games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



erere

You’ve probably heard a little about Velvet Assassin. The concept is simply too cool to forget, regardless of where or when you heard about it: a female spy, based on a real historical figure, infiltrates German-occupied territory during WWII and does spy work for the British.

We’ve never really seen WWII handled in a stealth game (where videogames are concerned, Nazis are about as ubiquitous and easy to kill as flies), so Velvet Assassin really interested me.

After a fifteen (or so) minute walkthrough by the PR manager and the producer, I got my hands on the game.

You can find my impressions after the jump.

If you end up buying this game in October, you will be doing so for two things: the story, and the mood. World War II is usually treated like an FPS fan’s wet dream, but Velvet Assassin deals with the subject much more seriously: in the level I was shown, Violette (the protagonist) had to sneak her way through an occupied ghetto, occasionally coming across the bodies of executed Jews and seeing muzzle flashes in the windows of distant homes. For once, Nazis are the way they oughtta be in games: brutal and terrifying. If you spook a guard, he’ll kill you within about a second and a half if you don’t take him out first. Despite the WWII setting and Violette’s ability to carry a few weapons, Velvet Assassin is, above all else, a stealth game.

Which is sort of the problem.

As great as many of the game’s little touches were (Violette’s character model looks great, and you can pull the pin on a guard’s belt grenade while he’s not looking), much of what I saw and played often devolved into frustrating trial and error, as either I or the PR rep accidentally spooked a guard by exiting cover at the wrong time, were killed, and had to replay about five minutes to get back to where we originally were. When I asked the producer if the game would consistently be this hard, he said, “No – we added a lot of morphine to make this part easier. It’s usually much more tense.”

Further questions regarding whether the gameplay changes up were equally disappointing. Though your overall mission objectives will change from finding a camp, to collecting documents, to assassinating targets, the “day-by-day” activities of the game always involved sneaking behind dudes, hiding in shadows via a rudimentary stealth system (if you’re in shadow and Violent is covered in a purple glow, you’re totally invisible), and engaging in quick kills with canned animations.

--

A quick digression. The PR manager and I had the following conversation on quick kills:

“In a stealth game, it’s always important to have a lot of different quick kills so you don’t get tired of seeing the same ones. We have like fifty different kill animations.”

“Do you –“

“—My favorite is the balls.”

“…”

“…”

“…You kill people with your ball—“

“You stab zem in the balls.”

I looked over to the producer, who was nodding in agreement.

“It’s great,” he said, before forcefully stabbing an imaginary crotch in the air, his face contorted in violent jubilation.

--

I’m tempted to use a phrase like “this gameplay might get repetitive in the full game,” but the gameplay even managed to feel repetitive after the mere half hour to forty-five minutes I spent with it. I felt compelled to keep playing partly due to how interesting the plot seemed and how hilariously kind the PR reps were, but  I can’t really imagine spending more than a few hours with the sneaking levels before getting bored and irritable.

But at least you can stab people in the balls.


Continue: More E3 stories





prev next

19 comments | showing # 1 to 19

Jonathan Kerr's Avatar
Jonathan Kerr at 07/15/2008 18:19
lol
ghnvt's Avatar
ghnvt at 07/15/2008 18:23
Stab in balls, not so repetitive.
Justice's Avatar
Justice at 07/15/2008 18:31
That guy seems to be fixated with balls.
Fishstick's Avatar
Fishstick at 07/15/2008 18:33
Ball stabbing, it's what the kids these days are demanding.
DaedHead8's Avatar
DaedHead8 at 07/15/2008 18:34
I loled at the end there but I'm probably gonna pass on this game. I'm not a big stealth fan and when I do play stealth game I require it to be absolutely top notch.
ThunderHeartXI's Avatar
ThunderHeartXI at 07/15/2008 18:35
Ball stabbing? Be right back, I'm going to go wait outside of EB Games.
manta's Avatar
manta at 07/15/2008 18:46
Isn't this the game where there was the boots with guns on them? Or am I thinking of something else?
manta's Avatar
manta at 07/15/2008 19:13
Ah yeah. That was Bayonetta.
loki d20's Avatar
loki d20 at 07/15/2008 19:37
Only ball stabbing? No kicking, grabbing, twisting, or dismembering?
Professor Pew's Avatar
Professor Pew at 07/15/2008 19:42
Hmm, no balls of steel here then!
GohanGVO's Avatar
GohanGVO at 07/15/2008 19:43
But the balls are inert.
nintendoll's Avatar
nintendoll at 07/15/2008 19:47
You know how I play stealth games?

LEEEEEEEEEEROOOOOOOOOOOOOOOOOOOOOY JEEEEEEEEEEEEEEEEENKIIIIIIIIIIIIIIIIIIIIIIINS!
The Amazing Shenazin's Avatar
The Amazing Shenazin at 07/15/2008 19:55
once again it sounds like a good rental
Sharpless's Avatar
Sharpless at 07/15/2008 20:30
Good grief, Gamecock must have the kiss of death. This sounds like such a promising game. I really hope it ends up being decent.
Def JM's Avatar
Def JM at 07/15/2008 20:33
I mean the balls thing is cool, but I really suck at stealth games. The idea of the game sounds real cool, a rental at most for me.
hpv's Avatar
hpv at 07/15/2008 20:57
Sounds like a good fit with the 360 audience.
Necros's Avatar
Necros at 07/16/2008 01:37
That's a shame. It's annoying to see new ideas held back by mediocrity in other areas.
wardrox's Avatar
wardrox at 07/16/2008 03:13
This game is one I really want so badly. The story alone is something I want to find out more about. Reading the wiki page on the actual woman and what she did/went thorough was moving on it's own.
Demtor's Avatar
Demtor at 07/16/2008 08:25
Hahaha, well I've always said if the game is going to be mediocre at least through some gore in it. So if all else fails, at least you can stab people in the balls. LoL!

I really hope its not one of those stealth games that has stealth in it but it doesn't work quite like it should. Controls need to feel very precise when sneaking and the AI needs to not have psychic powers of detection.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49515 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Ten 'classic' games that did not age well





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006