Got news?   tips@destructoid.com  |  Never miss a story:   RSS + Twitter + YouTube
Hey! New here? Destructoid is a gaming discussion community, updated nearly every 20 minutes. Make a quick avatar to comment and enter our contests. Take the tour!

 


Home E3 updates

E3 08: Wolf Quest

11:28 PM on 07.18.2008, Anthony Burch 31 comments

     E3

erere

Feel free to put your own “how many wolves must die” joke here, but Wolf Quest, part of the Serious Games Initiative, is as straightfaced in intent as that banner ad we all love to mock.

Designed to teach the player about the hunting and mating habits of wolves while promoting wildlife conservation and wolf protection, Wolf Quest is not only free, but currently available for download at the official Wolf Quest website.

I only played it for a few minutes, but hit the jump for my impressions of the only game I played at E3 which was both free and already available. Thus making my impressions sort of moot.

Whatever.  Just hit the jump.

Firstly, I think the idea behind the game is cool. I didn’t think I’d be even remotely interested in the real-life hunting habits of wolves (never having watched Balto as a child, I tend to look at wolves more as deadly predators and less as amiable cuddle-buddies), but playing the game and talking with one of the producers left me impressed.

I played a section of the game where you, the wolf, have to track and bring down a deer. WASD or the mouse controlled the wolf’s movements, and the spacebar initiated a bite once the wolf was close enough. What I assumed would be a pretty standard “oh look a deer run run run chase bite nom nom nom” bit of action-oriented gameplay quickly revealed itself to be long-term war of attrition against a single deer who quickly earned my hatred.

Fuck Bambi.

Basically, the player uses his “scent” skill to find deer tracks. Following them eventually leads to a deer pack, at which point the player can target any individual member and check their health (though health bars presumably don’t exist in the wild, the mechanic is meant to replicate a wolf’s ability to detect injuries and tiredness in its prey).  After finding the weakest member of the pack, I took chase: Q changed my movement speed, and after getting close enough to the deer’s rear, I was able to bite him.

I thought that’d be the end of it, but after a few seconds of sustained biting on the deer’s rump, it kicked me off and sped away again, albeit at a significantly slower pace. Just chasing the deer had lowered my stamina, and being kicked by the deer lowered my health (which can only be replenished by gnawing on a deer carcass – an unexpected Catch-22). I had to wait a few seconds for my stamina to regenerate before giving chase again, at which point the process repeated: run run bite bite kick ow pant pant run.

“Does it really take a wolf this long to bring down a deer, in real life?,” I asked.

“No,” the producer said. “In reality, it actually takes hours of this if you’re a wolf hunting alone. We had to condense the whole process for the sake of the game.”

This was certainly a far cry from the simple, instant, blood-splattered horror I envisioned most wolf  hunting rituals entailed. The battle with the deer didn’t just exist to showcase the reality of a wolf’s everyday life, but to instill a sort of respect within the player for just how goddamn hard it is for a wolf to eat and survive every day.

Finally, after two more bites, I had the deer on the ropes. Once he’s down to something like 5% of his full health bar, the deer stops running, faces the wolf at all times, and defends every lunge and bite by kicking forward with its (powerful) front legs.

“See, this is where it’d be really useful to have a mate,” the producer said. “That’s the goal of this episode, to find another mate. It makes hunting much easier: she could distract the wolf from the front while you circle around and attack her from the rear.”

Since I had no wolf girlfriends to speak of, I decided to man up and attempt to kill the deer myself. I ducked and weaved, always trying to circle around to the deer’s vulnerable back. I was incredibly low on health myself, so my next movements would be crucial. I circled to her back and got a good hold with my teeth, but she shook me lose and, at the same time I tried to bite her a second time, she kicked me in the face.

Simultaneously, we both fell over dead.

It was pretty awesome.

I didn’t get to see the rest of the episode, but I was told that the plan was for the rest of the planned trilogy to be free as well. The second episode would be about raising the pups you have with your mate from the first episode, and the final chapter would involve hunting alongside your relatively mature pups.

Though it might not be everyone’s cup of tea, Wolf Quest was informative and reasonably entertaining – and the price was definitely right.


Next page: More E3 stories




Necros's Avatar
Necros at 07/18/2008 23:32
How many wolves must survive the call of the wild?
thisissami's Avatar
thisissami at 07/18/2008 23:36
woohoo!!! they have love for macs!!!
ArrestedDeveloper's Avatar
ArrestedDeveloper at 07/18/2008 23:39
Weren't we all going to make a Dtoid wolf pack when we learned about this game?
Infinite Obscurity's Avatar
Infinite Obscurity at 07/18/2008 23:41
Fuck yes. I've been waiting for this game. Glad to hear it's pretty decent.
Jonathan Holmes's Avatar
Jonathan Holmes at 07/18/2008 23:41
Needs more pistol packing, pixelated cowboys, but never the less, Wolf Quest is a great piece of freeware.
ThisYearsPink's Avatar
ThisYearsPink at 07/18/2008 23:43
I killed a coyote. I couldn't take down the grizzly bear, though. I feel bad about the coyote :(
Y0j1mb0's Avatar
Y0j1mb0 at 07/18/2008 23:46
Sharpless's Avatar
Sharpless at 07/19/2008 00:07
Can the wolves steal cars?
Dreadnought's Avatar
Dreadnought at 07/19/2008 00:07
Anything on the wolves eating bears?
mistic's Avatar
mistic at 07/19/2008 00:30
K lets try that!

