've bitched about Mario Kart Wii's rubberband item system, but this almost felt like it went too far in the other direction.

Ashley: It seems like items are given out without any discretion, just luck of the draw.

Anthony: Which I can respect, generally, but goodness -- if I'm in first place, don't let me rape the competition THAT hard again.

I did get a few more items than you, thought. I got a big bubble that surrounded my kart and seemed to slow me down at the expense of absorbing one type of damage, and a three-pack of exploding mines that basically acted like less-accurate green shells.

Ashley: Those mines looked a lot like the robot fish that jump out of the water in Emerald Hill. Which was pretty cool.

By the way, Tails was not playable in the demo, but it seems that his plane does not ever go off of the ground. This is very sad, considering that in the trailer, it gave off hints of a Diddy Kong Racing-esque racer.

Land, ground, and possibly sea vehicles would have given the game the bit of variety it needs.

To make it more than mediocre, anyway.

Anthony: You know what? I kind of wish that someone could make a game that combines the character of this game with the not-lousy gameplay of something like Mario Kart.

I wouldn't mind racing Sega characters against Nintendo ones. If I'm going to fucking make them ski against one another in TWO Olympics games, why the hell can't a brother hit Sonic with a red shell?

Ashley: The way they're going, that doesn't seem like the impossible.

Anthony: I would quite enjoy that.

Ashley: To be honest, I think I would too. As much as it feels silly to admit to that.

 Anthony: I don't think it's silly. No more silly than Mario and Sonic going goddamn fucking bobsled racing.

Ashley: I know, but I still feel like maybe the two worlds should stay seperate regardless. I have expressed the desire to keep non-Mario characters out of Mario Kart, so it seems a little hypocritical to say I would like Sega characters thrown in.

Maybe Sega just needs to shamelessly rip off just a little more.

Anthony: Sonic games need less originality. Been saying that shit for years.

Ashley: Overall, Sonic & Sega All Stars Racing wasn't one of the better games we played.

Anthony: It was not.

But it was a nice way to cool down after Bayonetta.

Ashley: It sure was. Something simple to cleanse the palate.



Continue: More Sonic stories





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21 comments | showing # 1 to 21

Dexter345's Avatar
Dexter345 at 06/06/2009 14:12
You guys should have written this one up and then finished up with Bayonetta.
hoppo254's Avatar
hoppo254 at 06/06/2009 14:20
Agree that Sonic should share the track with the Mario Kart racers
Justice's Avatar
Justice at 06/06/2009 14:24
I remember a couple of years ago, Yuji Naka was being interviewed, I think Miyamoto was there too. Naka was asked whether Sonic would ever be in an Nintendo game (remember this is from around 2004), and Naka replied along the lines of:

"Probably not, Sonic wouldn't work in Nintendo games. Think about it, fans have asked me to get Sonic in Mario Kart. That wouldn't work, since Sonic would run on his feet since he's that fast."

Look at you now SEGA, a karting game! >_<
Justin Villasenor's Avatar
Justin Villasenor at 06/06/2009 14:27
"Anthony: And Sonic gets Chaos Emeralds, which turn him into Super Sonic.

I just now got that pun.

Ashley: Hah, me too!"

And me to, after you pointed it out.
Kris S's Avatar
Kris S at 06/06/2009 14:31
Ah well, was hoping it was going to be a bit better than that although I did have a feeling otherwise.
Did you guys speak to any of the developers? Is it close to the final build or an early demo? Maybe it will get better....maybe
atastysammich's Avatar
atastysammich at 06/06/2009 14:34
Hey, you take that back. Mario and Sonic bobsledding (and, more importantly, Metal Sonic figure skating) is going to rock your socks.
Los255's Avatar
Los255 at 06/06/2009 15:11
Everybody wants Super Sonic racing!
Xhumation's Avatar
Xhumation at 06/06/2009 15:26
The biggest "meh" of E3 right here. at least like all of the Burch & Davis articles it was a fun read.
boomfasa's Avatar
boomfasa at 06/06/2009 15:29
Maybe I'm dense, but i reallllly dont get that Super Sonic / Emerald pun. Can somebody explain it?
Twisted Imp's Avatar
Twisted Imp at 06/06/2009 15:32
Anthony: And Sonic gets Chaos Emeralds, which turn him into Super Sonic.

I just now got that pun.

Ashley: Hah, me too!"

>_>

I don't get it...
You referring to Super Sonic "speed"?
Ashley Davis's Avatar
Ashley Davis at 06/06/2009 15:33
@boomfasa: The pun is in "Super Sonic". "Supersonic" is the term used to describe all speeds greater than the speed of sound. I never made that connection before Anthony pointed it out in this conversation.
boomfasa's Avatar
boomfasa at 06/06/2009 15:39
@Ashley

Oh man is that it? Haha yeah, I already knew that, I figured i was missing something larger there... thanks!
Ashley Davis's Avatar
Ashley Davis at 06/06/2009 15:43
@boomfasa: No problem! I'm sure most other people have gotten that long ago, but I'm personally a little slow on the uptake, especially for a Sega fan. I only caught the pun in Miles Prower a few years ago, hahah.
Kris S's Avatar
Kris S at 06/06/2009 15:53
OMG miles per hour, I feel like such an idiot
Doomsday Forte's Avatar
Doomsday Forte at 06/06/2009 16:25
@Justice: The thing that's amusing to me is that by that point, there had already been two Sonic cart-racer games (on the Game Gear anyway), and Sonic Adventure 2 had a weak version of it as well.

I wonder of you guys were playing on Easy mode? It's not unheard of for a cart game to have a difficulty level, but I don't think it'd be too bad to keep your lead once you get it, instead of 20 red shells, 50 green shells, 13 pow blocks, 7 lightning bolts, and 3 blue shells (and a partridge in a pear tree?) raping your ass in MKWii.

....man, this makes me want F-Zero now.
Jack Maverick's Avatar
Jack Maverick at 06/06/2009 16:50
Whoa whoa whoa, slow down. The monkey's name is Amigo, not Samba. I would know, I looked it up on the Sega site. :)

Anyway, it looks like a silly game, but it looks like silly fun. I'll end up playing it someday if I want to get a Mario Kart wfix without actually playing Mario Kart.
Naim Master's Avatar
Naim Master at 06/06/2009 17:36
A new world was unveiled to me in those two bad puns !
NihonTiger90's Avatar
NihonTiger90 at 06/06/2009 17:42
Are you guys serious about these puns? @.@

Also, "I didn't even heard his name until, like, a year ago." Might want to work on the ol' grammar there, Anthony. ;)
Chronic Logic's Avatar
Chronic Logic at 06/06/2009 17:43
Christ, even Sonic doesn't get any luck in a driving game.
Discarded Couch Sandwich's Avatar
Discarded Couch Sandwich at 06/06/2009 17:46
I got the Miles Prower one, but i couldn't put Super Sonic together until it was flashed right in front of my face..

God, I feel like such a moron right now >.<
SonicTHP's Avatar
SonicTHP at 06/07/2009 00:29
I thought he game was more fun than Mario Kart Wii, but then again I though MKWii was the most dumbed down version of MK yet. I can agree that the steering needs work, but I had the feeling that this was still a relatively early version, and I honestly have hopes for the final build.
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