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E3 09: Aliens vs. Predator goes on the hunt photo

As you may have read from our first look at Aliens vs. Predator, I was incredibly excited at the idea of getting some hands-on time with the game. Imagine my disappointment, then, to find that the game was only being shown, and I wasn't allowed to touch. Fortunately, however, Sega was showing the Predator campaign, which means I have new things to talk about.

Come with us as we hunt down the latest on Aliens vs. Predator

The demo level begins with a cloaked Predator ship landing in the jungle, from which an elite hunter emerges. The jungle setting is a familiar nod to the first Predator film, and just like the demo I saw yesterday, the environment was very visually impressive. Not quite as impressive as the Predator's range of skills, however.

I was first shown the Predator's ability to jump. It's as simple as looking around the environment and allowing the game's HUD to locate spots to which he can leap. A press of a button will then see the masked minge-face swiftly jump from his location to the targeted area. Sticking to high ground and watching from the trees is a crucial element to the Predator's success, as stealth is the order of the day. 

Just like his film counterpart, the Predator can use heat vision to easily spot his prey. He can also scan enemies and get a threat assessment relayed to him via the HUD. He can see his opponent's weapon, the damage it can do and its range, helping him to work out how best to tackle a group and who to target first. 

A Predator who avoids being detected and gets behind an unsuspecting enemy will be rewarded with a stealth kill. His first victim fell foul of the Pred's arm-mounted blades, getting his throat slashed. There are also trophy kills, which involve heads being ripped from necks in a beautiful display of brutality. You'll need to keep hold of some heads, by the way, since you can use them for retinal scans at Marine bases, allowing you access to new areas. Yes, you're using disembodied heads as keys. That is hardcore. 

The Predator naturally has a few tricks up his sleeve, such as the ability to sample enemy speech and play it back at a remote location, drawing enemies to a desired area. He can also toss mines, and has access to the classic triple-targeting plasma cannon that will charge and then tear enemies into several pieces. In order to stop the Predator from spamming these abilities, however, they have limited use, and the Predator will need to find a charge station and replenish his energy in order to use them again. 

During the demo, the Predator took on not only marines, but Aliens as well. As you'll have read in our first look post, the Xenomorphs are no joke, able to pose a serious threat to the Predator. Since you'll be fighting up close and personal a lot of the time, you have to be extra careful of their acid blood. I also got to see the Predator ripping the tongue from an Alien's mouth in glorious big-screen Hi-def. It was delicious. 

The game is still in the early goings, and a lot of balancing and more abilities need to be added. However, this game is looking like a ridiculous amount of fun right now and should be an incredibly hot property once it's released. The Predator campaign looked like a totally different title to the Marine campaign. Rebellion is saying it's three games in one, and so far that seems quite true. 

Now we just need to see the Aliens ...








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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13 comments | showing # 1 to 13
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Cacophony's Avatar - Comment posted on 06/04/2009 00:56
Cacophony
Back when AvP2 came out I was one of the first to try the Predator since everyone pretty much auto went Aliens with the rare Marine. I spent plenty of day happily pinning bodies to walls and sneaking around. Then everyone wanted to be Predator or Aliens so I ended up playing Mini Gun Marine all the time.

This Predator sounds like loads of fun so far though.
mix's Avatar - Comment posted on 06/04/2009 00:58
mix
This keeps on sounding better and better!

I remember playing AvP Gold with a few friends, man that game was fun.
ChronosWing's Avatar - Comment posted on 06/04/2009 01:01
ChronosWing
Please don't fuck this up Sega.
D-Nez's Avatar - Comment posted on 06/04/2009 01:08
D-Nez
Balancing this game & keeping it fun seems like quite the task.

I hope the succeed.

Was there any mention of new or modes exclusive to the franchise? While death match in AvP was actually pretty fun I'm curious what (if) they're going to dintinguish themselves frpm the 5000 other shooters out there.
TheToiletDuck's Avatar - Comment posted on 06/04/2009 01:13
TheToiletDuck
Get to tha CHOPPA!

I'm holding out hope for this one, the aliens look pretty badass and the old Alien Vs Predator on PC was pretty damn fun. Unless you were a human, in which case you were worm food.
gatorsax2010's Avatar - Comment posted on 06/04/2009 01:15
gatorsax2010
This game sounds awesome.
Chronic Logic's Avatar - Comment posted on 06/04/2009 01:20
Chronic Logic
So it would seem that during a match between marines and predators, the predators would always get the jump on the marines. I mean, the marines only got a radar as the only tool to prevent from getting surprised. And that thing doesn't tell you if the enemy is on high or low ground.
Brolsen's Avatar - Comment posted on 06/04/2009 02:26
Brolsen
This game is looking good.
Don't know about balance though..
Sexualchocolate's Avatar - Comment posted on 06/04/2009 03:23
Sexualchocolate
Splooge.
Holiday's Avatar - Comment posted on 06/04/2009 09:31
Holiday
In the movies humans overcame the Aliens by outwitting them and through also with adequate firepower. Pretty much the same for the Predator films (ignoring the AvP films). So I hope that they add some strategy on the Marines side of things in this game. I played AvP2 and enjoyed it though I spent most of the game playing just the Marines because there was some really cool tension and horror as you were pretty vulnerable. I remember wondering hallways till my motion sensor started beeping and I could feel my heart rate double. Hopefully they keep the tension high for this new iteration.
AngryJoeShow's Avatar - Comment posted on 06/04/2009 10:24
AngryJoeShow
Good to see they are shying away from the brutal nature of putting the three most violent pieces together in a fight to the death.

Disembodied Heads, Brutal Stealth Kills, Ripping Tongues out! Hopefully the Aliens Acid actually Melts in game models.
Rockvillian's Avatar - Comment posted on 06/04/2009 12:25
Rockvillian
I'm glad you're covering this Jim.
sprldr's Avatar - Comment posted on 06/25/2009 06:13
sprldr
PredAliens, etc, were stupid in the movies. But in a game...the more over-the-top and bizarre alien variations, the better.
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