sounds pretty awesome!
Jordan Grim Devore's Avatar
Jordan Grim Devore at 07/19/2008 00:37
Game of the show, confirmed.
Swizzler121's Avatar
Swizzler121 at 07/19/2008 01:11
I heard that game is filled with furries. DO NOT WANT.
TurboHyperFighting's Avatar
TurboHyperFighting at 07/19/2008 01:26
I'm howling with delight as I download.


*walks away in pun shame*
Chaosye's Avatar
Chaosye at 07/19/2008 02:05
Lol I thought this was online the first timme I heard about it.
I'll try it.
Mirax's Avatar
Mirax at 07/19/2008 02:51
Awesome, i'm downloading it right now.
Sounds very interesting, and hell, it's free.
exodus1925's Avatar
exodus1925 at 07/19/2008 04:27
Yeeeaah... I kinda sucked at this game. Just downloaded it and played it, couldn't find a mate that wouldn't try and kill me or involve homosexual funtimes. Alot of running and chasing. Yeah.
Mirax's Avatar
Mirax at 07/19/2008 06:09
Holy crap, that game is crazy hard. It's nice, but that stupid deer is so freakin fast. Anyway, i liked it, and will recomend it to my friends.
Demios's Avatar
Demios at 07/19/2008 07:42
This game proves without a shadow of a doubt that we are entering the golden age of gaming :P
cjpkiller's Avatar
cjpkiller at 07/19/2008 10:17
aahh... wolf quest
im presuming all the terrible bugs where you would fall through the level are gone? and the scaling issues are gone?
and the object rendering problems were fixed as well?
AgentMOO's Avatar
AgentMOO at 07/19/2008 12:39
KMCC's Avatar
KMCC at 07/19/2008 15:30
Glad to see this type of thing. I never really thought about it in an in-depth way before, but games would seem to have great potential to create empathetic understanding in people.
Mxyzptlk's Avatar
Mxyzptlk at 07/19/2008 16:10
Needs more yiffing.
Kyle's Avatar
Kyle at 07/19/2008 20:29
Sounds pretty cool. Although I did try getting into this game when it first came out and I couldn't get over the horribly limited movement controls.
Pixel Blue's Avatar
Pixel Blue at 07/20/2008 16:34
This game is hard. I tried to hunt elk and got my ass beat a few times before I went out and conned another wolf to make a pack with me. It was still really hard even with his help.

Game's still a little buggy, the AI on my buddy totally flipped out once and he went running off in circles for eternity, but still kinda fun. I have been hoping for a "be a badass wolf and make a pack and fight other wolves and etc" sort of game for a long time. Little Me would have played the shit out of this game.
MechaMonkey's Avatar
MechaMonkey at 07/20/2008 20:04
I did a review of the demo ages ago. It made me wonder how many gamers had to die of boredom and frustration before this game was destroyed.
Stephen57's Avatar
Stephen57 at 07/21/2008 05:53


oh wait....
prev next

Returning Dtoiders: login now to post a comment

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just Create an avatar now - it's fast and free: PLUS you also get your own gaming blog and begin posting stories and uploading videos in our open community area that may also appear on our home page. Sign up and we'll guide you through it, it's easy and 100% anonymous.




 Original Videos

 Reviews
Mad Dog McCree Gunslinger Pack
Overlord II
Yosumin Live!
Let's Tap
Ghostbusters: The Video Game (Wii)
View all Game Reviews

 Community blogs -   39783 Dtoiders!

This month's theme: Untapped Potential

New to Dtoid? Read the survival guide


 Originals

How Pokemon Red is blatantly better than Pokemon Blue











more original Destructoid stories



 Popular now more













Destructoid is:
Nick Chester
Editor-in-Chief
Jim Sterling
Reviews Editor
Dale North
News Editor
Hamza Aziz
Community Manager
Anthony Burch
Features Editor
Rey Gutierrez
Video editor & director
Niero
Founder, publisher
Letters to the editors
tips@destructoid.com
Associate Editors
Ashley Davis Jonathan Holmes
Brad Nicholson Jonathan Ross
Brad Rice Jordan Devore
Chad Concelmo Matthew Razak
Colette Bennett Tom Fronczak
Conrad Zimmerman Topher Cantler
Dyson Samit Sarkar
Contributors
Adam Dork
Ben Perlee
Daniel Lingen
Joseph Leray
Joe Burling
Mikey
Will Maddock
Stella Wong




get involved

register or login
post a blog
post a forum
enter a contest
discuss a review
contribute a news tip
write a guest editorial
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meet-ups
seriously

about us
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006